Player Matchup

Jormungandr
Jormungandr
Havk Khaos
Jormungandr
Level 1
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,227 Elo+
Party 1
Cthulhu
Cthulhu
Havk Nuclear
Cthulhu
Level 25
God Stats
30W - 22L
1,527 SR
Queue Stats
50W - 45L
1,461 Elo+
Party 1
Artemis
Artemis
Havk Quantum
Artemis
Level 23
God Stats
13W - 14L
1,369 SR
Queue Stats
23W - 22L
1,330 Elo+
Party 1
Ne Zha
Ne Zha
Senpai Bagel502
Ne Zha
Level 99
God Stats
6W - 1L
1,479 SR
Queue Stats
82W - 77L
1,404 Elo+
Party 1
Merlin
Merlin
TrX Ki11z
Merlin
Level 74
God Stats
7W - 2L
1,546 SR
Queue Stats
136W - 116L
1,468 Elo+
Party 1
Team Averages
Level 44
1,484 SR
1,378 Elo+

VS

Team Averages
Level 16
1,443 SR
1,265 Elo+
Amaterasu
Amaterasu
GoatedRon-_-
Amaterasu
Level 29
God Stats
14W - 19L
1,523 SR
Queue Stats
122W - 132L
1,347 Elo+
Solo
Fenrir
Fenrir
LILDOGG373
Fenrir
Level 22
God Stats
18W - 22L
1,433 SR
Queue Stats
36W - 36L
1,415 Elo+
Party 2
Poseidon
Poseidon
RichBoy_702
Poseidon
Level 5
God Stats
0W - 3L
1,365 SR
Queue Stats
3W - 4L
1,030 Elo+
Solo
Mulan
Mulan
gathering19
Mulan
Level 15
God Stats
5W - 7L
1,396 SR
Queue Stats
5W - 8L
1,317 Elo+
Party 2
Neith
Neith
limpnips707
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Havk Khaos
Jormungandr
10
0 / 6 / 8
8,203
483
1,318
9,309
3,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Havk Nuclear
Cthulhu
13
5 / 0 / 8
8,897
523
5,234
10,030
8,986
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Havk Quantum
Artemis
13
5 / 4 / 7
8,934
526
7,855
7,638
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 5
10,079
593
5,635
12,501
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
TrX Ki11z
Merlin
16
13 / 1 / 4
10,731
631
8,197
8,811
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GoatedRon-_-
Amaterasu
1
0 / 0 / 0
4,596
270
0
0
0
Fenrir
LILDOGG373
Fenrir
12
7 / 9 / 1
8,080
475
7,366
14,158
5,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Poseidon
RichBoy_702
Poseidon
10
1 / 10 / 3
6,342
373
5,485
9,739
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 8 / 1
6,762
398
3,169
10,742
4,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 3 / 0
5,407
318
654
2,572
679
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
30
Kills
11
13
Deaths
30
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
GoatedRon-_-
Amaterasu
0
0
0
0
W
Jormungandr
Havk Khaos
Jormungandr
0
6
8
0.67
W
Cthulhu
Havk Nuclear
Cthulhu
5
0
8
9
W
Artemis
Havk Quantum
Artemis
5
4
7
2.13
L
Fenrir
LILDOGG373
Fenrir
7
9
1
0.83
L
Poseidon
RichBoy_702
Poseidon
1
10
3
0.25
W
7
2
5
4.75
W
Merlin
TrX Ki11z
Merlin
13
1
4
15
L
2
8
1
0.31
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,239
Damage
16,674
48,289
Taken
37,211
22,733
Mitigated
12,121
12,558
Healing
883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
GoatedRon-_-
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Havk Khaos
Jormungandr
1,318
547
0
500
9,309
3,869
376
843
8,466
14,184
0
W
Cthulhu
Havk Nuclear
Cthulhu
5,234
237
169
784
10,030
8,986
960
1,374
8,656
32,197
0
W
Artemis
Havk Quantum
Artemis
7,855
4,478
0
930
7,638
2,033
2,595
766
6,872
0
32,569
L
Fenrir
LILDOGG373
Fenrir
7,366
1,207
0
674
14,158
5,149
0
5,279
8,879
0
26,602
L
Poseidon
RichBoy_702
Poseidon
5,485
2,128
0
0
9,739
1,868
0
2,505
7,234
22,227
0
W
5,635
2,642
0
6,474
12,501
4,383
458
2,203
10,298
0
68,134
W
Merlin
TrX Ki11z
Merlin
8,197
201
188
3,513
8,811
3,462
1,619
299
8,512
64,515
0
L
3,169
195
0
140
10,742
4,425
0
5,559
4,973
0
20,579
L
654
654
0
69
2,572
679
11
1,196
1,376
0
7,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,844
Gold Earned
31,187
378
Minions Killed
131
0
Camps Cleared
0
1,568,305
Distance Traveled
971,118
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,596
270
0
0
0
0
0
W
Jormungandr
8,203
483
16
1
0
231,641
0
W
Cthulhu
8,897
523
73
4
0
330,610
1
W
Artemis
8,934
526
64
4
0
300,470
0
L
Fenrir
8,080
475
39
2
0
299,767
0
L
Poseidon
6,342
373
35
2
0
290,163
0
W
Ne Zha
10,079
593
116
7
0
374,895
2
W
Merlin
10,731
631
109
6
0
330,689
1
L
Mulan
6,762
398
42
2
0
307,125
0
L
Neith
5,407
318
15
1
0
74,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role