Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
xXSuperFlame
Terra
Level 108
God Stats
3W - 1L
1,504 SR
Queue Stats
904W - 664L
1,556 Elo+
Party 1
Team Averages
Level 127
1,501 SR
1,511 Elo+

VS

Team Averages
Level 111
1,636 SR
1,567 Elo+
Rama
Rama
Dayler
Rama
Level 89
God Stats
0W - 1L
1,727 SR
Queue Stats
24W - 18L
1,607 Elo+
Party 2
Scylla
Scylla
Jasnik
Scylla
Level 114
God Stats
5W - 1L
1,662 SR
Queue Stats
21W - 13L
1,644 Elo+
Party 2
Ares
Ares
agosac71
Ares
Level 124
God Stats
6W - 3L
1,627 SR
Queue Stats
304W - 275L
1,541 Elo+
Solo
Awilix
Awilix
dantesito1234
Awilix
Level 159
God Stats
1W - 2L
1,585 SR
Queue Stats
138W - 115L
1,587 Elo+
Solo
Guan Yu
Guan Yu
tobias06_m
Guan Yu
Level 71
God Stats
5W - 4L
1,578 SR
Queue Stats
860W - 924L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
7 / 1 / 0
7,260
660
7,498
4,491
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 0 / 1
6,931
630
6,182
3,363
1,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
 
Nemesis
10
4 / 1 / 1
6,283
571
3,478
6,700
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
 
He Bo
10
2 / 1 / 2
6,138
558
4,613
4,296
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 7
5,204
473
2,190
5,071
2,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dayler
Rama
9
0 / 3 / 2
5,285
480
2,362
4,738
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Jasnik
Scylla
9
0 / 2 / 1
5,294
481
2,327
4,114
1,303
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
6
0 / 5 / 0
4,597
418
889
7,444
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 2 / 1
6,128
557
3,900
7,715
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
tobias06_m
Guan Yu
10
1 / 3 / 0
5,667
515
1,211
8,178
5,733
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
4
4
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
0
7
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
1
2.5
W
Nemesis
 
Nemesis
4
1
1
4.5
W
He Bo
 
He Bo
2
1
2
3
L
Rama
Dayler
Rama
0
3
2
0.33
L
Scylla
Jasnik
Scylla
0
2
1
0.25
L
Ares
0
5
0
0
L
3
2
1
1.75
L
Guan Yu
tobias06_m
Guan Yu
1
3
0
0.33
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,961
Damage
10,689
23,921
Taken
32,189
8,634
Mitigated
14,625
6,805
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,498
3,092
0
2,862
4,491
1,501
2,032
350
4,141
47,026
6,768
W
Ah Muzen Cab
 
Ah Muzen Cab
6,182
2,823
0
1,312
3,363
1,112
51
0
3,363
0
44,813
W
Nemesis
 
Nemesis
3,478
1,860
0
192
6,700
2,385
0
468
6,232
0
35,883
W
He Bo
 
He Bo
4,613
347
0
750
4,296
1,085
0
1,717
2,579
33,189
0
L
Rama
Dayler
Rama
2,362
1,769
0
942
4,738
1,156
0
3,594
1,027
0
24,913
L
Scylla
Jasnik
Scylla
2,327
37
0
1,118
4,114
1,303
0
2,619
1,285
27,620
0
L
Ares
889
0
0
966
7,444
4,351
0
4,405
2,594
10,767
0
L
3,900
1,493
0
2,336
7,715
2,082
0
2,049
5,455
0
31,273
L
Guan Yu
tobias06_m
Guan Yu
1,211
0
0
2,470
8,178
5,733
0
0
8,178
0
27,231
W
2,190
151
659
1,030
5,071
2,551
0
681
4,390
8,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,816
Gold Earned
26,971
339
Minions Killed
271
0
Camps Cleared
0
1,042,138
Distance Traveled
1,024,634
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,260
660
98
9
0
197,304
4
W
Ah Muzen Cab
6,931
630
101
9
0
200,324
6
W
Nemesis
6,283
571
66
6
0
241,866
3
W
He Bo
6,138
558
64
6
0
201,701
2
L
Rama
5,285
480
58
5
0
186,333
3
L
Scylla
5,294
481
58
5
0
205,561
5
L
Ares
4,597
418
15
1
0
189,011
2
L
Awilix
6,128
557
67
6
0
238,582
0
L
Guan Yu
5,667
515
73
7
0
205,147
1
W
Terra
5,204
473
10
1
0
200,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role