Player Matchup

Sobek
Sobek
BADLUCK52
Sobek
Level 109
God Stats
9W - 5L
1,725 SR
Queue Stats
64W - 79L
1,491 Elo+
Party 2
Merlin
Merlin
Nash_Sqash
Merlin
Level 29
God Stats
1W - 1L
1,343 SR
Queue Stats
14W - 22L
1,459 Elo+
Party 2
Erlang Shen
Erlang Shen
PACK-IS-BACK45
Erlang Shen
Level 107
God Stats
4W - 9L
1,462 SR
Queue Stats
23W - 37L
1,462 Elo+
Party 2
Izanami
Izanami
mylilpony5eva
Izanami
Level 126
God Stats
4W - 4L
1,564 SR
Queue Stats
55W - 71L
1,479 Elo+
Party 2
Nemesis
Nemesis
oddSOUNDZ
Nemesis
Level 33
God Stats
46W - 55L
1,532 SR
Queue Stats
129W - 129L
1,433 Elo+
Solo
Team Averages
Level 81
1,525 SR
1,465 Elo+

VS

Team Averages
Level 57
1,534 SR
1,474 Elo+
Medusa
Medusa
CeeFour20
Medusa
Level 54
God Stats
120W - 116L
1,549 SR
Queue Stats
320W - 338L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
KI11M3PL3ASE69
Kukulkan
Level 62
God Stats
24W - 30L
1,464 SR
Queue Stats
393W - 393L
1,498 Elo+
Party 1
Bellona
Bellona
Kilted Koala
Bellona
Level 63
God Stats
14W - 11L
1,474 SR
Queue Stats
312W - 303L
1,456 Elo+
Party 1
Khepri
Khepri
THS King Frost
Khepri
Level 37
God Stats
31W - 22L
1,613 SR
Queue Stats
275W - 296L
1,448 Elo+
Party 1
Awilix
Awilix
a failed wizard
Awilix
Level 68
God Stats
23W - 17L
1,570 SR
Queue Stats
524W - 473L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BADLUCK52
Sobek
14
0 / 4 / 3
8,787
399
9,078
23,979
25,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Nash_Sqash
Merlin
16
1 / 9 / 1
9,564
435
6,994
15,792
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
PACK-IS-BACK45
Erlang Shen
16
2 / 6 / 3
9,502
432
7,015
20,407
10,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
19
2 / 7 / 0
11,774
535
9,200
16,610
5,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
oddSOUNDZ
Nemesis
6
0 / 2 / 0
6,495
295
1,515
3,903
1,027
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CeeFour20
Medusa
20
3 / 2 / 3
12,864
585
9,760
12,110
4,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
20
7 / 1 / 9
13,889
631
15,205
11,818
6,533
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Kilted Koala
Bellona
20
3 / 1 / 8
13,398
609
9,627
14,660
17,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
1 / 1 / 11
12,218
555
4,838
12,958
17,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
14 / 0 / 8
14,173
644
21,262
12,725
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
5
Kills
28
28
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sobek
BADLUCK52
Sobek
0
4
3
0.38
W
Medusa
CeeFour20
Medusa
3
2
3
2.25
W
Kukulkan
7
1
9
11.5
W
Bellona
Kilted Koala
Bellona
3
1
8
7
L
Merlin
Nash_Sqash
Merlin
1
9
1
0.17
L
Erlang Shen
PACK-IS-BACK45
Erlang Shen
2
6
3
0.58
W
1
1
11
6.5
W
14
0
8
18
L
Izanami
2
7
0
0.29
L
Nemesis
oddSOUNDZ
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,802
Damage
60,692
80,691
Taken
64,271
48,157
Mitigated
51,961
20,930
Healing
28,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BADLUCK52
Sobek
9,078
343
187
8,516
23,979
25,939
0
7,178
16,801
45,249
0
W
Medusa
CeeFour20
Medusa
9,760
4,725
0
6,471
12,110
4,982
8,895
2,022
10,088
0
95,225
W
Kukulkan
15,205
2,764
0
3,952
11,818
6,533
4,788
5,408
6,410
102,763
0
W
Bellona
Kilted Koala
Bellona
9,627
4,455
0
6,619
14,660
17,173
1,450
2,906
11,754
0
91,769
L
Merlin
Nash_Sqash
Merlin
6,994
458
0
2,742
15,792
5,342
0
6,089
9,703
61,683
0
L
Erlang Shen
PACK-IS-BACK45
Erlang Shen
7,015
2,591
0
3,983
20,407
10,509
727
5,463
14,944
0
52,969
W
4,838
994
206
6,163
12,958
17,445
1,102
3,536
9,422
34,271
0
W
21,262
10,366
0
4,638
12,725
5,828
1,744
3,062
9,663
0
100,012
L
Izanami
9,200
5,825
0
4,680
16,610
5,340
1,515
1,384
15,226
0
99,220
L
Nemesis
oddSOUNDZ
Nemesis
1,515
478
0
822
3,903
1,027
0
0
3,903
0
11,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,122
Gold Earned
66,542
490
Minions Killed
700
0
Camps Cleared
0
1,653,627
Distance Traveled
2,179,171
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,787
399
69
3
0
406,997
6
W
Medusa
12,864
585
148
7
0
374,328
0
W
Kukulkan
13,889
631
181
8
0
407,369
6
W
Bellona
13,398
609
188
9
0
439,296
4
L
Merlin
9,564
435
103
5
0
351,126
2
L
Erlang Shen
9,502
432
91
4
0
386,156
2
W
Khepri
12,218
555
49
2
0
424,702
0
W
Awilix
14,173
644
134
6
0
533,476
1
L
Izanami
11,774
535
199
9
0
370,264
1
L
Nemesis
6,495
295
28
1
0
139,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role