Player Matchup

Set
Set
GuiillerSkyYT
Set
Level 10
God Stats
2W - 8L
1,345 SR
Queue Stats
6W - 13L
1,385 Elo+
Party 3
Sun Wukong
Sun Wukong
LivinSpark
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,196 Elo+
Party 2
Artemis
Artemis
MagikMikey
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
PrincesaDLR01
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Bacchus
Bacchus
ohioisabadplace
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 8
1,469 SR
1,416 Elo+

VS

Team Averages
Level 38
1,454 SR
1,396 Elo+
Sol
Sol
Elphiant
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Skadi
Skadi
HABITDABOY
Skadi
Level 7
God Stats
6W - 5L
1,304 SR
Queue Stats
7W - 7L
1,098 Elo+
Party 1
Cupid
Cupid
Sadisticly
Cupid
Level 60
God Stats
8W - 4L
1,600 SR
Queue Stats
30W - 38L
1,395 Elo+
Party 4
Nemesis
Nemesis
chipsanddip69
Nemesis
Level 116
God Stats
8W - 9L
1,365 SR
Queue Stats
212W - 222L
1,477 Elo+
Party 1
Ymir
Ymir
vopq
Ymir
Level 7
God Stats
6W - 2L
1,501 SR
Queue Stats
23W - 29L
1,508 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
7,016
468
4,795
12,320
6,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
LivinSpark
Sun Wukong
10
1 / 5 / 1
6,296
420
4,372
11,839
7,841
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
MagikMikey
Artemis
10
1 / 11 / 0
6,092
406
3,824
11,534
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
PrincesaDLR01
Hun Batz
9
1 / 11 / 1
6,166
411
3,826
13,542
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 9 / 0
5,958
397
2,823
14,745
14,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
10,091
673
10,992
7,140
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
13
2 / 3 / 8
8,727
582
6,168
7,057
2,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
16
19 / 1 / 3
10,200
680
19,778
10,052
3,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
16
11 / 0 / 5
10,311
687
9,745
9,156
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
vopq
Ymir
11
0 / 0 / 16
8,579
572
2,496
7,379
5,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
78
5
Kills
39
40
Deaths
6
2
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
2
4
0
0.5
W
Skadi
2
3
8
2
L
Sun Wukong
LivinSpark
Sun Wukong
1
5
1
0.3
L
Artemis
MagikMikey
Artemis
1
11
0
0.09
L
Hun Batz
PrincesaDLR01
Hun Batz
1
11
1
0.14
W
Cupid
19
1
3
20.5
W
Nemesis
11
0
5
13.5
L
0
9
0
0
W
Ymir
vopq
Ymir
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,640
Damage
49,179
63,980
Taken
40,784
35,810
Mitigated
17,761
4,953
Healing
13,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,992
3,599
0
3,343
7,140
2,360
4,995
52
7,088
48,651
0
L
4,795
2,532
0
3,955
12,320
6,551
0
2,096
10,140
0
41,288
W
Skadi
6,168
2,952
0
1,227
7,057
2,078
2,356
0
7,057
0
37,470
L
Sun Wukong
LivinSpark
Sun Wukong
4,372
1,062
0
361
11,839
7,841
250
1,746
10,019
0
20,518
L
Artemis
MagikMikey
Artemis
3,824
2,571
0
282
11,534
3,500
0
4,804
6,428
0
13,594
L
Hun Batz
PrincesaDLR01
Hun Batz
3,826
961
0
0
13,542
3,885
0
2,723
10,661
0
18,584
W
Cupid
19,778
13,736
76
5,818
10,052
3,884
3,390
1,358
8,694
0
66,144
W
Nemesis
9,745
6,423
0
1,343
9,156
3,879
1,110
768
8,388
0
72,856
L
2,823
701
0
355
14,745
14,033
78
1,431
13,244
18,847
0
W
Ymir
vopq
Ymir
2,496
914
0
1,736
7,379
5,560
1,042
645
6,734
8,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,528
Gold Earned
47,908
180
Minions Killed
411
0
Camps Cleared
0
1,217,051
Distance Traveled
1,436,530
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,091
673
107
7
0
267,538
1
L
Set
7,016
468
77
5
0
282,290
0
W
Skadi
8,727
582
70
5
0
265,680
0
L
Sun Wukong
6,296
420
27
2
0
285,996
0
L
Artemis
6,092
406
14
1
0
202,984
0
L
Hun Batz
6,166
411
36
2
0
237,525
0
W
Cupid
10,200
680
111
7
0
272,087
0
W
Nemesis
10,311
687
112
7
0
351,483
0
L
Bacchus
5,958
397
26
2
0
208,256
1
W
Ymir
8,579
572
11
1
0
279,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role