Player Matchup

Neith
Neith
AdoreDelan0
Neith
Level 114
God Stats
14W - 9L
1,617 SR
Queue Stats
194W - 201L
1,437 Elo+
Party 3
Cthulhu
Cthulhu
Kekovv
Cthulhu
Level 40
God Stats
14W - 28L
1,364 SR
Queue Stats
52W - 87L
1,232 Elo+
Solo
Agni
Agni
MrPesches
Agni
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 81L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
ParOrca79577544
Gilgamesh
Level 38
God Stats
11W - 10L
1,559 SR
Queue Stats
170W - 188L
1,375 Elo+
Solo
Arachne
Arachne
Valepanyvino
Arachne
Level 26
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 3
Team Averages
Level 51
1,472 SR
1,363 Elo+

VS

Team Averages
Level 79
1,314 SR
1,377 Elo+
Neith
Neith
Bunnyleen
Neith
Level 28
God Stats
31W - 69L
1,380 SR
Queue Stats
55W - 135L
1,237 Elo+
Party 2
Achilles
Achilles
Farenheist
Achilles
Level 70
God Stats
29W - 40L
1,303 SR
Queue Stats
218W - 338L
1,349 Elo+
Party 2
Thoth
Thoth
Kaua_Luciano
Thoth
Level 110
God Stats
9W - 13L
1,281 SR
Queue Stats
728W - 767L
1,483 Elo+
Party 1
Bacchus
Bacchus
SEIDWILLKOMMEN
Bacchus
Level 107
God Stats
7W - 7L
1,429 SR
Queue Stats
257W - 278L
1,471 Elo+
Party 1
Fenrir
Fenrir
rompeanos47
Fenrir
Level 81
God Stats
9W - 18L
1,178 SR
Queue Stats
189W - 301L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
8,306
461
10,507
11,260
3,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Kekovv
Cthulhu
11
0 / 3 / 1
6,982
388
3,456
10,819
8,108
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
13
0 / 6 / 0
7,894
439
3,375
9,262
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ParOrca79577544
Gilgamesh
13
1 / 3 / 1
7,919
440
8,264
11,571
6,424
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Valepanyvino
Arachne
12
0 / 4 / 1
7,261
403
1,333
10,124
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bunnyleen
Neith
15
1 / 1 / 4
8,545
475
5,389
8,891
2,895
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Farenheist
Achilles
14
2 / 2 / 2
8,685
483
6,116
11,721
11,088
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
10 / 0 / 5
10,706
595
10,024
8,097
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 6
8,464
470
5,200
11,125
15,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
16
4 / 0 / 9
9,960
553
7,032
10,855
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
20
20
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Neith
Bunnyleen
Neith
1
1
4
3
W
Achilles
Farenheist
Achilles
2
2
2
1.5
W
10
0
5
12.5
L
Cthulhu
Kekovv
Cthulhu
0
3
1
0.17
L
Agni
0
6
0
0
L
Gilgamesh
ParOrca79577544
Gilgamesh
1
3
1
0.5
W
3
1
6
6
L
Arachne
Valepanyvino
Arachne
0
4
1
0.13
W
Fenrir
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,935
Damage
33,761
53,036
Taken
50,689
23,920
Mitigated
37,244
11,962
Healing
16,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,507
4,107
0
3,579
11,260
3,896
540
3,592
7,557
0
59,177
W
Neith
Bunnyleen
Neith
5,389
1,869
0
4,370
8,891
2,895
1,352
2,116
6,729
0
61,973
W
Achilles
Farenheist
Achilles
6,116
1,417
0
2,715
11,721
11,088
1,424
1,999
9,672
0
40,362
W
10,024
421
99
2,912
8,097
2,972
0
1,572
6,323
63,728
0
L
Cthulhu
Kekovv
Cthulhu
3,456
170
0
3,030
10,819
8,108
492
2,967
7,788
30,700
0
L
Agni
3,375
130
0
591
9,262
2,683
392
3,729
5,317
45,036
0
L
Gilgamesh
ParOrca79577544
Gilgamesh
8,264
1,249
0
3,006
11,571
6,424
0
1,625
9,896
7,839
31,846
W
5,200
286
0
2,120
11,125
15,030
188
1,676
9,376
25,252
0
L
Arachne
Valepanyvino
Arachne
1,333
1,112
0
1,756
10,124
2,809
0
2,949
6,983
0
37,546
W
Fenrir
7,032
1,297
0
3,873
10,855
5,259
450
705
10,038
0
63,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,362
Gold Earned
46,360
419
Minions Killed
469
0
Camps Cleared
0
1,574,882
Distance Traveled
1,649,289
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,306
461
101
6
0
282,104
3
W
Neith
8,545
475
114
6
0
322,084
0
W
Achilles
8,685
483
87
5
0
256,521
1
W
Thoth
10,706
595
132
7
0
353,993
3
L
Cthulhu
6,982
388
61
3
0
320,712
4
L
Agni
7,894
439
95
5
0
328,711
3
L
Gilgamesh
7,919
440
84
5
0
260,626
3
W
Bacchus
8,464
470
31
2
0
369,053
0
L
Arachne
7,261
403
78
4
0
382,729
3
W
Fenrir
9,960
553
105
6
0
347,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role