Player Matchup

Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kal3idoscope754
Neith
Level 18
God Stats
13W - 9L
1,500 SR
Queue Stats
74W - 61L
1,500 Elo+
Solo
Ymir
Ymir
LTslapps
Ymir
Level 24
God Stats
0W - 2L
1,234 SR
Queue Stats
12W - 23L
1,262 Elo+
Solo
Olorun
Olorun
llBlueNightll
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
pitoweedcol
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 17
1,447 SR
1,452 Elo+

VS

Team Averages
Level 28
1,483 SR
1,352 Elo+
Anubis
Anubis
ChiefGatorguy
Anubis
Level 26
God Stats
51W - 32L
1,557 SR
Queue Stats
152W - 120L
1,394 Elo+
Solo
Thor
Thor
Hd_Hr1
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,237 Elo+
Party 2
Terra
Terra
Mellowmike247
Terra
Level 29
God Stats
3W - 2L
1,171 SR
Queue Stats
30W - 47L
1,357 Elo+
Party 1
Ymir
Ymir
Monche_Loco
Ymir
Level 29
God Stats
2W - 5L
1,739 SR
Queue Stats
101W - 114L
1,401 Elo+
Party 2
Set
Set
SergeantPrimus
Set
Level 25
God Stats
10W - 5L
1,445 SR
Queue Stats
75W - 83L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 3 / 1
5,252
375
2,363
8,046
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 2 / 0
6,250
446
3,605
5,491
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
7
0 / 2 / 1
5,125
366
1,727
11,890
4,277
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
2 / 7 / 1
6,297
450
5,562
10,094
2,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
pitoweedcol
Bellona
11
1 / 5 / 2
6,136
438
3,946
8,856
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 2
8,582
613
12,608
5,765
3,378
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Hd_Hr1
Thor
11
2 / 2 / 4
6,872
491
1,590
4,896
1,542
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 0 / 1
6,285
449
2,095
5,165
4,791
12
5 / 0 / 4
7,299
521
6,263
9,897
6,594
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
2 / 2 / 3
7,077
506
4,559
10,769
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
19
19
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
1
0.17
W
10
1
2
11
W
Thor
Hd_Hr1
Thor
2
2
4
2
L
0
2
0
0
L
Ymir
0
2
1
0.25
W
0
0
1
0.5
W
5
0
4
7
W
2
2
3
1.75
L
2
7
1
0.36
L
Bellona
pitoweedcol
Bellona
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,203
Damage
27,115
44,377
Taken
36,492
16,971
Mitigated
20,337
12,439
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,363
2,111
0
2,663
8,046
4,216
0
3,257
4,789
0
15,965
W
12,608
466
0
3,386
5,765
3,378
579
1,999
3,766
57,666
0
W
Thor
Hd_Hr1
Thor
1,590
359
0
260
4,896
1,542
1,612
753
4,143
0
17,286
L
3,605
1,230
0
1,610
5,491
1,378
108
1,933
3,558
0
36,169
L
Ymir
1,727
882
0
3,066
11,890
4,277
0
4,036
7,854
14,361
0
W
2,095
694
707
2,132
5,165
4,791
0
975
4,190
18,446
0
W
6,263
2,034
0
806
9,897
6,594
1,097
2,397
7,500
20,053
0
W
4,559
1,687
0
923
10,769
4,032
0
1,165
9,604
0
44,389
L
5,562
2,308
150
2,885
10,094
2,252
509
7,690
2,404
29,862
0
L
Bellona
pitoweedcol
Bellona
3,946
1,336
0
2,065
8,856
4,848
0
4,050
4,806
0
21,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,060
Gold Earned
36,115
210
Minions Killed
280
0
Camps Cleared
0
1,067,660
Distance Traveled
1,171,199
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,252
375
38
3
0
204,315
0
W
Anubis
8,582
613
96
7
0
234,623
2
W
Thor
6,872
491
32
2
0
221,525
1
L
Neith
6,250
446
66
5
0
230,268
3
L
Ymir
5,125
366
21
2
0
193,604
2
W
Terra
6,285
449
42
3
0
209,919
0
W
Ymir
7,299
521
33
2
0
227,421
1
W
Set
7,077
506
77
6
0
277,711
0
L
Olorun
6,297
450
43
3
0
186,688
0
L
Bellona
6,136
438
42
3
0
252,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role