Player Matchup

Hera
Hera
Dadisthenics
Hera
Level 147
God Stats
16W - 8L
1,655 SR
Queue Stats
355W - 371L
1,550 Elo+
Party 1
Bacchus
Bacchus
GUNMASTER203
Bacchus
Level 125
God Stats
10W - 11L
1,446 SR
Queue Stats
407W - 441L
1,547 Elo+
Party 1
Apollo
Apollo
gahwyn
Apollo
Level 160
God Stats
19W - 24L
1,489 SR
Queue Stats
480W - 460L
1,561 Elo+
Solo
Pele
Pele
macomber37
Pele
Level 141
God Stats
14W - 14L
1,598 SR
Queue Stats
1,152W - 1,153L
1,530 Elo+
Party 1
Susano
Susano
sunnny36
Susano
Level 149
God Stats
4W - 12L
1,144 SR
Queue Stats
822W - 749L
1,524 Elo+
Solo
Team Averages
Level 144
1,466 SR
1,542 Elo+

VS

Team Averages
Level 116
1,612 SR
1,596 Elo+
Neith
Neith
Combat Butlers
Neith
Level 108
God Stats
8W - 10L
1,424 SR
Queue Stats
388W - 323L
1,583 Elo+
Party 3
Sylvanus
Sylvanus
LittleDippy6
Sylvanus
Level 160
God Stats
14W - 7L
1,727 SR
Queue Stats
94W - 93L
1,571 Elo+
Solo
Erlang Shen
Erlang Shen
Pressuregauge10
Erlang Shen
Level 86
God Stats
15W - 6L
1,646 SR
Queue Stats
350W - 300L
1,579 Elo+
Party 3
Guan Yu
Guan Yu
algebro
Guan Yu
Level 106
God Stats
3W - 4L
1,761 SR
Queue Stats
138W - 138L
1,643 Elo+
Party 2
Scylla
Scylla
urkmaninfinity
Scylla
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 105L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,339
485
4,911
5,968
1,379
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
GUNMASTER203
Bacchus
8
0 / 1 / 2
4,546
413
2,819
5,420
3,874
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
gahwyn
Apollo
9
0 / 2 / 0
5,349
486
2,173
6,622
1,753
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 6 / 0
6,404
582
4,855
9,397
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
sunnny36
Susano
10
1 / 4 / 1
5,782
526
2,908
7,085
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,522
593
3,138
3,440
993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
LittleDippy6
Sylvanus
10
0 / 1 / 3
5,422
493
3,402
6,959
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Pressuregauge10
Erlang Shen
12
9 / 0 / 4
7,462
678
5,972
8,122
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
algebro
Guan Yu
12
4 / 2 / 2
7,211
656
6,077
6,596
5,483
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 5
7,666
697
3,358
5,893
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
18
18
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
0
5
1
0.1
L
Bacchus
GUNMASTER203
Bacchus
0
1
2
1
W
Sylvanus
LittleDippy6
Sylvanus
0
1
3
1.5
W
Erlang Shen
Pressuregauge10
Erlang Shen
9
0
4
11
W
Guan Yu
algebro
Guan Yu
4
2
2
2.5
L
Apollo
gahwyn
Apollo
0
2
0
0
L
4
6
0
0.67
L
Susano
sunnny36
Susano
1
4
1
0.38
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,666
Damage
21,947
34,492
Taken
31,010
11,727
Mitigated
14,758
8,475
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,138
1,323
0
1,970
3,440
993
66
690
2,750
0
43,380
L
4,911
819
96
1,047
5,968
1,379
0
1,251
4,599
31,877
0
L
Bacchus
GUNMASTER203
Bacchus
2,819
688
0
255
5,420
3,874
0
1,425
3,990
8,035
0
W
Sylvanus
LittleDippy6
Sylvanus
3,402
1,586
570
2,212
6,959
3,350
383
1,819
5,140
22,989
8,404
W
Erlang Shen
Pressuregauge10
Erlang Shen
5,972
3,300
0
2,449
8,122
3,307
0
3,128
4,994
0
35,372
W
Guan Yu
algebro
Guan Yu
6,077
666
0
2,214
6,596
5,483
319
339
6,257
0
37,985
L
Apollo
gahwyn
Apollo
2,173
1,574
0
3,008
6,622
1,753
0
1,278
5,344
0
36,774
L
4,855
1,138
0
1,936
9,397
2,710
0
1,857
7,450
0
33,989
L
Susano
sunnny36
Susano
2,908
899
0
2,133
7,085
2,011
0
220
6,865
0
26,783
W
3,358
561
0
1,820
5,893
1,625
171
1,914
3,979
46,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
34,283
299
Minions Killed
407
0
Camps Cleared
0
1,039,014
Distance Traveled
1,080,512
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,522
593
90
8
0
212,702
3
L
Hera
5,339
485
63
6
0
199,794
3
L
Bacchus
4,546
413
22
2
0
225,404
4
W
Sylvanus
5,422
493
49
4
0
192,665
2
W
Erlang Shen
7,462
678
62
6
0
252,227
4
W
Guan Yu
7,211
656
95
9
0
207,549
2
L
Apollo
5,349
486
83
8
0
172,929
3
L
Pele
6,404
582
66
6
0
204,817
2
L
Susano
5,782
526
65
6
0
236,070
3
W
Scylla
7,666
697
111
10
0
215,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role