Player Matchup

Chaac
Chaac
BossKiller004
Chaac
Level 86
God Stats
18W - 15L
1,579 SR
Queue Stats
274W - 273L
1,493 Elo+
Party 3
Izanami
Izanami
Brunch00
Izanami
Level 110
God Stats
8W - 11L
1,531 SR
Queue Stats
72W - 69L
1,544 Elo+
Party 3
Fenrir
Fenrir
Don Giovanii
Fenrir
Level 128
God Stats
1W - 4L
1,438 SR
Queue Stats
66W - 69L
1,580 Elo+
Party 3
Sol
Sol
Yoshi Gang2529
Sol
Level 108
God Stats
0W - 3L
1,558 SR
Queue Stats
21W - 32L
1,482 Elo+
Party 3
Athena
Athena
blindside044
Athena
Level 61
God Stats
3W - 10L
1,456 SR
Queue Stats
234W - 238L
1,466 Elo+
Solo
Team Averages
Level 99
1,512 SR
1,513 Elo+

VS

Team Averages
Level 113
1,553 SR
1,507 Elo+
Nu Wa
Nu Wa
HARDYBOYS1541
Nu Wa
Level 120
God Stats
38W - 23L
1,651 SR
Queue Stats
93W - 88L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
LoRd_FaRqUaAd0w0
Cernunnos
Level 101
God Stats
3W - 2L
1,660 SR
Queue Stats
486W - 467L
1,540 Elo+
Solo
Achilles
Achilles
RohannRyuu
Achilles
Level 106
God Stats
48W - 42L
1,496 SR
Queue Stats
686W - 638L
1,489 Elo+
Party 2
Da Ji
Da Ji
Squid_herpes
Da Ji
Level 109
God Stats
8W - 12L
1,453 SR
Queue Stats
59W - 69L
1,492 Elo+
Party 1
Athena
Athena
xzVoidWalkerzx
Athena
Level 127
God Stats
6W - 4L
1,507 SR
Queue Stats
130W - 116L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,023
669
4,348
6,559
5,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Brunch00
Izanami
9
0 / 1 / 1
5,390
599
2,078
4,158
989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
7
1 / 2 / 1
4,551
506
1,370
4,335
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 1
4,710
523
773
3,158
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
8
1 / 1 / 1
4,968
552
1,973
6,561
2,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,324
592
4,042
2,997
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
9
2 / 0 / 0
5,106
567
2,127
3,132
987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
RohannRyuu
Achilles
9
0 / 3 / 0
5,004
556
3,469
6,421
2,186
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
3 / 0 / 2
5,317
591
1,672
5,328
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 1 / 4
4,677
520
2,420
5,189
2,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
6
6
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
0
0
3
L
Izanami
Brunch00
Izanami
0
1
1
0.5
L
Fenrir
1
2
1
0.75
W
1
1
2
2
W
Cernunnos
2
0
0
2
W
Achilles
RohannRyuu
Achilles
0
3
0
0
W
3
0
2
4
L
0
2
1
0.25
L
Athena
1
1
1
1.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,542
Damage
13,730
24,771
Taken
23,067
11,763
Mitigated
8,005
7,350
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,348
1,013
0
3,154
6,559
5,695
47
255
6,304
0
29,914
L
Izanami
Brunch00
Izanami
2,078
1,911
0
1,051
4,158
989
0
944
3,214
0
34,859
L
Fenrir
1,370
199
0
1,589
4,335
1,419
0
1,430
2,905
0
15,322
W
4,042
725
0
320
2,997
736
724
586
2,411
30,771
0
W
Cernunnos
2,127
734
0
707
3,132
987
0
80
3,052
0
30,401
W
Achilles
RohannRyuu
Achilles
3,469
1,842
0
2,099
6,421
2,186
0
411
5,477
0
25,451
W
1,672
424
0
2,956
5,328
1,624
294
575
4,694
0
19,214
L
773
306
0
598
3,158
830
0
1,171
1,987
22,256
0
L
Athena
1,973
694
0
958
6,561
2,830
0
2,662
3,899
11,567
0
W
2,420
787
0
990
5,189
2,472
49
1,002
4,055
13,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,642
Gold Earned
25,428
245
Minions Killed
244
0
Camps Cleared
0
743,658
Distance Traveled
856,588
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,023
669
68
8
0
160,530
2
L
Izanami
5,390
599
78
9
0
154,893
2
L
Fenrir
4,551
506
32
4
0
109,187
1
W
Nu Wa
5,324
592
50
6
0
162,958
4
W
Cernunnos
5,106
567
59
7
0
158,103
1
W
Achilles
5,004
556
67
7
0
176,715
2
W
Da Ji
5,317
591
46
5
0
184,223
3
L
Sol
4,710
523
43
5
0
135,971
1
L
Athena
4,968
552
24
3
0
183,077
2
W
Athena
4,677
520
22
2
0
174,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role