Player Matchup

Chang'e
Chang'e
PhantomCasper-
Chang'e
Level 139
God Stats
0W - 2L
1,602 SR
Queue Stats
53W - 50L
1,479 Elo+
Party 1
Rama
Rama
Saint-Kthulhu
Rama
Level 109
God Stats
0W - 2L
1,172 SR
Queue Stats
34W - 32L
1,491 Elo+
Party 1
Bacchus
Bacchus
TribalLoner
Bacchus
Level 128
God Stats
1W - 3L
1,560 SR
Queue Stats
96W - 81L
1,553 Elo+
Party 1
Odin
Odin
cewabul1
Odin
Level 127
God Stats
2W - 3L
1,648 SR
Queue Stats
328W - 295L
1,573 Elo+
Party 1
Nemesis
Nemesis
kumarimo
Nemesis
Level 47
God Stats
11W - 8L
1,656 SR
Queue Stats
151W - 157L
1,408 Elo+
Solo
Team Averages
Level 110
1,528 SR
1,501 Elo+

VS

Team Averages
Level 54
1,528 SR
1,647 Elo+
Cthulhu
Cthulhu
FluffyBlueBalls
Cthulhu
Level 28
God Stats
2W - 1L
1,306 SR
Queue Stats
222W - 178L
1,781 Elo+
Party 2
Izanami
Izanami
Llamabomber
Izanami
Level 48
God Stats
7W - 8L
1,364 SR
Queue Stats
27W - 37L
1,364 Elo+
Solo
Pele
Pele
PaPiJoSe12
Pele
Level 81
God Stats
7W - 2L
1,666 SR
Queue Stats
256W - 221L
1,661 Elo+
Party 3
Bellona
Bellona
oliver2332
Bellona
Level 13
God Stats
4W - 4L
1,559 SR
Queue Stats
31W - 41L
1,677 Elo+
Party 3
Hel
Hel
zourok1
Hel
Level 101
God Stats
40W - 32L
1,744 SR
Queue Stats
507W - 412L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 3
6,894
383
6,679
14,529
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 1
7,730
429
6,590
7,901
2,278
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
TribalLoner
Bacchus
11
2 / 1 / 4
8,181
455
6,457
16,684
14,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odin
14
1 / 4 / 5
8,944
497
10,372
13,208
11,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
kumarimo
Nemesis
14
3 / 5 / 3
8,330
463
6,905
14,365
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
9,739
541
8,396
15,266
13,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Llamabomber
Izanami
11
1 / 3 / 2
7,407
412
7,665
10,003
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
11 / 1 / 5
9,914
551
12,302
12,592
4,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
oliver2332
Bellona
13
0 / 2 / 5
8,147
453
3,284
11,577
8,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hel
18
9 / 0 / 10
11,451
636
18,783
11,376
8,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
8
Kills
24
24
Deaths
8
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Izanami
Llamabomber
Izanami
1
3
2
0.67
W
11
1
5
13.5
L
0
10
3
0.15
L
2
4
1
0.63
L
Bacchus
TribalLoner
Bacchus
2
1
4
4
L
Odin
1
4
5
0.88
L
Nemesis
kumarimo
Nemesis
3
5
3
0.9
W
Bellona
oliver2332
Bellona
0
2
5
1.25
W
Hel
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,003
Damage
50,430
66,687
Taken
60,814
36,921
Mitigated
38,543
17,344
Healing
25,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,396
985
304
1,742
15,266
13,414
0
3,374
11,892
52,670
0
W
Izanami
Llamabomber
Izanami
7,665
5,688
0
2,628
10,003
3,363
2,106
2,653
7,350
0
40,130
W
12,302
2,547
0
5,661
12,592
4,489
61
3,104
9,488
0
63,333
L
6,679
892
1,120
3,736
14,529
3,907
294
7,918
6,199
35,773
0
L
6,590
5,645
145
2,141
7,901
2,278
982
2,403
5,472
0
42,409
L
Bacchus
TribalLoner
Bacchus
6,457
1,269
759
4,693
16,684
14,056
0
4,892
11,719
21,773
0
L
Odin
10,372
2,590
0
3,128
13,208
11,049
0
5,675
7,325
0
46,881
L
Nemesis
kumarimo
Nemesis
6,905
3,502
0
1,622
14,365
5,631
0
5,352
8,793
0
57,397
W
Bellona
oliver2332
Bellona
3,284
1,486
20
3,694
11,577
8,674
243
505
11,072
0
36,246
W
Hel
18,783
1,473
4,202
7,434
11,376
8,603
524
3,500
7,876
82,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,079
Gold Earned
46,658
364
Minions Killed
469
0
Camps Cleared
0
1,589,650
Distance Traveled
1,671,323
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,739
541
69
4
0
327,505
0
W
Izanami
7,407
412
67
4
0
301,205
0
W
Pele
9,914
551
86
5
0
383,398
0
L
Chang'e
6,894
383
67
4
0
289,501
6
L
Rama
7,730
429
84
5
0
283,107
2
L
Bacchus
8,181
455
28
2
0
321,330
2
L
Odin
8,944
497
98
5
0
331,868
3
L
Nemesis
8,330
463
87
5
0
363,844
8
W
Bellona
8,147
453
78
4
0
290,564
1
W
Hel
11,451
636
169
9
0
368,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role