Player Matchup

Jormungandr
Jormungandr
KevinFTW95
Jormungandr
Level 64
God Stats
31W - 56L
1,365 SR
Queue Stats
68W - 130L
1,302 Elo+
Party 2
Izanami
Izanami
Munchibro
Izanami
Level 71
God Stats
4W - 4L
1,720 SR
Queue Stats
151W - 131L
1,519 Elo+
Solo
Sobek
Sobek
Nomzee
Sobek
Level 54
God Stats
3W - 3L
1,575 SR
Queue Stats
56W - 61L
1,493 Elo+
Solo
Apollo
Apollo
wensaladzfli123
Apollo
Level 62
God Stats
23W - 35L
1,389 SR
Queue Stats
155W - 229L
1,303 Elo+
Party 2
Fenrir
Fenrir
zTNIUT04Tz
Fenrir
Level 109
God Stats
14W - 9L
1,555 SR
Queue Stats
232W - 219L
1,514 Elo+
Solo
Team Averages
Level 72
1,521 SR
1,426 Elo+

VS

Team Averages
Level 92
1,559 SR
1,455 Elo+
Mulan
Mulan
BigBlackTrain
Mulan
Level 109
God Stats
27W - 23L
1,468 SR
Queue Stats
375W - 407L
1,407 Elo+
Party 1
Izanami
Izanami
KoreanJe5u5
Izanami
Level 84
God Stats
82W - 70L
1,580 SR
Queue Stats
144W - 161L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
XTherokieX
Kukulkan
Level 86
God Stats
26W - 38L
1,417 SR
Queue Stats
317W - 347L
1,415 Elo+
Solo
Khepri
Khepri
adyrthit
Khepri
Level 88
God Stats
6W - 0L
1,609 SR
Queue Stats
238W - 250L
1,424 Elo+
Solo
Thanatos
Thanatos
killthing123
Thanatos
Level 95
God Stats
17W - 12L
1,721 SR
Queue Stats
52W - 59L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KevinFTW95
Jormungandr
14
0 / 4 / 4
9,699
571
7,524
16,719
8,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Munchibro
Izanami
14
3 / 5 / 1
9,080
534
11,783
10,722
2,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Nomzee
Sobek
10
0 / 4 / 2
6,500
382
3,388
12,585
9,383
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 11 / 2
7,119
419
7,088
13,998
4,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
zTNIUT04Tz
Fenrir
15
8 / 4 / 2
9,344
550
9,894
13,622
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
8,960
527
6,740
13,037
9,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
KoreanJe5u5
Izanami
15
1 / 1 / 6
8,979
528
7,191
12,390
3,943
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
XTherokieX
Kukulkan
16
7 / 3 / 7
10,289
605
10,835
8,318
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
adyrthit
Khepri
13
3 / 1 / 11
8,531
502
6,205
13,791
11,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
killthing123
Thanatos
18
16 / 3 / 0
11,385
670
17,401
15,844
7,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
12
Kills
28
28
Deaths
12
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
L
Jormungandr
KevinFTW95
Jormungandr
0
4
4
0.5
W
Izanami
KoreanJe5u5
Izanami
1
1
6
4
L
Izanami
Munchibro
Izanami
3
5
1
0.7
L
Sobek
Nomzee
Sobek
0
4
2
0.25
W
Kukulkan
XTherokieX
Kukulkan
7
3
7
3.5
W
Khepri
adyrthit
Khepri
3
1
11
8.5
W
Thanatos
killthing123
Thanatos
16
3
0
5.33
L
1
11
2
0.18
L
Fenrir
zTNIUT04Tz
Fenrir
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,677
Damage
48,372
67,646
Taken
63,380
29,509
Mitigated
35,994
15,064
Healing
31,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,740
801
0
3,285
13,037
9,732
174
2,960
10,077
0
50,723
L
Jormungandr
KevinFTW95
Jormungandr
7,524
2,008
0
4,085
16,719
8,653
174
3,750
12,969
53,236
0
W
Izanami
KoreanJe5u5
Izanami
7,191
5,006
0
6,579
12,390
3,943
610
533
11,857
0
86,219
L
Izanami
Munchibro
Izanami
11,783
9,470
0
2,507
10,722
2,723
610
3,209
7,513
0
73,864
L
Sobek
Nomzee
Sobek
3,388
549
0
2,717
12,585
9,383
0
3,287
9,298
15,951
0
W
Kukulkan
XTherokieX
Kukulkan
10,835
1,835
0
430
8,318
3,412
846
623
7,695
63,184
0
W
Khepri
adyrthit
Khepri
6,205
559
698
4,328
13,791
11,121
318
2,753
11,038
20,568
0
W
Thanatos
killthing123
Thanatos
17,401
7,212
0
16,205
15,844
7,786
0
4,218
11,626
0
73,426
L
7,088
4,226
0
1,895
13,998
4,318
0
4,689
9,309
0
30,053
L
Fenrir
zTNIUT04Tz
Fenrir
9,894
2,082
0
3,860
13,622
4,432
0
2,167
11,455
0
51,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,742
Gold Earned
48,144
377
Minions Killed
492
0
Camps Cleared
0
1,458,139
Distance Traveled
1,659,025
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,960
527
93
5
0
322,883
6
L
Jormungandr
9,699
571
103
6
0
266,815
7
W
Izanami
8,979
528
136
8
0
313,844
5
L
Izanami
9,080
534
140
8
0
283,411
6
L
Sobek
6,500
382
12
1
0
290,660
1
W
Kukulkan
10,289
605
125
7
0
319,394
1
W
Khepri
8,531
502
27
2
0
340,801
1
W
Thanatos
11,385
670
111
7
0
362,103
1
L
Apollo
7,119
419
47
3
0
264,098
1
L
Fenrir
9,344
550
75
4
0
353,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role