Player Matchup

Sun Wukong
Sun Wukong
DizzyxHippy
Sun Wukong
Level 104
God Stats
1W - 2L
1,535 SR
Queue Stats
226W - 231L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
Im SoaK
Danzaburou
Level 153
God Stats
2W - 5L
1,225 SR
Queue Stats
169W - 142L
1,587 Elo+
Party 1
Athena
Athena
KryoKami
Athena
Level 137
God Stats
8W - 8L
1,484 SR
Queue Stats
95W - 78L
1,498 Elo+
Party 1
Sol
Sol
OofLoofa
Sol
Level 68
God Stats
4W - 5L
1,609 SR
Queue Stats
176W - 171L
1,498 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Perceval1671
Tsukuyomi
Level 156
God Stats
2W - 6L
1,370 SR
Queue Stats
272W - 270L
1,494 Elo+
Solo
Team Averages
Level 124
1,444 SR
1,511 Elo+

VS

Team Averages
Level 100
1,666 SR
1,470 Elo+
Olorun
Olorun
CALL6145572681
Olorun
Level 107
God Stats
4W - 0L
1,883 SR
Queue Stats
481W - 481L
1,505 Elo+
Party 4
Gilgamesh
Gilgamesh
Fireflies29
Gilgamesh
Level 124
God Stats
46W - 19L
1,658 SR
Queue Stats
799W - 813L
1,464 Elo+
Party 4
Ah Puch
Ah Puch
Gamer133779
Ah Puch
Level 81
God Stats
23W - 22L
1,567 SR
Queue Stats
346W - 336L
1,384 Elo+
Solo
Kukulkan
Kukulkan
superRoger100
Kukulkan
Level 84
God Stats
2W - 0L
1,592 SR
Queue Stats
46W - 52L
1,462 Elo+
Party 3
Bellona
Bellona
superSimon100
Bellona
Level 103
God Stats
24W - 20L
1,631 SR
Queue Stats
187W - 193L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DizzyxHippy
Sun Wukong
11
0 / 4 / 3
6,835
427
3,417
10,776
8,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Im SoaK
Danzaburou
13
1 / 4 / 4
7,593
475
6,404
12,821
4,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Athena
KryoKami
Athena
12
2 / 8 / 6
8,418
526
6,451
19,594
15,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 6 / 3
8,387
524
9,031
11,562
5,401
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Perceval1671
Tsukuyomi
15
7 / 5 / 4
9,193
575
9,800
14,389
5,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,308
519
11,681
14,093
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Fireflies29
Gilgamesh
13
4 / 3 / 13
9,121
570
14,731
14,356
8,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Gamer133779
Ah Puch
14
4 / 3 / 7
8,834
552
9,277
9,821
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
superRoger100
Kukulkan
16
9 / 2 / 3
10,359
647
6,934
6,682
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
17
8 / 2 / 6
10,448
653
8,967
11,392
6,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
13
Kills
27
27
Deaths
13
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
Sun Wukong
DizzyxHippy
Sun Wukong
0
4
3
0.38
W
Gilgamesh
Fireflies29
Gilgamesh
4
3
13
3.5
W
Ah Puch
Gamer133779
Ah Puch
4
3
7
2.5
L
Danzaburou
Im SoaK
Danzaburou
1
4
4
0.75
L
Athena
KryoKami
Athena
2
8
6
0.63
L
3
6
3
0.75
L
Tsukuyomi
Perceval1671
Tsukuyomi
7
5
4
1.8
W
Kukulkan
superRoger100
Kukulkan
9
2
3
5.25
W
Bellona
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,103
Damage
51,590
69,142
Taken
56,344
39,398
Mitigated
26,420
15,763
Healing
16,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,681
5,843
547
7,354
14,093
5,582
1,904
2,801
11,292
61,829
8,983
L
Sun Wukong
DizzyxHippy
Sun Wukong
3,417
677
0
2,129
10,776
8,214
0
4,315
6,089
0
36,051
W
Gilgamesh
Fireflies29
Gilgamesh
14,731
3,420
0
3,545
14,356
8,125
128
4,238
10,118
0
26,507
W
Ah Puch
Gamer133779
Ah Puch
9,277
602
0
3,198
9,821
3,307
1,037
2,883
6,938
45,799
0
L
Danzaburou
Im SoaK
Danzaburou
6,404
2,673
0
3,932
12,821
4,765
0
4,130
8,651
0
48,058
L
Athena
KryoKami
Athena
6,451
1,412
225
1,995
19,594
15,084
18
9,135
10,251
18,135
0
L
9,031
1,296
0
2,492
11,562
5,401
26
3,340
8,164
43,738
0
L
Tsukuyomi
Perceval1671
Tsukuyomi
9,800
1,136
0
4,990
14,389
5,934
0
4,803
9,486
0
50,998
W
Kukulkan
superRoger100
Kukulkan
6,934
859
0
949
6,682
2,527
231
2,322
4,360
55,859
0
W
Bellona
8,967
3,463
0
712
11,392
6,879
0
3,298
8,094
0
82,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,426
Gold Earned
47,070
348
Minions Killed
501
0
Camps Cleared
0
1,475,588
Distance Traveled
1,608,017
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,308
519
121
8
0
278,815
5
L
Sun Wukong
6,835
427
55
3
0
282,708
1
W
Gilgamesh
9,121
570
23
1
0
340,245
0
W
Ah Puch
8,834
552
94
6
0
289,009
6
L
Danzaburou
7,593
475
83
5
0
292,713
4
L
Athena
8,418
526
26
2
0
319,367
1
L
Sol
8,387
524
92
6
0
281,325
4
L
Tsukuyomi
9,193
575
92
6
0
299,475
0
W
Kukulkan
10,359
647
122
8
0
319,177
2
W
Bellona
10,448
653
141
9
0
380,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role