Player Matchup

Nike
Nike
BeenoBrown
Nike
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 36L
1,310 Elo+
Party 2
Danzaburou
Danzaburou
Smash0nSight88
Danzaburou
Level 21
God Stats
7W - 3L
1,610 SR
Queue Stats
53W - 73L
1,438 Elo+
Party 2
Neith
Neith
SquirmyBadger85
Neith
Level 26
God Stats
7W - 12L
1,405 SR
Queue Stats
14W - 22L
1,308 Elo+
Party 1
Kuzenbo
Kuzenbo
Symmbadd
Kuzenbo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,246 Elo+
Solo
Odin
Odin
XAXXIM
Odin
Level 28
God Stats
15W - 18L
1,414 SR
Queue Stats
16W - 26L
1,116 Elo+
Party 1
Team Averages
Level 19
1,486 SR
1,284 Elo+

VS

Team Averages
Level 16
1,365 SR
1,272 Elo+
Ra
Ra
CashappMeezy
Ra
Level 5
God Stats
0W - 3L
1,291 SR
Queue Stats
47W - 37L
1,396 Elo+
Solo
Skadi
Skadi
IGORUTHLESS
Skadi
Level 24
God Stats
0W - 6L
1,098 SR
Queue Stats
103W - 122L
1,147 Elo+
Solo
Loki
Loki
PSX_Cezar
Loki
Level 24
God Stats
13W - 11L
1,680 SR
Queue Stats
173W - 208L
1,402 Elo+
Solo
Hun Batz
Hun Batz
SolTheGod
Hun Batz
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 64L
1,384 Elo+
Solo
Thor
Thor
chuyitoO1110
Thor
Level 3
God Stats
0W - 3L
1,257 SR
Queue Stats
3W - 7L
1,030 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 5
13,994
583
11,862
21,296
14,027
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Smash0nSight88
Danzaburou
20
12 / 4 / 4
14,442
602
17,893
18,671
7,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 6 / 13
12,717
530
10,559
12,770
4,174
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Symmbadd
Kuzenbo
16
2 / 12 / 8
10,630
443
7,310
21,105
20,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
XAXXIM
Odin
18
6 / 5 / 5
12,357
515
6,116
14,398
5,706
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 5
10,973
457
12,382
13,094
4,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 7 / 6
12,072
503
16,239
15,390
9,861
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
20
9 / 3 / 4
13,247
552
12,601
16,970
10,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
SolTheGod
Hun Batz
17
8 / 7 / 2
11,792
491
11,649
23,651
9,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 12 / 4
9,059
377
3,999
17,509
11,438
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
54
34
Kills
33
35
Deaths
37
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
8
5
1.31
L
5
8
5
0.94
L
10
7
6
1.86
L
Loki
9
3
4
3.67
W
Danzaburou
Smash0nSight88
Danzaburou
12
4
4
3.5
L
Hun Batz
SolTheGod
Hun Batz
8
7
2
1.29
W
6
6
13
2.08
W
Kuzenbo
Symmbadd
Kuzenbo
2
12
8
0.5
W
Odin
XAXXIM
Odin
6
5
5
1.7
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,740
Damage
56,870
88,240
Taken
86,614
52,336
Mitigated
45,889
19,410
Healing
15,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,862
4,820
0
5,778
21,296
14,027
4,482
2,393
18,796
0
67,310
L
12,382
2,566
346
760
13,094
4,676
966
847
12,247
63,598
0
L
16,239
8,073
0
796
15,390
9,861
4,424
2,158
13,232
0
62,612
L
Loki
12,601
2,212
0
4,274
16,970
10,886
0
1,018
15,952
0
97,376
W
Danzaburou
Smash0nSight88
Danzaburou
17,893
8,986
0
4,809
18,671
7,868
6,089
996
17,456
0
111,973
L
Hun Batz
SolTheGod
Hun Batz
11,649
7,498
0
9,132
23,651
9,028
156
2,471
21,180
0
95,450
W
10,559
3,570
0
2,694
12,770
4,174
1,688
2,922
9,550
0
54,001
W
Kuzenbo
Symmbadd
Kuzenbo
7,310
2,271
0
2,350
21,105
20,561
380
4,648
15,990
23,373
0
W
Odin
XAXXIM
Odin
6,116
3,745
0
3,779
14,398
5,706
1,616
836
13,556
0
51,866
L
3,999
987
0
407
17,509
11,438
1,208
816
16,693
0
25,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,140
Gold Earned
57,143
479
Minions Killed
542
0
Camps Cleared
0
2,038,157
Distance Traveled
2,007,586
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,994
583
115
5
0
373,286
0
L
Ra
10,973
457
119
5
0
429,947
0
L
Skadi
12,072
503
105
4
0
374,857
0
L
Loki
13,247
552
155
6
0
471,418
0
W
Danzaburou
14,442
602
152
6
0
432,893
0
L
Hun Batz
11,792
491
116
5
0
402,640
0
W
Neith
12,717
530
87
4
0
375,050
1
W
Kuzenbo
10,630
443
39
2
0
450,080
1
W
Odin
12,357
515
86
4
0
406,848
0
L
Thor
9,059
377
47
2
0
328,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role