Player Matchup

Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BMWARRIOR123
Neith
Level 71
God Stats
35W - 43L
1,335 SR
Queue Stats
193W - 319L
1,401 Elo+
Solo
Jormungandr
Jormungandr
Li0nSin0fPrid3
Jormungandr
Level 109
God Stats
1W - 1L
1,331 SR
Queue Stats
157W - 183L
1,414 Elo+
Solo
Chang'e
Chang'e
Yuonmi52
Chang'e
Level 48
God Stats
18W - 26L
1,514 SR
Queue Stats
157W - 196L
1,435 Elo+
Solo
Arachne
Arachne
xThanatos45x
Arachne
Level 73
God Stats
5W - 3L
1,592 SR
Queue Stats
91W - 106L
1,418 Elo+
Solo
Team Averages
Level 90
1,455 SR
1,434 Elo+

VS

Team Averages
Level 75
1,513 SR
1,398 Elo+
Scylla
Scylla
 
Scylla
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Jaxband
Mercury
Level 67
God Stats
0W - 1L
1,707 SR
Queue Stats
115W - 228L
1,306 Elo+
Party 1
Neith
Neith
MiasmaShade
Neith
Level 66
God Stats
0W - 4L
1,377 SR
Queue Stats
24W - 26L
1,469 Elo+
Solo
Sylvanus
Sylvanus
RngAllDay
Sylvanus
Level 55
God Stats
13W - 11L
1,598 SR
Queue Stats
133W - 144L
1,376 Elo+
Solo
Loki
Loki
Tholamin49180
Loki
Level 46
God Stats
18W - 29L
1,383 SR
Queue Stats
78W - 139L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
10 / 4 / 3
10,915
642
12,640
13,131
12,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 0 / 6
8,188
482
2,661
7,238
2,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Li0nSin0fPrid3
Jormungandr
12
0 / 1 / 3
7,118
419
2,860
6,091
4,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chang'e
Yuonmi52
Chang'e
15
0 / 2 / 8
8,854
521
5,534
10,943
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
xThanatos45x
Arachne
17
11 / 1 / 2
10,657
627
9,793
11,634
6,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 4 / 1
9,626
566
6,836
10,829
3,869
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Jaxband
Mercury
10
0 / 6 / 2
6,663
392
2,447
10,096
3,267
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 1
7,076
416
4,543
5,333
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
RngAllDay
Sylvanus
10
1 / 3 / 2
6,379
375
5,498
9,178
7,471
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 6 / 2
7,483
440
3,542
11,709
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
22
Kills
8
8
Deaths
22
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
10
4
3
2.88
L
Scylla
 
Scylla
6
4
1
1.63
W
1
0
6
4
L
Mercury
Jaxband
Mercury
0
6
2
0.17
W
Jormungandr
Li0nSin0fPrid3
Jormungandr
0
1
3
1.5
L
1
3
1
0.5
L
Sylvanus
RngAllDay
Sylvanus
1
3
2
0.67
L
0
6
2
0.17
W
Chang'e
Yuonmi52
Chang'e
0
2
8
2
W
Arachne
xThanatos45x
Arachne
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,488
Damage
22,866
49,037
Taken
47,145
29,733
Mitigated
20,789
19,010
Healing
6,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,640
2,129
0
1,348
13,131
12,785
45
3,692
9,439
12,279
37,236
L
Scylla
 
Scylla
6,836
1,428
0
1,248
10,829
3,869
295
4,033
6,796
58,770
0
W
2,661
881
0
3,891
7,238
2,269
1,587
1,443
5,795
0
56,305
L
Mercury
Jaxband
Mercury
2,447
839
0
850
10,096
3,267
0
697
9,399
0
32,505
W
Jormungandr
Li0nSin0fPrid3
Jormungandr
2,860
1,096
0
1,445
6,091
4,623
858
1,889
4,202
21,412
0
L
4,543
1,040
0
980
5,333
2,128
0
1,114
4,219
0
43,508
L
Sylvanus
RngAllDay
Sylvanus
5,498
1,356
13
1,376
9,178
7,471
0
3,363
5,815
18,900
0
L
3,542
1,023
0
1,780
11,709
4,054
0
2,305
9,404
0
33,909
W
Chang'e
Yuonmi52
Chang'e
5,534
649
1,085
6,321
10,943
3,941
468
3,635
7,308
66,577
0
W
Arachne
xThanatos45x
Arachne
9,793
6,263
0
4,920
11,634
6,115
1,497
2,099
9,535
0
62,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,732
Gold Earned
37,227
440
Minions Killed
352
0
Camps Cleared
0
1,680,653
Distance Traveled
1,401,881
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,915
642
86
5
0
314,889
6
L
Scylla
9,626
566
118
7
0
288,365
6
W
Neith
8,188
482
87
5
0
335,208
0
L
Mercury
6,663
392
59
3
0
277,926
2
W
Jormungandr
7,118
419
45
3
0
330,580
2
L
Neith
7,076
416
81
5
0
308,794
0
L
Sylvanus
6,379
375
20
1
0
228,082
1
L
Loki
7,483
440
74
4
0
298,714
2
W
Chang'e
8,854
521
114
7
0
308,043
6
W
Arachne
10,657
627
108
6
0
391,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role