Player Matchup

Chiron
Chiron
Gold I
AlexKiller_0779
Chiron
Gold I
Level 147
God Stats
30W - 20L
1,666 SR
Queue Stats
539W - 542L
1,683 MMR
Solo
Fenrir
Fenrir
Platinum III
Shimba32
Fenrir
Platinum III
Level 154
God Stats
26W - 19L
1,623 SR
Queue Stats
686W - 701L
1,818 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
SokTykons
Sun Wukong
Gold I
Level 147
God Stats
4W - 2L
1,804 SR
Queue Stats
753W - 755L
1,705 MMR
Solo
Ra
Ra
Platinum II
Tyranicshua
Ra
Platinum II
Level 145
God Stats
5W - 9L
1,564 SR
Queue Stats
295W - 300L
1,724 MMR
Solo
Cthulhu
Cthulhu
Gold V
alejoganoza
Cthulhu
Gold V
Level 158
God Stats
40W - 67L
1,467 SR
Queue Stats
586W - 595L
1,555 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,625 SR
1,697 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,490 SR
1,700 MMR
Ah Puch
Ah Puch
Platinum V
One_Ugly_poTaTo
Ah Puch
Platinum V
Level 159
God Stats
14W - 22L
1,388 SR
Queue Stats
1,542W - 1,551L
1,674 MMR
Party 3
Zhong Kui
Zhong Kui
Gold II
SecretBlackLover
Zhong Kui
Gold II
Level 100
God Stats
16W - 12L
1,577 SR
Queue Stats
256W - 268L
1,606 MMR
Party 3
Hera
Hera
Platinum IV
TrashFeed
Hera
Platinum IV
Level 147
God Stats
19W - 15L
1,281 SR
Queue Stats
78W - 65L
1,738 MMR
Party 1
Skadi
Skadi
Platinum IV
knightstalker43
Skadi
Platinum IV
Level 144
God Stats
30W - 10L
1,703 SR
Queue Stats
331W - 326L
1,763 MMR
Solo
Ravana
Ravana
Platinum III
lFLiPPZ
Ravana
Platinum III
Level 160
God Stats
16W - 14L
1,504 SR
Queue Stats
123W - 113L
1,721 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 10 / 6
11,889
476
10,634
24,210
6,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Shimba32
Fenrir
17
3 / 4 / 6
11,450
458
8,659
23,997
9,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SokTykons
Sun Wukong
20
1 / 2 / 0
12,432
497
10,127
33,902
34,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 6 / 4
11,309
452
12,656
14,483
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
alejoganoza
Cthulhu
14
1 / 6 / 5
10,875
435
9,969
26,157
24,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Morgan Le FayAthenaTiamatGilgameshSet

VS

Bans
ArachneDanzaburouScyllaCu ChulainnKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 9
13,039
522
11,321
20,577
25,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
20
1 / 1 / 7
14,213
569
24,871
17,000
18,428
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
20
10 / 2 / 8
15,067
603
27,772
18,054
7,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 5 / 9
14,124
565
18,818
16,289
6,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
lFLiPPZ
Ravana
19
7 / 4 / 12
13,822
553
14,131
16,112
12,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
13
Kills
28
28
Deaths
13
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
5
10
6
0.8
W
3
1
9
7.5
W
Zhong Kui
1
1
7
4.5
L
Fenrir
Shimba32
Fenrir
3
4
6
1.5
L
Sun Wukong
SokTykons
Sun Wukong
1
2
0
0.5
W
Hera
10
2
8
7
L
3
6
4
0.83
L
Cthulhu
alejoganoza
Cthulhu
1
6
5
0.58
W
7
5
9
2.3
W
Ravana
lFLiPPZ
Ravana
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,045
Damage
96,913
122,749
Taken
88,032
80,015
Mitigated
69,460
35,020
Healing
39,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,634
2,173
186
7,596
24,210
6,686
2,182
7,898
16,240
0
77,866
W
11,321
764
701
11,379
20,577
25,109
307
5,058
15,281
48,522
0
W
Zhong Kui
24,871
3,300
184
9,745
17,000
18,428
4,556
4,754
11,732
108,476
0
L
Fenrir
Shimba32
Fenrir
8,659
1,046
0
4,814
23,997
9,201
0
12,006
11,991
0
91,408
L
Sun Wukong
SokTykons
Sun Wukong
10,127
1,644
0
13,886
33,902
34,268
321
17,309
16,593
0
103,346
W
Hera
27,772
7,598
610
5,801
18,054
7,272
4,392
5,855
12,025
126,398
0
L
12,656
540
2,860
2,490
14,483
4,901
0
9,510
4,973
81,909
0
L
Cthulhu
alejoganoza
Cthulhu
9,969
87
881
2,307
26,157
24,959
0
17,240
8,917
32,841
0
W
18,818
9,039
0
7,204
16,289
6,532
2,518
4,242
11,941
0
126,477
W
Ravana
lFLiPPZ
Ravana
14,131
4,096
0
4,374
16,112
12,119
1,666
4,440
11,379
0
82,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,955
Gold Earned
70,265
628
Minions Killed
685
0
Camps Cleared
0
2,274,672
Distance Traveled
2,360,968
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,889
476
141
6
0
407,195
9
W
Ah Puch
13,039
522
62
2
0
480,668
12
W
Zhong Kui
14,213
569
187
7
0
414,847
5
L
Fenrir
11,450
458
135
5
0
476,568
2
L
Sun Wukong
12,432
497
172
7
0
474,951
2
W
Hera
15,067
603
176
7
0
484,281
6
L
Ra
11,309
452
150
6
0
428,996
2
L
Cthulhu
10,875
435
30
1
0
486,962
16
W
Skadi
14,124
565
151
6
0
451,283
6
W
Ravana
13,822
553
109
4
0
529,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role