Player Matchup

Hercules
Hercules
Darktale27
Hercules
Level 29
God Stats
7W - 5L
1,589 SR
Queue Stats
148W - 131L
1,575 Elo+
Solo
Apollo
Apollo
GabaGooo
Apollo
Level 16
God Stats
17W - 9L
1,560 SR
Queue Stats
47W - 34L
1,554 Elo+
Solo
Artemis
Artemis
Lucky1st
Artemis
Level 29
God Stats
5W - 0L
1,663 SR
Queue Stats
16W - 11L
1,487 Elo+
Solo
Ravana
Ravana
brxndon84
Ravana
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
263W - 281L
1,523 Elo+
Solo
Tiamat
Tiamat
lalop0071999
Tiamat
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,498 Elo+
Solo
Team Averages
Level 24
1,562 SR
1,527 Elo+

VS

Team Averages
Level 26
1,519 SR
1,472 Elo+
Sol
Sol
HiImRookie
Sol
Level 35
God Stats
1W - 1L
1,441 SR
Queue Stats
29W - 25L
1,556 Elo+
Party 2
Chaac
Chaac
ToFastToHandle
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,469 Elo+
Party 2
Anhur
Anhur
Turbyfill
Anhur
Level 15
God Stats
2W - 7L
1,311 SR
Queue Stats
31W - 40L
1,408 Elo+
Party 1
Da Ji
Da Ji
Vespor
Da Ji
Level 32
God Stats
3W - 7L
1,636 SR
Queue Stats
37W - 60L
1,363 Elo+
Party 1
Chang'e
Chang'e
ntut12
Chang'e
Level 23
God Stats
6W - 3L
1,709 SR
Queue Stats
17W - 17L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darktale27
Hercules
14
7 / 2 / 11
9,464
592
9,086
14,528
9,325
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
GabaGooo
Apollo
16
7 / 4 / 2
10,398
650
9,496
11,021
4,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Lucky1st
Artemis
16
6 / 1 / 5
10,001
625
10,296
8,340
2,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
brxndon84
Ravana
14
4 / 5 / 10
9,062
566
4,994
10,504
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
17
5 / 1 / 4
10,364
648
11,464
8,223
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 5
8,962
560
8,461
13,064
3,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
0 / 3 / 0
7,337
459
2,969
12,534
8,043
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Turbyfill
Anhur
10
0 / 7 / 7
6,400
400
5,066
10,780
2,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Vespor
Da Ji
14
8 / 5 / 3
9,494
593
8,400
10,257
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
ntut12
Chang'e
10
1 / 7 / 2
6,190
387
5,101
12,692
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
29
Kills
13
13
Deaths
29
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
Darktale27
Hercules
7
2
11
6.25
W
Apollo
GabaGooo
Apollo
7
4
2
2
L
4
7
5
0.93
W
Artemis
Lucky1st
Artemis
6
1
5
8.5
L
0
3
0
0
L
Anhur
Turbyfill
Anhur
0
7
7
0.5
L
Da Ji
Vespor
Da Ji
8
5
3
1.9
W
Ravana
brxndon84
Ravana
4
5
10
1.8
W
Tiamat
5
1
4
7
L
Chang'e
ntut12
Chang'e
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,336
Damage
29,997
52,616
Taken
59,327
25,228
Mitigated
20,471
15,055
Healing
14,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Darktale27
Hercules
9,086
2,043
0
5,084
14,528
9,325
87
5,177
9,351
0
30,586
W
Apollo
GabaGooo
Apollo
9,496
4,766
0
1,288
11,021
4,240
0
5,041
5,980
0
71,774
L
8,461
3,219
0
3,257
13,064
3,921
1,078
2,393
10,575
43,879
0
W
Artemis
Lucky1st
Artemis
10,296
4,247
0
2,480
8,340
2,682
2,283
1,590
6,750
0
84,103
L
2,969
594
0
2,565
12,534
8,043
797
5,650
6,588
0
43,786
L
Anhur
Turbyfill
Anhur
5,066
2,381
0
1,083
10,780
2,158
126
912
9,814
0
22,941
L
Da Ji
Vespor
Da Ji
8,400
1,643
0
2,214
10,257
3,363
0
1,810
8,365
0
36,761
W
Ravana
brxndon84
Ravana
4,994
713
0
2,764
10,504
3,664
0
1,567
8,937
0
41,061
W
Tiamat
11,464
1,319
0
3,439
8,223
5,317
503
364
7,859
65,118
0
L
Chang'e
ntut12
Chang'e
5,101
251
1,520
3,929
12,692
2,986
80
131
12,521
16,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,289
Gold Earned
38,383
510
Minions Killed
337
0
Camps Cleared
0
1,543,929
Distance Traveled
1,405,476
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,464
592
38
2
0
333,010
0
W
Apollo
10,398
650
139
9
0
302,429
4
L
Sol
8,962
560
92
6
0
249,106
2
W
Artemis
10,001
625
128
8
0
295,112
2
L
Chaac
7,337
459
104
7
0
279,154
0
L
Anhur
6,400
400
50
3
0
285,882
3
L
Da Ji
9,494
593
75
5
0
301,103
2
W
Ravana
9,062
566
66
4
0
310,909
1
W
Tiamat
10,364
648
139
9
0
302,469
2
L
Chang'e
6,190
387
16
1
0
290,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role