Player Matchup

Bellona
Bellona
Lolua-
Bellona
Level 11
God Stats
5W - 7L
1,410 SR
Queue Stats
116W - 122L
1,433 Elo+
Party 1
Susano
Susano
Lucifer_oni
Susano
Level 27
God Stats
3W - 1L
1,470 SR
Queue Stats
31W - 29L
1,441 Elo+
Party 1
Kuzenbo
Kuzenbo
i4umu
Kuzenbo
Level 18
God Stats
4W - 2L
1,491 SR
Queue Stats
101W - 107L
1,479 Elo+
Party 1
Discordia
Discordia
kurdish226
Discordia
Level 9
God Stats
2W - 0L
1,701 SR
Queue Stats
7W - 4L
1,633 Elo+
Solo
Ullr
Ullr
onderlegd_bakker
Ullr
Level 10
God Stats
9W - 8L
1,553 SR
Queue Stats
9W - 8L
1,458 Elo+
Solo
Team Averages
Level 15
1,525 SR
1,489 Elo+

VS

Team Averages
Level 15
1,491 SR
1,402 Elo+
King Arthur
King Arthur
GodAimKujo
King Arthur
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 39L
1,567 Elo+
Solo
Janus
Janus
MoneyBoyTheG
Janus
Level 25
God Stats
12W - 19L
1,287 SR
Queue Stats
278W - 283L
1,443 Elo+
Solo
Kukulkan
Kukulkan
braco_suado
Kukulkan
Level 6
God Stats
0W - 1L
1,680 SR
Queue Stats
1W - 4L
1,091 Elo+
Solo
Merlin
Merlin
mosco_impropio
Merlin
Level 14
God Stats
3W - 6L
1,405 SR
Queue Stats
3W - 7L
1,420 Elo+
Solo
Thoth
Thoth
q-goobis-p
Thoth
Level 21
God Stats
7W - 7L
1,583 SR
Queue Stats
35W - 39L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lolua-
Bellona
16
3 / 1 / 3
10,977
549
5,281
11,796
9,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
18
10 / 2 / 5
12,439
622
9,811
14,804
6,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
i4umu
Kuzenbo
16
7 / 1 / 8
12,353
618
7,079
18,982
16,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
kurdish226
Discordia
18
8 / 0 / 8
12,250
613
10,951
6,043
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 5 / 1
13,443
672
5,578
19,119
7,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GodAimKujo
King Arthur
13
2 / 7 / 1
8,851
443
9,744
15,279
6,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 4 / 2
11,020
551
11,514
10,726
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
braco_suado
Kukulkan
12
0 / 14 / 1
7,568
378
5,666
13,385
3,854
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

3
0 / 0 / 0
5,541
277
161
964
421
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
12
2 / 10 / 1
8,536
427
3,118
11,781
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
32
Kills
8
9
Deaths
35
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GodAimKujo
King Arthur
2
7
1
0.36
W
Bellona
Lolua-
Bellona
3
1
3
4.5
W
Susano
10
2
5
6.25
L
4
4
2
1.25
L
Kukulkan
braco_suado
Kukulkan
0
14
1
0.04
W
Kuzenbo
i4umu
Kuzenbo
7
1
8
11
W
Discordia
kurdish226
Discordia
8
0
8
12
L
0
0
0
0
W
4
5
1
0.9
L
Thoth
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,700
Damage
30,203
70,744
Taken
52,135
41,340
Mitigated
17,456
30,430
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GodAimKujo
King Arthur
9,744
1,837
0
3,428
15,279
6,534
0
2,324
12,955
0
48,152
W
Bellona
Lolua-
Bellona
5,281
1,797
0
5,223
11,796
9,050
2,338
516
11,240
0
48,896
W
Susano
9,811
3,537
0
4,332
14,804
6,156
1,087
2,685
12,075
0
64,301
L
11,514
120
0
2,533
10,726
3,291
615
2,547
8,179
76,488
0
L
Kukulkan
braco_suado
Kukulkan
5,666
1,068
0
821
13,385
3,854
84
6,048
7,337
47,058
0
W
Kuzenbo
i4umu
Kuzenbo
7,079
3,342
0
8,958
18,982
16,436
1,791
8,499
10,279
26,858
0
W
Discordia
kurdish226
Discordia
10,951
542
95
2,267
6,043
1,950
3,301
2,181
3,776
77,483
0
L
161
28
0
0
964
421
0
269
695
3,537
0
W
5,578
2,215
0
9,555
19,119
7,748
8,468
5,754
12,915
0
120,090
L
Thoth
3,118
418
0
500
11,781
3,356
0
6,842
4,939
24,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,462
Gold Earned
41,516
557
Minions Killed
378
0
Camps Cleared
0
1,844,108
Distance Traveled
1,207,741
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,851
443
92
5
0
270,169
2
W
Bellona
10,977
549
90
5
0
388,439
3
W
Susano
12,439
622
114
6
0
379,654
5
L
Janus
11,020
551
160
8
0
348,411
6
L
Kukulkan
7,568
378
78
4
0
272,466
0
W
Kuzenbo
12,353
618
27
1
0
386,133
0
W
Discordia
12,250
613
154
8
0
375,761
6
L
Merlin
5,541
277
13
1
0
77,845
0
W
Ullr
13,443
672
172
9
0
314,121
1
L
Thoth
8,536
427
35
2
0
238,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role