Player Matchup

Anhur
Anhur
Carpasius
Anhur
Level 24
God Stats
4W - 1L
1,666 SR
Queue Stats
51W - 39L
1,532 Elo+
Solo
Medusa
Medusa
Detockz
Medusa
Level 28
God Stats
2W - 1L
1,851 SR
Queue Stats
6W - 4L
1,640 Elo+
Party 3
Yemoja
Yemoja
Mewdd
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
elbatiAKA
Arachne
Level 27
God Stats
7W - 8L
1,237 SR
Queue Stats
289W - 377L
1,418 Elo+
Solo
Merlin
Merlin
foxsakes123
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,460 Elo+
Solo
Team Averages
Level 22
1,551 SR
1,510 Elo+

VS

Team Averages
Level 48
1,611 SR
1,530 Elo+
Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
OculusTwins
Athena
Level 24
God Stats
7W - 1L
1,814 SR
Queue Stats
86W - 79L
1,578 Elo+
Solo
Neith
Neith
TCH_SHADOW
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ultra Spartan 5
Morgan Le Fay
Level 26
God Stats
14W - 10L
1,678 SR
Queue Stats
56W - 52L
1,511 Elo+
Party 1
Bakasura
Bakasura
Zerriix
Bakasura
Level 29
God Stats
6W - 6L
1,564 SR
Queue Stats
36W - 22L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Carpasius
Anhur
12
0 / 6 / 0
6,992
466
3,901
10,346
2,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Detockz
Medusa
10
0 / 6 / 0
6,073
405
4,650
8,488
1,980
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Yemoja
Mewdd
Yemoja
10
0 / 5 / 0
6,521
435
4,296
7,601
4,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
elbatiAKA
Arachne
11
4 / 6 / 0
6,922
461
7,001
10,262
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
12
0 / 4 / 3
7,110
474
6,461
9,588
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
4 / 0 / 6
9,725
648
6,244
11,737
6,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
13
2 / 0 / 11
9,323
622
4,128
10,725
7,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
15
10 / 0 / 2
9,574
638
9,996
9,798
3,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Ultra Spartan 5
Morgan Le Fay
14
4 / 4 / 2
8,697
580
6,908
9,667
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Zerriix
Bakasura
17
6 / 0 / 2
10,399
693
7,749
8,190
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
26
27
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
0
6
7
L
Anhur
Carpasius
Anhur
0
6
0
0
L
Medusa
Detockz
Medusa
0
6
0
0
L
Yemoja
Mewdd
Yemoja
0
5
0
0
W
Athena
2
0
11
7.5
W
Neith
10
0
2
11
W
Morgan Le Fay
Ultra Spartan 5
Morgan Le Fay
4
4
2
1.25
W
Bakasura
Zerriix
Bakasura
6
0
2
7
L
Arachne
elbatiAKA
Arachne
4
6
0
0.67
L
Merlin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,309
Damage
35,025
46,285
Taken
50,117
16,868
Mitigated
24,880
8,430
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,244
3,048
0
1,409
11,737
6,023
87
2,524
9,213
0
80,001
L
Anhur
Carpasius
Anhur
3,901
1,670
0
1,918
10,346
2,967
975
1,156
7,858
0
40,152
L
Medusa
Detockz
Medusa
4,650
2,209
0
2,103
8,488
1,980
0
1,249
7,239
0
34,606
L
Yemoja
Mewdd
Yemoja
4,296
1,232
450
32
7,601
4,782
0
2,739
4,862
15,644
0
W
Athena
4,128
452
0
1,587
10,725
7,547
532
2,868
7,857
27,263
0
W
Neith
9,996
3,976
0
3,801
9,798
3,461
2,867
1,262
8,536
0
65,383
W
Morgan Le Fay
Ultra Spartan 5
Morgan Le Fay
6,908
492
0
2,281
9,667
3,896
222
4,151
5,516
47,890
0
W
Bakasura
Zerriix
Bakasura
7,749
5,589
0
4,669
8,190
3,953
2,145
109
8,081
0
43,939
L
Arachne
elbatiAKA
Arachne
7,001
4,920
0
1,039
10,262
4,072
0
1,811
8,134
0
33,468
L
Merlin
6,461
416
54
2,834
9,588
3,067
0
4,081
5,507
41,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,618
Gold Earned
47,718
298
Minions Killed
525
0
Camps Cleared
0
1,277,706
Distance Traveled
1,541,834
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,725
648
140
9
0
331,320
2
L
Anhur
6,992
466
77
5
0
239,253
3
L
Medusa
6,073
405
59
4
0
242,054
3
L
Yemoja
6,521
435
26
2
0
256,572
2
W
Athena
9,323
622
58
4
0
298,246
4
W
Neith
9,574
638
101
7
0
252,687
1
W
Morgan Le Fay
8,697
580
93
6
0
296,726
2
W
Bakasura
10,399
693
133
9
0
362,855
1
L
Arachne
6,922
461
56
4
0
301,270
0
L
Merlin
7,110
474
80
5
0
238,557
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role