Player Matchup

Vamana
Vamana
 
Vamana
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LoneJusticeTyr
Fenrir
Level 160
God Stats
26W - 26L
1,588 SR
Queue Stats
828W - 629L
1,552 Elo+
Party 1
Neith
Neith
komron544
Neith
Level 88
God Stats
2W - 1L
1,437 SR
Queue Stats
66W - 72L
1,485 Elo+
Solo
Nu Wa
Nu Wa
小小复读姬
Nu Wa
Level 108
God Stats
27W - 17L
1,635 SR
Queue Stats
463W - 385L
1,555 Elo+
Party 1
Team Averages
Level 108
1,532 SR
1,518 Elo+

VS

Team Averages
Level 91
1,588 SR
1,459 Elo+
Kuzenbo
Kuzenbo
AlainOneLove
Kuzenbo
Level 104
God Stats
0W - 2L
1,668 SR
Queue Stats
641W - 636L
1,608 Elo+
Solo
Kukulkan
Kukulkan
M00rtinator
Kukulkan
Level 146
God Stats
2W - 4L
1,772 SR
Queue Stats
222W - 245L
1,486 Elo+
Solo
Agni
Agni
Mistero234
Agni
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
Pilli9rimm
Gilgamesh
Level 47
God Stats
1W - 4L
1,336 SR
Queue Stats
233W - 246L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
QuatraHunter
Ah Muzen Cab
Level 124
God Stats
3W - 6L
1,664 SR
Queue Stats
320W - 300L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
7 / 1 / 19
11,801
562
15,861
25,384
19,274
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
 
Sol
18
7 / 0 / 9
11,036
526
17,651
12,014
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
13 / 1 / 11
13,929
663
12,935
16,688
14,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
komron544
Neith
19
5 / 1 / 6
12,245
583
9,840
9,671
4,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
15 / 2 / 9
13,238
630
23,306
14,559
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlainOneLove
Kuzenbo
13
1 / 5 / 3
9,180
437
7,902
23,972
28,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
M00rtinator
Kukulkan
16
1 / 9 / 2
9,889
471
13,125
15,234
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 12 / 1
8,671
413
9,844
15,499
4,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Pilli9rimm
Gilgamesh
13
0 / 13 / 2
8,188
390
8,741
20,858
10,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
QuatraHunter
Ah Muzen Cab
16
1 / 8 / 1
10,043
478
8,492
20,936
7,198
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
14
47
Kills
5
5
Deaths
47
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
1
19
16.5
W
Sol
 
Sol
7
0
9
11.5
L
Kuzenbo
AlainOneLove
Kuzenbo
1
5
3
0.5
W
13
1
11
18.5
L
Kukulkan
M00rtinator
Kukulkan
1
9
2
0.22
L
2
12
1
0.21
L
Gilgamesh
Pilli9rimm
Gilgamesh
0
13
2
0.08
L
Ah Muzen Cab
QuatraHunter
Ah Muzen Cab
1
8
1
0.19
W
Neith
komron544
Neith
5
1
6
8
W
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,593
Damage
48,104
78,316
Taken
96,499
48,657
Mitigated
57,181
31,306
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
15,861
7,247
0
11,384
25,384
19,274
1,918
10,245
15,139
0
56,789
W
Sol
 
Sol
17,651
6,392
0
7,508
12,014
4,874
4,954
4,637
7,377
67,856
9,564
L
Kuzenbo
AlainOneLove
Kuzenbo
7,902
2,252
0
4,069
23,972
28,870
0
14,341
9,631
23,578
0
W
12,935
3,119
0
2,787
16,688
14,180
1,141
5,014
11,674
0
108,320
L
Kukulkan
M00rtinator
Kukulkan
13,125
439
0
2,140
15,234
5,414
0
7,409
7,825
79,695
0
L
9,844
753
0
860
15,499
4,874
62
5,132
10,367
42,810
0
L
Gilgamesh
Pilli9rimm
Gilgamesh
8,741
2,450
0
1,254
20,858
10,825
0
7,123
13,735
0
52,155
L
Ah Muzen Cab
QuatraHunter
Ah Muzen Cab
8,492
4,102
0
9,297
20,936
7,198
0
5,790
15,146
0
84,265
W
Neith
komron544
Neith
9,840
3,337
0
4,666
9,671
4,355
1,731
1,290
8,381
0
88,602
W
23,306
6,268
267
4,694
14,559
5,974
971
9,745
4,814
94,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,249
Gold Earned
45,971
724
Minions Killed
460
0
Camps Cleared
0
1,982,732
Distance Traveled
1,745,104
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,801
562
97
5
0
430,276
3
W
Sol
11,036
526
120
6
0
390,625
9
L
Kuzenbo
9,180
437
14
1
0
339,397
4
W
Fenrir
13,929
663
175
8
0
460,846
7
L
Kukulkan
9,889
471
150
7
0
354,853
3
L
Agni
8,671
413
69
3
0
331,329
0
L
Gilgamesh
8,188
390
83
4
0
372,419
0
L
Ah Muzen Cab
10,043
478
144
7
0
347,106
0
W
Neith
12,245
583
191
9
0
354,975
3
W
Nu Wa
13,238
630
141
7
0
346,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role