Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ForTheLoveOfRum
Aphrodite
Level 7
God Stats
72W - 72L
1,644 SR
Queue Stats
110W - 113L
1,536 Elo+
Party 1
Artemis
Artemis
JoeyFlatline
Artemis
Level 33
God Stats
34W - 41L
1,569 SR
Queue Stats
222W - 248L
1,526 Elo+
Party 1
Awilix
Awilix
dylamanjaro
Awilix
Level 68
God Stats
31W - 40L
1,421 SR
Queue Stats
208W - 234L
1,465 Elo+
Party 1
Hercules
Hercules
rush391
Hercules
Level 106
God Stats
1W - 0L
1,553 SR
Queue Stats
153W - 167L
1,434 Elo+
Party 1
Team Averages
Level 62
1,537 SR
1,492 Elo+

VS

Team Averages
Level 50
1,580 SR
1,517 Elo+
Cabrakan
Cabrakan
AyoJxm3s
Cabrakan
Level 24
God Stats
3W - 2L
1,842 SR
Queue Stats
17W - 15L
1,537 Elo+
Party 2
Hercules
Hercules
Failure1326
Hercules
Level 62
God Stats
8W - 7L
1,525 SR
Queue Stats
18W - 16L
1,559 Elo+
Party 2
Sol
Sol
FlapJackJake
Sol
Level 89
God Stats
26W - 19L
1,473 SR
Queue Stats
130W - 140L
1,508 Elo+
Party 2
Scylla
Scylla
JustAlbino
Scylla
Level 43
God Stats
4W - 4L
1,527 SR
Queue Stats
15W - 11L
1,554 Elo+
Party 2
Nemesis
Nemesis
oddSOUNDZ
Nemesis
Level 32
God Stats
46W - 55L
1,531 SR
Queue Stats
129W - 129L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
3 / 6 / 14
13,716
508
14,101
19,459
9,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ForTheLoveOfRum
Aphrodite
20
1 / 5 / 19
13,203
489
15,791
23,076
16,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
JoeyFlatline
Artemis
20
16 / 2 / 6
15,645
579
35,258
22,336
10,176
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
20
12 / 4 / 8
15,892
589
21,224
25,501
15,214
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Hercules
rush391
Hercules
20
2 / 1 / 6
13,885
514
7,240
19,163
12,708
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AyoJxm3s
Cabrakan
18
1 / 8 / 6
12,634
468
6,788
31,307
52,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Failure1326
Hercules
20
3 / 4 / 2
14,436
535
7,892
21,981
29,998
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 8 / 4
12,574
466
15,683
24,824
11,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
JustAlbino
Scylla
20
6 / 5 / 4
14,514
538
18,995
20,689
10,673
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
oddSOUNDZ
Nemesis
20
4 / 9 / 0
14,352
532
13,694
25,240
11,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
34
Kills
18
18
Deaths
34
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
6
14
1.67
L
Cabrakan
AyoJxm3s
Cabrakan
1
8
6
0.5
L
Hercules
Failure1326
Hercules
3
4
2
1
L
4
8
4
0.75
W
Aphrodite
ForTheLoveOfRum
Aphrodite
1
5
19
2.1
W
Artemis
JoeyFlatline
Artemis
16
2
6
9.5
L
Scylla
JustAlbino
Scylla
6
5
4
1.6
W
Awilix
12
4
8
4
L
Nemesis
oddSOUNDZ
Nemesis
4
9
0
0.44
W
Hercules
rush391
Hercules
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,614
Damage
63,052
109,535
Taken
124,041
64,846
Mitigated
116,602
50,369
Healing
31,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,101
490
1,940
7,237
19,459
9,795
63
9,648
9,811
73,081
0
L
Cabrakan
AyoJxm3s
Cabrakan
6,788
1,033
0
3,595
31,307
52,508
198
9,191
21,932
32,024
0
L
Hercules
Failure1326
Hercules
7,892
2,123
0
5,985
21,981
29,998
242
4,583
17,171
0
92,929
L
15,683
3,988
0
10,590
24,824
11,922
1,112
6,669
18,058
94,849
10,745
W
Aphrodite
ForTheLoveOfRum
Aphrodite
15,791
664
9,815
12,859
23,076
16,953
2,070
12,581
10,495
74,145
0
W
Artemis
JoeyFlatline
Artemis
35,258
23,751
372
6,254
22,336
10,176
6,354
7,056
15,280
0
149,592
L
Scylla
JustAlbino
Scylla
18,995
483
0
6,054
20,689
10,673
725
6,119
14,274
110,965
0
W
Awilix
21,224
12,618
0
4,282
25,501
15,214
1,011
8,783
16,718
0
120,345
L
Nemesis
oddSOUNDZ
Nemesis
13,694
7,365
0
5,045
25,240
11,501
0
3,147
22,025
0
130,700
W
Hercules
rush391
Hercules
7,240
606
264
7,346
19,163
12,708
2,111
3,069
16,094
0
85,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,341
Gold Earned
68,510
702
Minions Killed
774
0
Camps Cleared
0
2,679,813
Distance Traveled
2,325,823
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,716
508
115
4
0
498,785
2
L
Cabrakan
12,634
468
48
2
0
451,876
7
L
Hercules
14,436
535
207
8
0
464,584
0
L
Sol
12,574
466
159
6
0
439,251
0
W
Aphrodite
13,203
489
112
4
0
518,942
3
W
Artemis
15,645
579
156
6
0
496,446
2
L
Scylla
14,514
538
168
6
0
479,248
5
W
Awilix
15,892
589
153
6
0
596,162
5
L
Nemesis
14,352
532
192
7
0
490,864
3
W
Hercules
13,885
514
166
6
0
569,478
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role