Player Matchup

Cernunnos
Cernunnos
GAMECHEATER1105
Cernunnos
Level 17
God Stats
21W - 24L
1,422 SR
Queue Stats
33W - 42L
1,282 Elo+
Solo
Cupid
Cupid
PhantomTQ
Cupid
Level 24
God Stats
8W - 4L
1,652 SR
Queue Stats
9W - 7L
1,511 Elo+
Solo
Chaac
Chaac
Rogue_Warloc
Chaac
Level 29
God Stats
4W - 3L
1,860 SR
Queue Stats
83W - 82L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
Y2KBabyJoker
Gilgamesh
Level 127
God Stats
1W - 3L
1,447 SR
Queue Stats
6W - 5L
1,409 Elo+
Party 1
Rama
Rama
johnisherr
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,367 Elo+
Party 1
Team Averages
Level 41
1,576 SR
1,423 Elo+

VS

Team Averages
Level 24
1,506 SR
1,446 Elo+
Medusa
Medusa
DudeCalledQuest
Medusa
Level 47
God Stats
13W - 16L
1,651 SR
Queue Stats
453W - 466L
1,444 Elo+
Party 2
Set
Set
FoxStarCowboy
Set
Level 29
God Stats
24W - 32L
1,358 SR
Queue Stats
311W - 357L
1,345 Elo+
Solo
Thor
Thor
TheCat504
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
WCARomanAguilar_
Ymir
Level 17
God Stats
71W - 65L
1,579 SR
Queue Stats
72W - 65L
1,494 Elo+
Party 2
Anubis
Anubis
ZJordan18
Anubis
Level 26
God Stats
4W - 7L
1,444 SR
Queue Stats
223W - 266L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GAMECHEATER1105
Cernunnos
15
1 / 6 / 2
10,199
408
7,647
12,660
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
PhantomTQ
Cupid
17
2 / 9 / 2
11,247
450
8,466
13,053
4,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 4 / 3
11,877
475
14,622
26,822
29,594
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Y2KBabyJoker
Gilgamesh
20
8 / 4 / 4
14,833
593
18,344
20,941
13,988
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 10 / 0
7,597
304
2,285
11,110
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 7
14,603
584
28,715
18,240
8,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 6 / 5
12,137
485
10,253
23,923
10,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
6
0 / 3 / 0
7,266
291
652
2,590
556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

19
6 / 3 / 16
14,238
570
5,628
14,584
10,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
ZJordan18
Anubis
20
4 / 3 / 4
13,157
526
13,832
17,150
11,131
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
15
Kills
32
33
Deaths
16
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
19
1
7
22.5
W
3
6
5
0.92
L
Cernunnos
GAMECHEATER1105
Cernunnos
1
6
2
0.33
L
Cupid
PhantomTQ
Cupid
2
9
2
0.33
L
4
4
3
1.38
W
Thor
0
3
0
0
W
6
3
16
4.67
L
Gilgamesh
Y2KBabyJoker
Gilgamesh
8
4
4
2.5
W
Anubis
ZJordan18
Anubis
4
3
4
2
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,364
Damage
59,080
84,586
Taken
76,487
55,715
Mitigated
40,796
15,904
Healing
30,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,715
19,924
250
10,964
18,240
8,279
4,288
55
18,185
0
112,624
W
10,253
4,996
0
6,087
23,923
10,739
1,599
0
23,923
0
66,960
L
Cernunnos
GAMECHEATER1105
Cernunnos
7,647
3,203
0
1,686
12,660
4,881
1,409
3,446
9,214
0
49,031
L
Cupid
PhantomTQ
Cupid
8,466
4,107
0
1,481
13,053
4,429
1,338
1,529
11,524
0
54,732
L
14,622
2,048
0
9,805
26,822
29,594
0
9,084
17,738
0
74,423
W
Thor
652
497
0
86
2,590
556
0
0
2,590
0
5,234
W
5,628
1,448
710
1,381
14,584
10,091
893
47
14,537
36,462
0
L
Gilgamesh
Y2KBabyJoker
Gilgamesh
18,344
7,611
0
2,376
20,941
13,988
0
4,960
15,981
0
115,507
W
Anubis
ZJordan18
Anubis
13,832
1,308
0
10,891
17,150
11,131
757
0
17,150
89,502
0
L
2,285
2,033
0
556
11,110
2,823
0
441
10,669
0
20,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,753
Gold Earned
61,401
530
Minions Killed
523
0
Camps Cleared
0
1,891,672
Distance Traveled
1,878,550
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,603
584
156
6
0
475,448
4
W
Set
12,137
485
129
5
0
438,389
0
L
Cernunnos
10,199
408
96
4
0
373,790
0
L
Cupid
11,247
450
106
4
0
345,875
4
L
Chaac
11,877
475
125
5
0
457,255
1
W
Thor
7,266
291
8
0
0
103,730
1
W
Ymir
14,238
570
62
2
0
483,978
7
L
Gilgamesh
14,833
593
176
7
0
498,774
1
W
Anubis
13,157
526
168
7
0
377,005
9
L
Rama
7,597
304
27
1
0
215,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role