Player Matchup

Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
EyeForAether
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,254 Elo+
Party 2
Cthulhu
Cthulhu
Nixonn93
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
RuffleMcFeathers
Danzaburou
Level 28
God Stats
2W - 1L
1,669 SR
Queue Stats
136W - 164L
1,486 Elo+
Solo
Zeus
Zeus
XxMADxXxIRISHxX
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 33
1,534 SR
1,448 Elo+

VS

Team Averages
Level 39
1,490 SR
1,516 Elo+
Sylvanus
Sylvanus
Calibér
Sylvanus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,526 Elo+
Party 3
Izanami
Izanami
Grammble
Izanami
Level 29
God Stats
1W - 0L
1,263 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Katamorphism
Kukulkan
Level 27
God Stats
3W - 0L
1,689 SR
Queue Stats
21W - 22L
1,542 Elo+
Party 3
Cerberus
Cerberus
Mufcookie
Cerberus
Level 89
God Stats
8W - 4L
1,696 SR
Queue Stats
371W - 283L
1,562 Elo+
Party 3
Tiamat
Tiamat
vOsteoporosisv
Tiamat
Level 22
God Stats
1W - 0L
1,303 SR
Queue Stats
24W - 25L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 4 / 2
7,775
778
5,417
10,890
8,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
EyeForAether
Aphrodite
13
0 / 2 / 0
6,721
672
3,631
8,855
4,174
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Nixonn93
Cthulhu
12
0 / 5 / 4
6,682
668
7,580
12,245
7,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
RuffleMcFeathers
Danzaburou
16
1 / 2 / 5
7,902
790
10,190
11,994
8,108
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 8 / 2
7,515
752
7,953
8,363
1,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Calibér
Sylvanus
14
3 / 1 / 15
7,880
788
6,709
10,107
9,249
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
Grammble
Izanami
13
0 / 2 / 12
7,265
727
7,019
7,599
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Katamorphism
Kukulkan
14
5 / 1 / 8
8,379
838
8,049
4,116
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Mufcookie
Cerberus
14
4 / 1 / 15
8,196
820
10,396
10,610
8,394
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
9 / 1 / 5
9,390
939
12,713
8,032
6,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
6
Kills
21
21
Deaths
6
13
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
4
2
1
W
Sylvanus
Calibér
Sylvanus
3
1
15
10.5
L
Aphrodite
EyeForAether
Aphrodite
0
2
0
0
W
Izanami
Grammble
Izanami
0
2
12
3
W
Kukulkan
Katamorphism
Kukulkan
5
1
8
9
W
Cerberus
Mufcookie
Cerberus
4
1
15
11.5
L
Cthulhu
Nixonn93
Cthulhu
0
5
4
0.4
L
Danzaburou
RuffleMcFeathers
Danzaburou
1
2
5
1.75
L
2
8
2
0.38
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,771
Damage
44,886
52,347
Taken
40,464
31,012
Mitigated
30,484
17,267
Healing
25,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,417
654
1,069
1,630
10,890
8,947
0
6,868
4,022
2,081
5,832
W
Sylvanus
Calibér
Sylvanus
6,709
1,944
6,748
5,409
10,107
9,249
0
6,571
3,536
9,772
0
L
Aphrodite
EyeForAether
Aphrodite
3,631
864
3,475
4,232
8,855
4,174
0
7,585
1,270
13,651
0
W
Izanami
Grammble
Izanami
7,019
4,425
0
2,440
7,599
3,471
81
3,797
3,802
0
23,005
W
Kukulkan
Katamorphism
Kukulkan
8,049
792
186
236
4,116
2,394
102
2,112
2,004
18,530
0
W
Cerberus
Mufcookie
Cerberus
10,396
111
2,461
4,693
10,610
8,394
0
3,843
6,767
16,685
0
L
Cthulhu
Nixonn93
Cthulhu
7,580
297
240
0
12,245
7,798
0
8,498
3,747
12,325
0
L
Danzaburou
RuffleMcFeathers
Danzaburou
10,190
3,640
1,343
5,278
11,994
8,108
0
8,078
3,916
0
25,571
L
7,953
462
0
0
8,363
1,985
0
6,838
1,525
14,531
0
W
12,713
526
667
2,294
8,032
6,976
48
3,464
4,568
21,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,595
Gold Earned
41,110
95
Minions Killed
105
0
Camps Cleared
0
979,656
Distance Traveled
1,000,817
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,775
778
9
1
0
203,651
1
W
Sylvanus
7,880
788
4
0
0
185,340
1
L
Aphrodite
6,721
672
24
2
0
207,792
0
W
Izanami
7,265
727
36
4
0
185,652
0
W
Kukulkan
8,379
838
31
3
0
200,458
0
W
Cerberus
8,196
820
14
1
0
213,567
0
L
Cthulhu
6,682
668
15
2
0
196,310
3
L
Danzaburou
7,902
790
32
3
0
201,427
2
L
Zeus
7,515
752
15
2
0
170,476
0
W
Tiamat
9,390
939
20
2
0
215,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role