Player Matchup

Janus
Janus
ARTURODARK
Janus
Level 132
God Stats
0W - 1L
1,285 SR
Queue Stats
139W - 137L
1,424 Elo+
Party 3
Apollo
Apollo
AnthonyHellsing
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 97L
1,402 Elo+
Party 3
Hercules
Hercules
ItsHoodirup
Hercules
Level 43
God Stats
0W - 1L
1,167 SR
Queue Stats
74W - 117L
1,286 Elo+
Party 2
Danzaburou
Danzaburou
ItsTreborg
Danzaburou
Level 45
God Stats
3W - 3L
1,406 SR
Queue Stats
49W - 69L
1,386 Elo+
Party 2
Sun Wukong
Sun Wukong
ScaryRoomie
Sun Wukong
Level 5
God Stats
1W - 2L
1,588 SR
Queue Stats
1W - 3L
1,503 Elo+
Party 2
Team Averages
Level 50
1,389 SR
1,400 Elo+

VS

Team Averages
Level 59
1,669 SR
1,578 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
DrakDak
Cthulhu
Level 40
God Stats
99W - 35L
1,775 SR
Queue Stats
595W - 262L
1,660 Elo+
Party 1
Neith
Neith
NailBitter
Neith
Level 28
God Stats
5W - 4L
1,939 SR
Queue Stats
286W - 95L
1,777 Elo+
Party 1
Da Ji
Da Ji
Saturnneko
Da Ji
Level 14
God Stats
21W - 23L
1,435 SR
Queue Stats
45W - 69L
1,329 Elo+
Party 4
Merlin
Merlin
SprinklezZzZzZz
Merlin
Level 103
God Stats
7W - 1L
1,698 SR
Queue Stats
632W - 259L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 7 / 0
8,589
954
5,425
15,590
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 14 / 1
7,950
883
6,373
19,154
5,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
ItsHoodirup
Hercules
14
0 / 7 / 1
7,803
867
2,441
16,149
9,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ItsTreborg
Danzaburou
13
1 / 3 / 0
8,481
942
6,171
10,830
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Sun Wukong
ScaryRoomie
Sun Wukong
13
0 / 12 / 0
7,909
879
5,761
23,078
16,037
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
4 / 0 / 24
9,946
1,105
11,086
5,341
2,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
DrakDak
Cthulhu
18
5 / 0 / 30
10,716
1,191
12,922
8,805
10,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
18
21 / 1 / 13
11,784
1,309
27,167
7,668
4,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
16
4 / 0 / 16
9,042
1,005
5,763
4,777
2,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
9 / 0 / 23
10,668
1,185
21,766
3,746
2,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
149
1
Kills
43
43
Deaths
1
2
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
0
24
16
L
Janus
0
7
0
0
L
0
14
1
0.04
W
Cthulhu
DrakDak
Cthulhu
5
0
30
20
L
Hercules
ItsHoodirup
Hercules
0
7
1
0.07
L
Danzaburou
ItsTreborg
Danzaburou
1
3
0
0.33
W
Neith
21
1
13
27.5
W
Da Ji
4
0
16
12
L
Sun Wukong
ScaryRoomie
Sun Wukong
0
12
0
0
W
9
0
23
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,171
Damage
78,704
84,801
Taken
30,337
39,043
Mitigated
21,749
3,609
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,086
6,040
239
810
5,341
2,400
0
879
4,462
0
27,714
L
Janus
5,425
810
0
1,312
15,590
4,338
0
5,566
9,799
37,728
0
L
6,373
2,383
0
366
19,154
5,861
0
9,724
9,141
0
13,317
W
Cthulhu
DrakDak
Cthulhu
12,922
989
164
2,188
8,805
10,142
0
1,873
6,932
23,212
0
L
Hercules
ItsHoodirup
Hercules
2,441
1,136
0
613
16,149
9,485
0
4,105
11,709
0
7,036
L
Danzaburou
ItsTreborg
Danzaburou
6,171
709
0
627
10,830
3,322
0
6,635
4,040
0
11,374
W
Neith
27,167
11,122
0
2,463
7,668
4,629
0
1,518
6,150
0
50,236
W
Da Ji
5,763
1,649
0
115
4,777
2,502
0
302
4,475
0
8,604
L
Sun Wukong
ScaryRoomie
Sun Wukong
5,761
1,573
0
691
23,078
16,037
0
7,197
15,424
0
18,767
W
21,766
3,428
0
1,541
3,746
2,076
0
853
2,893
45,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,732
Gold Earned
52,156
137
Minions Killed
189
3
Camps Cleared
5
727,533
Distance Traveled
900,756
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,946
1,105
38
4
2
175,917
2
L
Janus
8,589
954
76
8
1
154,764
0
L
Apollo
7,950
883
9
1
1
127,808
0
W
Cthulhu
10,716
1,191
25
3
0
189,521
1
L
Hercules
7,803
867
14
2
0
103,825
0
L
Danzaburou
8,481
942
16
2
0
203,647
0
W
Neith
11,784
1,309
66
7
1
172,137
3
W
Da Ji
9,042
1,005
12
1
1
191,336
0
L
Sun Wukong
7,909
879
22
2
1
137,489
1
W
Merlin
10,668
1,185
48
5
1
171,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role