Player Matchup

Arachne
Arachne
AlightPizza342
Arachne
Level 85
God Stats
18W - 17L
1,487 SR
Queue Stats
294W - 317L
1,399 Elo+
Solo
Ra
Ra
KazeNightCrawler
Ra
Level 108
God Stats
1W - 3L
1,266 SR
Queue Stats
223W - 259L
1,406 Elo+
Party 1
Hades
Hades
Miss_Tatas_420
Hades
Level 122
God Stats
20W - 19L
1,420 SR
Queue Stats
513W - 567L
1,430 Elo+
Solo
Vulcan
Vulcan
SS11KKAASSK00
Vulcan
Level 119
God Stats
2W - 5L
1,325 SR
Queue Stats
164W - 185L
1,399 Elo+
Solo
Medusa
Medusa
XxHuntin98xX
Medusa
Level 102
God Stats
2W - 8L
1,219 SR
Queue Stats
182W - 211L
1,424 Elo+
Party 1
Team Averages
Level 107
1,343 SR
1,412 Elo+

VS

Team Averages
Level 98
1,485 SR
1,426 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
ThisisCarlosG
Anhur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 126L
1,446 Elo+
Party 2
Apollo
Apollo
WinnieThePru
Apollo
Level 93
God Stats
11W - 15L
1,453 SR
Queue Stats
78W - 93L
1,395 Elo+
Solo
Anubis
Anubis
isimpforlorena
Anubis
Level 69
God Stats
100W - 106L
1,474 SR
Queue Stats
244W - 296L
1,389 Elo+
Party 3
Sylvanus
Sylvanus
jmarcus21
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 116L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 5
8,995
562
8,076
8,531
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 1 / 3
8,714
545
7,746
5,520
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
3 / 0 / 4
7,811
488
4,892
6,811
5,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 0 / 3
8,885
555
15,403
6,177
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
13
1 / 3 / 3
7,905
494
9,021
8,286
2,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 4 / 1
7,248
453
4,013
15,761
11,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
3 / 5 / 1
8,186
512
6,190
11,268
3,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
2
0 / 0 / 0
4,697
294
0
352
50
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 0
7,989
499
4,720
11,971
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
jmarcus21
Sylvanus
10
0 / 5 / 2
7,009
438
5,330
20,428
14,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
5
5
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
1
0.13
W
7
1
5
9.5
W
3
1
3
4.5
W
3
0
4
5
W
4
0
3
5.5
L
3
5
1
0.7
L
Apollo
0
0
0
0
W
Medusa
1
3
3
0.83
L
2
4
0
0.5
L
Sylvanus
jmarcus21
Sylvanus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,138
Damage
20,253
35,325
Taken
59,780
15,394
Mitigated
34,050
10,024
Healing
15,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,013
327
0
3,603
15,761
11,274
0
8,212
7,451
0
48,082
W
8,076
6,284
0
1,651
8,531
3,257
822
2,461
6,070
0
53,504
W
7,746
1,124
900
2,737
5,520
2,068
1,610
1,427
4,093
46,003
0
W
4,892
375
294
3,413
6,811
5,626
302
1,257
5,554
33,828
0
W
15,403
6,267
122
907
6,177
1,994
0
3,407
2,770
57,183
0
L
6,190
3,141
0
1,556
11,268
3,249
868
2,209
9,059
0
54,680
L
Apollo
0
0
0
0
352
50
0
0
352
0
3,060
W
Medusa
9,021
3,438
0
0
8,286
2,449
64
1,498
6,788
0
55,339
L
4,720
249
312
4,004
11,971
4,580
0
7,747
4,014
53,503
0
L
Sylvanus
jmarcus21
Sylvanus
5,330
1,459
951
4,620
20,428
14,897
250
9,373
10,863
21,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,310
Gold Earned
35,129
404
Minions Killed
329
0
Camps Cleared
0
1,541,491
Distance Traveled
1,122,377
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,248
453
87
5
0
277,173
1
W
Arachne
8,995
562
75
5
0
347,996
0
W
Ra
8,714
545
79
5
0
280,766
2
W
Hades
7,811
488
55
3
0
286,899
3
W
Vulcan
8,885
555
102
6
0
332,469
1
L
Anhur
8,186
512
108
7
0
286,883
1
L
Apollo
4,697
294
7
0
0
30,246
1
W
Medusa
7,905
494
93
6
0
293,361
2
L
Anubis
7,989
499
103
6
0
262,313
0
L
Sylvanus
7,009
438
24
2
0
265,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role