Player Matchup

Danzaburou
Danzaburou
ImaN33dBout350
Danzaburou
Level 28
God Stats
56W - 46L
1,619 SR
Queue Stats
67W - 58L
1,506 Elo+
Solo
Bellona
Bellona
IzThisOffensive
Bellona
Level 24
God Stats
1W - 1L
1,434 SR
Queue Stats
3W - 5L
1,086 Elo+
Party 1
Mercury
Mercury
RandomTiger21
Mercury
Level 103
God Stats
1W - 1L
1,325 SR
Queue Stats
2W - 5L
1,148 Elo+
Party 1
Aphrodite
Aphrodite
iGotShroomz
Aphrodite
Level 17
God Stats
2W - 2L
1,481 SR
Queue Stats
3W - 5L
1,086 Elo+
Party 1
Ares
Ares
lisko11
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 35
1,472 SR
1,265 Elo+

VS

Team Averages
Level 13
1,476 SR
1,423 Elo+
Odin
Odin
 
Odin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Bobbywitdatool17
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ares
Ares
Felix_A115
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Izanami
Izanami
SuperPikachu25
Izanami
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 1L
1,500 Elo+
Solo
Artio
Artio
The Lord Mike 1
Artio
Level 20
God Stats
6W - 10L
1,382 SR
Queue Stats
13W - 37L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImaN33dBout350
Danzaburou
10
5 / 0 / 2
6,150
615
5,858
4,410
1,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
3 / 3 / 1
5,432
543
5,122
5,467
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
8
1 / 2 / 0
4,938
494
856
4,936
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
iGotShroomz
Aphrodite
8
3 / 0 / 4
5,926
593
2,409
5,133
1,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ares
lisko11
Ares
8
0 / 1 / 0
5,310
531
0
6,212
2,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
4 / 2 / 1
5,621
562
4,892
7,298
4,645
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

1
0 / 2 / 0
3,419
342
0
1,217
200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 4 / 0
4,754
475
613
6,418
2,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 0 / 0
6,156
616
2,087
3,568
1,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 5 / 0
3,775
378
488
7,233
2,470
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
5
6
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
2
1
2.25
L
0
2
0
0
L
1
4
0
0.25
W
Danzaburou
ImaN33dBout350
Danzaburou
5
0
2
6
W
3
3
1
1.17
W
Mercury
1
2
0
0.5
L
0
0
0
0
L
0
5
0
0
W
Aphrodite
iGotShroomz
Aphrodite
3
0
4
5
W
Ares
lisko11
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,245
Damage
8,080
26,158
Taken
25,734
10,924
Mitigated
10,379
6,213
Healing
2,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,892
1,347
0
665
7,298
4,645
0
914
6,384
4,832
14,485
L
0
0
0
0
1,217
200
0
44
1,173
0
740
L
613
127
0
590
6,418
2,038
0
101
6,317
11,247
0
W
Danzaburou
ImaN33dBout350
Danzaburou
5,858
3,449
0
2,175
4,410
1,150
46
382
3,950
0
34,071
W
5,122
2,047
0
412
5,467
4,151
255
882
4,178
0
17,305
W
Mercury
856
436
0
1,370
4,936
1,316
1,632
364
4,433
0
17,653
L
2,087
1,315
0
750
3,568
1,026
0
45
3,523
0
36,280
L
488
95
0
358
7,233
2,470
0
1,305
5,928
4,950
0
W
Aphrodite
iGotShroomz
Aphrodite
2,409
784
555
1,701
5,133
1,966
407
406
4,595
15,178
0
W
Ares
lisko11
Ares
0
0
0
0
6,212
2,341
339
106
6,106
15,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,756
Gold Earned
23,725
185
Minions Killed
158
0
Camps Cleared
0
910,890
Distance Traveled
751,875
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,621
562
34
3
0
179,985
1
L
Thor
3,419
342
3
0
0
40,903
0
L
Ares
4,754
475
20
2
0
197,805
1
W
Danzaburou
6,150
615
53
5
0
167,998
3
W
Bellona
5,432
543
26
3
0
200,858
0
W
Mercury
4,938
494
44
4
0
189,831
0
L
Izanami
6,156
616
91
9
0
168,263
2
L
Artio
3,775
378
10
1
0
164,919
0
W
Aphrodite
5,926
593
32
3
0
182,397
2
W
Ares
5,310
531
30
3
0
169,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role