Player Matchup

Artio
Artio
Chuscle
Artio
Level 159
God Stats
6W - 1L
1,976 SR
Queue Stats
261W - 138L
1,810 Elo+
Party 1
Neith
Neith
LordStabbington
Neith
Level 24
God Stats
29W - 7L
1,821 SR
Queue Stats
204W - 101L
1,921 Elo+
Party 1
Persephone
Persephone
SSoupp
Persephone
Level 83
God Stats
20W - 5L
1,714 SR
Queue Stats
160W - 98L
1,794 Elo+
Party 1
Team Averages
Level 89
1,837 SR
1,841 Elo+

VS

Team Averages
Level 13
1,494 SR
1,452 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RaidonSub
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Persephone
Persephone
deejustus
Persephone
Level 18
God Stats
25W - 34L
1,481 SR
Queue Stats
28W - 41L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Chuscle
Artio
10
4 / 3 / 9
8,194
745
4,567
12,220
11,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
9 / 1 / 8
9,284
844
9,938
7,031
2,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
SSoupp
Persephone
13
5 / 0 / 10
9,112
828
12,863
4,935
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
4 / 2 / 0
8,235
749
3,403
11,196
12,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
RaidonSub
Cthulhu
9
0 / 9 / 0
6,058
551
1,990
14,124
5,371
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
deejustus
Persephone
9
0 / 7 / 2
6,982
635
5,928
7,776
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
18
Kills
4
4
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
4
2
0
2
W
Artio
Chuscle
Artio
4
3
9
2.83
W
9
1
8
13
L
Cthulhu
RaidonSub
Cthulhu
0
9
0
0
W
Persephone
SSoupp
Persephone
5
0
10
10
L
Persephone
deejustus
Persephone
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,368
Damage
11,321
24,186
Taken
33,096
15,953
Mitigated
20,478
8,351
Healing
1,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,403
1,375
0
917
11,196
12,568
0
5,067
5,848
11,120
0
W
Artio
Chuscle
Artio
4,567
508
468
3,488
12,220
11,652
221
4,602
7,314
17,623
0
W
9,938
4,784
0
2,777
7,031
2,574
1,906
3,487
3,394
0
32,626
L
Cthulhu
RaidonSub
Cthulhu
1,990
215
88
0
14,124
5,371
0
6,941
6,757
12,562
0
W
Persephone
SSoupp
Persephone
12,863
970
0
1,618
4,935
1,727
437
2,646
2,157
37,664
0
L
Persephone
deejustus
Persephone
5,928
222
0
327
7,776
2,539
0
4,582
3,057
18,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,590
Gold Earned
21,275
137
Minions Killed
60
0
Camps Cleared
0
591,314
Distance Traveled
513,492
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,235
749
11
1
0
189,007
3
W
Artio
8,194
745
22
2
0
195,637
0
W
Neith
9,284
844
65
6
0
178,195
0
L
Cthulhu
6,058
551
17
2
0
162,747
0
W
Persephone
9,112
828
50
5
0
217,482
2
L
Persephone
6,982
635
32
3
0
161,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role