Player Matchup

Bellona
Bellona
NG ELectric
Bellona
Level 44
God Stats
1W - 1L
1,099 SR
Queue Stats
13W - 13L
1,383 Elo+
Party 1
Raijin
Raijin
camandjay
Raijin
Level 62
God Stats
5W - 3L
1,471 SR
Queue Stats
104W - 67L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
imabear12345678
Danzaburou
Level 28
God Stats
17W - 11L
1,563 SR
Queue Stats
61W - 52L
1,533 Elo+
Party 1
Team Averages
Level 45
1,378 SR
1,479 Elo+

VS

Team Averages
Level 66
1,686 SR
1,436 Elo+
Mercury
Mercury
CherryBomb18271
Mercury
Level 111
God Stats
19W - 16L
1,618 SR
Queue Stats
138W - 139L
1,459 Elo+
Party 2
Discordia
Discordia
JuiciestOfRice
Discordia
Level 64
God Stats
5W - 4L
1,675 SR
Queue Stats
24W - 28L
1,376 Elo+
Party 2
Danzaburou
Danzaburou
ming-rone
Danzaburou
Level 24
God Stats
20W - 9L
1,764 SR
Queue Stats
42W - 29L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NG ELectric
Bellona
12
2 / 2 / 11
9,606
686
5,214
10,137
9,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
camandjay
Raijin
15
8 / 5 / 10
11,054
790
11,404
12,336
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
imabear12345678
Danzaburou
16
11 / 1 / 8
12,211
872
13,916
9,658
2,834
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
10,075
720
6,082
16,259
6,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
JuiciestOfRice
Discordia
13
3 / 8 / 3
9,847
703
10,754
11,469
3,493
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ming-rone
Danzaburou
12
1 / 7 / 4
8,590
614
6,533
13,419
4,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
21
Kills
8
8
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
Discordia
JuiciestOfRice
Discordia
3
8
3
0.56
W
Bellona
NG ELectric
Bellona
2
2
11
3.75
W
Raijin
camandjay
Raijin
8
5
10
2.6
W
Danzaburou
imabear12345678
Danzaburou
11
1
8
15
L
Danzaburou
ming-rone
Danzaburou
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,534
Damage
23,369
32,131
Taken
41,147
15,938
Mitigated
14,998
10,349
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,082
1,478
561
643
16,259
6,776
778
2,485
13,504
0
32,854
L
Discordia
JuiciestOfRice
Discordia
10,754
702
665
1,089
11,469
3,493
41
4,053
7,082
24,432
0
W
Bellona
NG ELectric
Bellona
5,214
1,138
0
2,998
10,137
9,368
649
2,937
7,200
0
18,480
W
Raijin
camandjay
Raijin
11,404
1,015
357
2,231
12,336
3,736
744
4,176
8,160
38,069
0
W
Danzaburou
imabear12345678
Danzaburou
13,916
6,537
0
4,763
9,658
2,834
1,072
3,641
5,969
0
45,340
L
Danzaburou
ming-rone
Danzaburou
6,533
3,606
0
1,862
13,419
4,729
362
3,988
9,157
0
33,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,871
Gold Earned
28,512
150
Minions Killed
133
0
Camps Cleared
0
745,447
Distance Traveled
737,008
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,075
720
53
4
0
290,099
4
L
Discordia
9,847
703
27
2
0
231,217
5
W
Bellona
9,606
686
28
2
0
258,333
0
W
Raijin
11,054
790
52
4
0
232,176
2
W
Danzaburou
12,211
872
70
5
0
254,938
0
L
Danzaburou
8,590
614
53
4
0
215,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role