Player Matchup

Mulan
Mulan
 
Mulan
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ColtFortyFivez
Bacchus
Level 101
God Stats
18W - 19L
1,598 SR
Queue Stats
521W - 528L
1,519 Elo+
Solo
Sylvanus
Sylvanus
HazyV
Sylvanus
Level 86
God Stats
2W - 4L
1,569 SR
Queue Stats
961W - 912L
1,512 Elo+
Solo
Thoth
Thoth
ShadowSwitz
Thoth
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,496 Elo+
Party 2
Set
Set
Soggybacon2234
Set
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 139L
1,576 Elo+
Solo
Team Averages
Level 97
1,534 SR
1,521 Elo+

VS

Team Averages
Level 116
1,640 SR
1,455 Elo+
Cthulhu
Cthulhu
Brawlerella
Cthulhu
Level 108
God Stats
3W - 0L
1,723 SR
Queue Stats
168W - 186L
1,419 Elo+
Party 3
Hel
Hel
EvansXsnavE
Hel
Level 73
God Stats
3W - 1L
1,421 SR
Queue Stats
379W - 425L
1,420 Elo+
Party 1
Artemis
Artemis
K1ng Chach
Artemis
Level 126
God Stats
11W - 5L
1,711 SR
Queue Stats
389W - 434L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
McNubblet
Sun Wukong
Level 122
God Stats
6W - 3L
1,811 SR
Queue Stats
574W - 562L
1,543 Elo+
Party 3
Da Ji
Da Ji
SuPerSnAtCh89
Da Ji
Level 149
God Stats
27W - 33L
1,538 SR
Queue Stats
820W - 857L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
9 / 8 / 12
13,996
823
25,049
23,380
27,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 6 / 17
12,994
764
18,197
26,804
40,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
HazyV
Sylvanus
20
4 / 7 / 14
13,811
812
12,589
23,848
33,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 5 / 9
11,724
690
20,588
14,042
5,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 12 / 11
12,733
749
14,943
21,628
9,363
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brawlerella
Cthulhu
20
3 / 6 / 26
12,270
722
16,409
25,074
34,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
2 / 5 / 18
11,545
679
10,938
18,964
8,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
K1ng Chach
Artemis
20
17 / 6 / 13
15,138
890
32,554
24,505
11,142
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
McNubblet
Sun Wukong
20
7 / 4 / 20
12,641
744
15,571
24,298
27,391
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
9 / 6 / 21
13,242
779
16,428
24,884
21,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
136
27
Kills
38
38
Deaths
27
63
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
9
8
12
1.88
W
Cthulhu
Brawlerella
Cthulhu
3
6
26
2.67
L
6
6
17
2.42
W
2
5
18
2.2
L
Sylvanus
HazyV
Sylvanus
4
7
14
1.57
W
Artemis
K1ng Chach
Artemis
17
6
13
3.92
W
Sun Wukong
McNubblet
Sun Wukong
7
4
20
4.25
L
3
5
9
1.5
L
5
12
11
0.88
W
9
6
21
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,366
Damage
91,900
109,702
Taken
117,725
116,619
Mitigated
103,520
26,194
Healing
53,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
25,049
5,111
439
1,739
23,380
27,038
1,189
5,125
17,880
0
42,848
W
Cthulhu
Brawlerella
Cthulhu
16,409
2,097
2,896
1,873
25,074
34,947
226
9,928
14,708
32,166
0
L
18,197
648
1,335
7,549
26,804
40,319
463
7,471
18,870
38,590
0
W
10,938
1,937
13,001
7,916
18,964
8,301
418
9,885
9,079
29,212
0
L
Sylvanus
HazyV
Sylvanus
12,589
3,004
4,143
4,234
23,848
33,928
177
7,022
16,302
19,566
0
W
Artemis
K1ng Chach
Artemis
32,554
18,460
1,754
8,202
24,505
11,142
3,137
10,744
13,761
0
55,314
W
Sun Wukong
McNubblet
Sun Wukong
15,571
3,216
1,698
4,039
24,298
27,391
618
9,000
15,298
0
30,909
L
20,588
1,493
602
1,500
14,042
5,971
638
2,787
10,995
41,838
0
L
14,943
7,645
1,563
3,090
21,628
9,363
1,155
4,942
16,340
0
27,244
W
16,428
4,140
4,805
7,299
24,884
21,739
852
11,221
13,505
0
22,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,258
Gold Earned
64,836
135
Minions Killed
168
0
Camps Cleared
0
1,374,227
Distance Traveled
1,490,072
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,996
823
46
3
0
249,733
0
W
Cthulhu
12,270
722
30
2
0
310,482
0
L
Bacchus
12,994
764
24
1
0
295,139
0
W
Hel
11,545
679
44
3
0
299,612
2
L
Sylvanus
13,811
812
9
1
0
253,164
0
W
Artemis
15,138
890
51
3
0
253,915
3
W
Sun Wukong
12,641
744
28
2
0
313,110
0
L
Thoth
11,724
690
35
2
0
311,662
0
L
Set
12,733
749
21
1
0
264,529
0
W
Da Ji
13,242
779
15
1
0
312,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role