Player Matchup

Freya
Freya
 
Freya
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BlueAvenger
Mulan
Level 129
God Stats
1W - 0L
1,599 SR
Queue Stats
22W - 12L
1,765 Elo+
Party 1
Nox
Nox
Leviatry
Nox
Level 155
God Stats
1W - 1L
1,416 SR
Queue Stats
12W - 7L
1,491 Elo+
Party 1
Neith
Neith
crisp8239
Neith
Level 135
God Stats
2W - 1L
1,663 SR
Queue Stats
20W - 16L
1,524 Elo+
Party 1
Team Averages
Level 133
1,544 SR
1,570 Elo+

VS

Team Averages
Level 40
1,522 SR
1,509 Elo+
Ra
Ra
Gagtor
Ra
Level 109
God Stats
0W - 3L
1,319 SR
Queue Stats
4W - 8L
1,537 Elo+
Solo
Ares
Ares
SenPai_TraPanese
Ares
Level 18
God Stats
0W - 3L
1,539 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
XxMassiveCrapxX
Jing Wei
Level 16
God Stats
0W - 1L
1,817 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 2
Susano
Susano
ttv-psychic1up
Susano
Level 15
God Stats
0W - 1L
1,415 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
0 / 0 / 3
6,385
798
3,006
3,392
1,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 0 / 3
7,176
897
3,580
3,407
1,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 1 / 3
7,028
879
4,134
3,138
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
crisp8239
Neith
13
4 / 1 / 0
7,658
957
3,832
2,613
1,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
1 / 2 / 0
5,875
734
1,922
3,444
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 0
5,581
698
2,094
5,565
5,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
10
0 / 0 / 0
5,716
715
1,187
4,867
2,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 2 / 1
6,044
756
1,980
4,434
1,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
2
2
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
0
0
3
1.5
W
1
0
3
2.5
L
Ra
1
2
0
0.5
W
1
1
3
2.5
L
0
2
0
0
L
Jing Wei
0
0
0
0
W
Neith
crisp8239
Neith
4
1
0
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,552
Damage
7,183
12,550
Taken
18,310
5,162
Mitigated
9,939
5,381
Healing
2,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,006
895
0
1,833
3,392
1,131
101
1,052
2,340
13,491
0
W
3,580
215
0
1,523
3,407
1,657
56
935
2,472
0
16,451
L
Ra
1,922
149
13
1,332
3,444
1,287
0
1,455
1,989
15,007
0
W
4,134
303
0
1,315
3,138
1,180
1,157
1,564
1,574
22,368
0
L
2,094
0
0
414
5,565
5,029
0
2,752
2,813
7,156
0
L
Jing Wei
1,187
467
0
287
4,867
2,112
70
2,472
2,395
0
14,985
W
Neith
crisp8239
Neith
3,832
1,208
0
710
2,613
1,194
2,636
710
1,903
0
24,046
L
1,980
392
0
0
4,434
1,511
0
672
3,762
0
10,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,247
Gold Earned
23,216
166
Minions Killed
103
7
Camps Cleared
4
583,256
Distance Traveled
508,631
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,385
798
27
3
3
131,750
1
W
Mulan
7,176
897
34
4
1
159,821
3
L
Ra
5,875
734
31
4
2
98,224
2
W
Nox
7,028
879
50
6
0
150,261
2
L
Ares
5,581
698
8
1
0
129,707
0
L
Jing Wei
5,716
715
44
6
0
155,588
0
W
Neith
7,658
957
55
7
3
141,424
2
L
Susano
6,044
756
20
3
2
125,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role