Player Matchup

Anubis
Anubis
Allucerdis
Anubis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,375 Elo+
Party 1
Awilix
Awilix
Niolancer
Awilix
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,379 Elo+
Solo
Neith
Neith
Phantomrain44
Neith
Level 13
God Stats
15W - 7L
1,810 SR
Queue Stats
203W - 193L
1,379 Elo+
Party 1
Fenrir
Fenrir
Weiss520
Fenrir
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 11L
1,480 Elo+
Solo
Bellona
Bellona
yael5600
Bellona
Level 16
God Stats
2W - 2L
1,271 SR
Queue Stats
24W - 19L
1,286 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,380 Elo+

VS

Team Averages
Level 19
1,383 SR
1,392 Elo+
Cerberus
Cerberus
BobsterOR
Cerberus
Level 40
God Stats
1W - 1L
1,233 SR
Queue Stats
28W - 40L
1,528 Elo+
Party 2
Amaterasu
Amaterasu
Iamleyend
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,670 Elo+
Solo
Scylla
Scylla
Kikaider00
Scylla
Level 5
God Stats
3W - 6L
1,220 SR
Queue Stats
37W - 49L
951 Elo+
Solo
Kukulkan
Kukulkan
xofunnygirl46ox
Kukulkan
Level 5
God Stats
7W - 16L
1,464 SR
Queue Stats
16W - 34L
1,405 Elo+
Party 2
Loki
Loki
xofunnyman46ox
Loki
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 30L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Allucerdis
Anubis
20
14 / 6 / 31
15,137
1,261
31,354
13,741
6,443
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Niolancer
Awilix
20
5 / 6 / 29
12,772
1,064
13,766
17,152
6,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
13 / 2 / 29
15,059
1,255
33,210
13,016
4,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
Weiss520
Fenrir
19
8 / 10 / 21
12,593
1,049
12,994
19,579
9,463
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
yael5600
Bellona
20
15 / 2 / 26
15,449
1,287
18,024
12,917
9,618
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BobsterOR
Cerberus
20
4 / 9 / 16
13,301
1,108
10,134
29,660
30,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
Iamleyend
Amaterasu
19
9 / 10 / 10
13,896
1,158
15,138
33,412
27,751
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Kikaider00
Scylla
19
1 / 8 / 16
11,822
985
7,723
13,537
5,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
19
4 / 15 / 9
12,217
1,018
13,770
21,069
9,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 13 / 14
13,748
1,146
23,706
21,836
9,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
91
55
Kills
26
26
Deaths
55
136
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Anubis
Allucerdis
Anubis
14
6
31
4.92
L
Cerberus
BobsterOR
Cerberus
4
9
16
1.33
L
Amaterasu
Iamleyend
Amaterasu
9
10
10
1.4
L
Scylla
Kikaider00
Scylla
1
8
16
1.13
W
Awilix
Niolancer
Awilix
5
6
29
3.25
W
13
2
29
13.75
W
Fenrir
Weiss520
Fenrir
8
10
21
1.85
L
Kukulkan
4
15
9
0.57
L
8
13
14
1.15
W
Bellona
yael5600
Bellona
15
2
26
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,348
Damage
70,471
76,405
Taken
119,514
35,948
Mitigated
82,619
5,167
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Allucerdis
Anubis
31,354
2,723
0
0
13,741
6,443
0
3,859
9,882
44,648
0
L
Cerberus
BobsterOR
Cerberus
10,134
1,023
0
2,723
29,660
30,340
0
5,133
24,527
21,366
0
L
Amaterasu
Iamleyend
Amaterasu
15,138
7,905
388
1,778
33,412
27,751
0
10,496
22,916
0
27,550
L
Scylla
Kikaider00
Scylla
7,723
1,318
0
0
13,537
5,198
0
3,972
9,565
42,332
0
W
Awilix
Niolancer
Awilix
13,766
7,999
0
0
17,152
6,049
0
6,562
10,045
0
21,130
W
33,210
18,291
0
4,367
13,016
4,375
0
7,381
5,635
0
66,845
W
Fenrir
Weiss520
Fenrir
12,994
2,347
0
353
19,579
9,463
0
6,045
13,534
0
20,338
L
Kukulkan
13,770
1,507
0
426
21,069
9,895
0
4,550
16,519
42,587
0
L
23,706
9,332
279
1,109
21,836
9,435
0
7,203
14,633
0
36,829
W
Bellona
yael5600
Bellona
18,024
7,524
0
447
12,917
9,618
0
7,780
5,137
0
34,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,010
Gold Earned
64,984
174
Minions Killed
211
6
Camps Cleared
4
1,010,047
Distance Traveled
1,025,757
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,137
1,261
28
2
1
188,337
0
L
Cerberus
13,301
1,108
35
3
1
231,124
0
L
Amaterasu
13,896
1,158
13
1
0
212,224
3
L
Scylla
11,822
985
80
7
0
180,760
0
W
Awilix
12,772
1,064
18
2
1
213,979
2
W
Neith
15,059
1,255
73
6
0
188,122
0
W
Fenrir
12,593
1,049
11
1
3
203,320
1
L
Kukulkan
12,217
1,018
61
5
1
172,515
0
L
Loki
13,748
1,146
22
2
2
229,134
0
W
Bellona
15,449
1,287
44
4
1
216,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role