Player Matchup

Gilgamesh
Gilgamesh
A7XDXH
Gilgamesh
Level 64
God Stats
5W - 2L
1,615 SR
Queue Stats
20W - 25L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
Jerry Oui
Baron Samedi
Level 106
God Stats
1W - 0L
1,258 SR
Queue Stats
21W - 21L
1,448 Elo+
Party 1
Fenrir
Fenrir
xXCozyPenguinXx
Fenrir
Level 67
God Stats
2W - 1L
1,419 SR
Queue Stats
10W - 15L
1,436 Elo+
Party 1
Team Averages
Level 79
1,431 SR
1,493 Elo+

VS

Team Averages
Level 57
1,548 SR
1,427 Elo+
Ymir
Ymir
EternalxSoullz
Ymir
Level 67
God Stats
8W - 9L
1,538 SR
Queue Stats
31W - 42L
1,390 Elo+
Party 2
Thor
Thor
JaPan T Droppa
Thor
Level 22
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ra
Ra
XxNardbaxX
Ra
Level 83
God Stats
8W - 5L
1,607 SR
Queue Stats
81W - 97L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A7XDXH
Gilgamesh
15
5 / 4 / 11
11,752
691
12,044
14,754
6,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Jerry Oui
Baron Samedi
18
7 / 5 / 11
12,746
750
15,663
15,388
9,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
9 / 6 / 8
13,002
765
10,325
16,240
8,129
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 9
10,854
638
15,673
19,699
21,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 3
8,711
512
1,531
4,700
1,278
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
11 / 9 / 3
12,912
760
20,849
18,622
6,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
21
Kills
15
15
Deaths
21
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A7XDXH
Gilgamesh
5
4
11
2.63
L
3
8
9
0.94
L
1
4
3
0.63
W
Baron Samedi
Jerry Oui
Baron Samedi
7
5
11
2.5
L
11
9
3
1.39
W
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,032
Damage
38,053
46,382
Taken
43,021
24,298
Mitigated
29,560
14,171
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A7XDXH
Gilgamesh
12,044
3,609
0
1,907
14,754
6,961
540
11,397
3,357
0
36,882
L
15,673
1,738
72
422
19,699
21,635
0
8,725
10,974
31,273
0
L
1,531
413
0
0
4,700
1,278
0
720
3,980
0
6,178
W
Baron Samedi
Jerry Oui
Baron Samedi
15,663
1,227
2,246
6,160
15,388
9,208
838
12,657
2,731
55,469
0
L
20,849
1,397
1,572
5,098
18,622
6,647
0
6,218
12,404
64,092
0
W
10,325
2,781
0
3,858
16,240
8,129
1,189
12,468
3,772
0
26,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,500
Gold Earned
32,477
150
Minions Killed
132
0
Camps Cleared
0
827,853
Distance Traveled
563,835
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,752
691
39
2
0
269,910
0
L
Ymir
10,854
638
30
2
0
227,300
3
L
Thor
8,711
512
6
0
0
117,415
1
W
Baron Samedi
12,746
750
64
4
0
269,847
2
L
Ra
12,912
760
96
6
0
219,120
0
W
Fenrir
13,002
765
47
3
0
288,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role