Player Matchup

Ymir
Ymir
DaffierDonkey0
Ymir
Level 18
God Stats
9W - 6L
1,352 SR
Queue Stats
51W - 64L
1,181 Elo+
Party 2
Hun Batz
Hun Batz
Jawiera321
Hun Batz
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,246 Elo+
Party 1
Tyr
Tyr
KILLASQUAD11
Tyr
Level 23
God Stats
1W - 1L
1,243 SR
Queue Stats
15W - 21L
1,312 Elo+
Party 2
The Morrigan
The Morrigan
elsiiibeau
The Morrigan
Level 28
God Stats
3W - 3L
1,383 SR
Queue Stats
26W - 36L
1,304 Elo+
Solo
Scylla
Scylla
lDarKil
Scylla
Level 122
God Stats
2W - 0L
1,710 SR
Queue Stats
150W - 133L
1,404 Elo+
Party 1
Team Averages
Level 40
1,437 SR
1,290 Elo+

VS

Team Averages
Level 16
1,540 SR
1,149 Elo+
Artemis
Artemis
LandoNews
Artemis
Level 13
God Stats
42W - 46L
1,278 SR
Queue Stats
65W - 62L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
Lee_FangZ
Kuzenbo
Level 27
God Stats
8W - 11L
1,762 SR
Queue Stats
205W - 216L
1,395 Elo+
Solo
Ao Kuang
Ao Kuang
amartinezreyes13
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 27L
772 Elo+
Party 3
Rama
Rama
jose1234am
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 26L
772 Elo+
Party 3
Fenrir
Fenrir
tochisloc
Fenrir
Level 29
God Stats
6W - 6L
1,661 SR
Queue Stats
99W - 95L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 4
5,326
533
1,691
2,238
1,412
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Jawiera321
Hun Batz
10
4 / 3 / 3
6,249
625
3,170
6,605
1,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 0
5,733
573
214
4,665
3,418
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
elsiiibeau
The Morrigan
7
0 / 4 / 4
4,913
491
777
3,791
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
lDarKil
Scylla
11
9 / 1 / 1
6,921
692
8,071
2,822
1,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LandoNews
Artemis
8
0 / 0 / 0
4,813
481
165
1,749
432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Lee_FangZ
Kuzenbo
7
0 / 2 / 1
4,930
493
474
5,824
3,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 6 / 2
4,219
422
509
5,008
1,536
Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
1 / 8 / 2
4,290
429
1,374
6,636
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
tochisloc
Fenrir
10
5 / 2 / 1
6,214
621
4,040
5,844
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
17
Kills
6
9
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Hun Batz
Jawiera321
Hun Batz
4
3
3
1.83
W
1
1
0
1
L
Artemis
LandoNews
Artemis
0
0
0
0
L
Kuzenbo
Lee_FangZ
Kuzenbo
0
2
1
0.25
L
0
6
2
0.17
W
The Morrigan
elsiiibeau
The Morrigan
0
4
4
0.5
L
1
8
2
0.25
W
Scylla
lDarKil
Scylla
9
1
1
9.5
L
Fenrir
tochisloc
Fenrir
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,923
Damage
6,562
20,121
Taken
25,061
8,886
Mitigated
9,645
5,220
Healing
2,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,691
819
0
605
2,238
1,412
175
350
1,888
9,228
0
W
Hun Batz
Jawiera321
Hun Batz
3,170
1,112
0
2,248
6,605
1,955
0
420
6,185
0
25,219
W
214
0
0
1,471
4,665
3,418
2,167
0
4,665
0
25,420
L
Artemis
LandoNews
Artemis
165
35
0
607
1,749
432
220
51
1,698
0
20,292
L
Kuzenbo
Lee_FangZ
Kuzenbo
474
260
0
710
5,824
3,263
81
2,372
3,452
9,418
0
L
509
254
0
111
5,008
1,536
0
2,657
2,351
5,844
0
W
The Morrigan
elsiiibeau
The Morrigan
777
347
0
0
3,791
1,101
1,850
89
3,702
13,025
0
L
1,374
1,214
0
279
6,636
1,959
75
3,417
3,219
0
6,298
W
Scylla
lDarKil
Scylla
8,071
1,580
0
896
2,822
1,000
263
124
2,698
34,470
3,459
L
Fenrir
tochisloc
Fenrir
4,040
1,690
0
1,235
5,844
2,455
0
1,623
4,221
0
28,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,142
Gold Earned
24,466
243
Minions Killed
134
0
Camps Cleared
0
883,231
Distance Traveled
942,359
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,326
533
17
2
0
143,357
0
W
Hun Batz
6,249
625
56
6
0
195,283
0
W
Tyr
5,733
573
67
7
0
194,845
3
L
Artemis
4,813
481
49
5
0
190,482
0
L
Kuzenbo
4,930
493
14
1
0
201,096
3
L
Ao Kuang
4,219
422
10
1
0
184,082
1
W
The Morrigan
4,913
491
26
3
0
162,316
1
L
Rama
4,290
429
6
1
0
178,016
1
W
Scylla
6,921
692
77
8
0
187,430
2
L
Fenrir
6,214
621
55
6
0
188,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role