Player Matchup

Thor
Thor
Ahizzy55
Thor
Level 18
God Stats
3W - 2L
1,190 SR
Queue Stats
87W - 97L
1,325 Elo+
Party 3
Ao Kuang
Ao Kuang
Habiibh_
Ao Kuang
Level 11
God Stats
58W - 41L
1,543 SR
Queue Stats
106W - 89L
1,463 Elo+
Party 1
Mercury
Mercury
Wyp0
Mercury
Level 14
God Stats
43W - 34L
1,457 SR
Queue Stats
81W - 73L
1,246 Elo+
Party 1
Artemis
Artemis
odinsun8967
Artemis
Level 7
God Stats
4W - 6L
1,636 SR
Queue Stats
4W - 10L
1,328 Elo+
Solo
Chang'e
Chang'e
snakethunder12
Chang'e
Level 23
God Stats
1W - 2L
1,190 SR
Queue Stats
163W - 151L
1,325 Elo+
Party 3
Team Averages
Level 15
1,403 SR
1,338 Elo+

VS

Team Averages
Level 24
1,567 SR
1,319 Elo+
Sol
Sol
ImJustJokez
Sol
Level 28
God Stats
31W - 22L
1,643 SR
Queue Stats
231W - 306L
1,357 Elo+
Party 2
Sobek
Sobek
Twisted_Kanklez
Sobek
Level 29
God Stats
12W - 6L
1,920 SR
Queue Stats
142W - 215L
1,336 Elo+
Party 2
Set
Set
a507GHOST
Set
Level 27
God Stats
17W - 12L
1,602 SR
Queue Stats
269W - 278L
1,381 Elo+
Solo
Ymir
Ymir
snake_SeisPunto5
Ymir
Level 7
God Stats
1W - 1L
1,181 SR
Queue Stats
2W - 8L
1,196 Elo+
Solo
Izanami
Izanami
wxsxbi
Izanami
Level 27
God Stats
34W - 37L
1,491 SR
Queue Stats
63W - 87L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
1 / 7 / 3
5,314
483
2,211
7,454
2,523
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Habiibh_
Ao Kuang
9
5 / 3 / 2
6,117
556
4,845
8,512
2,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Wyp0
Mercury
7
0 / 3 / 2
4,938
449
2,070
5,841
1,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
odinsun8967
Artemis
10
2 / 3 / 1
6,148
559
3,415
7,293
1,955
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8
4 / 6 / 4
6,386
581
3,847
8,547
4,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
6,754
614
7,385
6,840
2,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 3 / 9
7,232
657
3,467
8,120
5,829
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 3 / 1
6,846
622
2,111
6,339
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 1
6,485
590
2,227
4,153
2,146
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
wxsxbi
Izanami
13
10 / 1 / 6
8,387
762
11,871
5,421
1,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
12
Kills
22
22
Deaths
12
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
1
7
3
0.36
L
Ao Kuang
Habiibh_
Ao Kuang
5
3
2
2
W
2
3
4
1.33
W
4
3
9
2.83
L
Mercury
Wyp0
Mercury
0
3
2
0.33
W
3
3
1
1.17
L
Artemis
odinsun8967
Artemis
2
3
1
0.83
W
3
2
1
1.75
L
4
6
4
1
W
Izanami
wxsxbi
Izanami
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,388
Damage
27,061
37,647
Taken
30,873
13,159
Mitigated
13,790
7,314
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,211
296
0
0
7,454
2,523
707
2,320
5,134
0
11,902
L
Ao Kuang
Habiibh_
Ao Kuang
4,845
1,329
0
2,008
8,512
2,598
0
3,702
4,810
10,297
0
W
7,385
3,255
0
3,137
6,840
2,449
2,559
3,586
3,254
32,086
0
W
3,467
604
657
1,780
8,120
5,829
1,299
2,018
6,102
12,503
0
L
Mercury
Wyp0
Mercury
2,070
771
0
0
5,841
1,411
0
971
4,870
0
16,645
W
2,111
1,197
0
499
6,339
1,980
0
1,910
4,429
0
32,885
L
Artemis
odinsun8967
Artemis
3,415
2,162
0
2,214
7,293
1,955
920
1,459
5,834
0
33,753
W
2,227
0
0
0
4,153
2,146
827
583
3,570
15,225
0
L
3,847
1,080
1,020
2,072
8,547
4,672
60
4,627
3,920
14,385
0
W
Izanami
wxsxbi
Izanami
11,871
8,942
442
1,628
5,421
1,386
4,499
653
4,768
0
52,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,903
Gold Earned
35,704
160
Minions Killed
277
0
Camps Cleared
0
968,769
Distance Traveled
1,056,320
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,314
483
20
2
0
186,595
0
L
Ao Kuang
6,117
556
17
2
0
204,034
0
W
Sol
6,754
614
58
5
0
205,779
2
W
Sobek
7,232
657
15
1
0
225,039
4
L
Mercury
4,938
449
35
3
0
194,689
0
W
Set
6,846
622
75
7
0
220,414
1
L
Artemis
6,148
559
59
5
0
188,964
0
W
Ymir
6,485
590
33
3
0
200,259
0
L
Chang'e
6,386
581
29
3
0
194,487
0
W
Izanami
8,387
762
96
9
0
204,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role