Player Matchup

Tyr
Tyr
Dannydonz413
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 89L
1,242 Elo+
Party 1
Bakasura
Bakasura
MichaelMiers
Bakasura
Level 14
God Stats
0W - 1L
1,159 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 2
Anubis
Anubis
Yurtseyy
Anubis
Level 5
God Stats
13W - 19L
1,239 SR
Queue Stats
29W - 60L
1,097 Elo+
Party 1
Ares
Ares
bunnykiller96
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
enrique2199
Anhur
Level 28
God Stats
21W - 35L
1,486 SR
Queue Stats
186W - 235L
1,376 Elo+
Solo
Team Averages
Level 15
1,377 SR
1,294 Elo+

VS

Team Averages
Level 18
1,528 SR
1,328 Elo+
Ymir
Ymir
HeliodPrime
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
dengm3210
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,038 Elo+
Solo
Izanami
Izanami
imlu
Izanami
Level 27
God Stats
7W - 3L
1,284 SR
Queue Stats
108W - 113L
1,389 Elo+
Solo
Fenrir
Fenrir
ismaelfavoo
Fenrir
Level 27
God Stats
1W - 3L
1,725 SR
Queue Stats
94W - 160L
1,286 Elo+
Solo
Gilgamesh
Gilgamesh
toiditoidi
Gilgamesh
Level 22
God Stats
15W - 13L
1,629 SR
Queue Stats
239W - 239L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 7
9,211
368
8,998
18,954
18,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
MichaelMiers
Bakasura
16
0 / 12 / 0
10,202
408
3,340
20,744
12,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Yurtseyy
Anubis
13
7 / 13 / 2
9,785
391
9,450
15,427
7,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 10 / 2
12,850
514
10,521
27,733
26,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 10 / 3
9,917
397
7,682
20,648
8,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 11
13,970
559
9,326
19,957
21,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
dengm3210
Janus
16
5 / 7 / 10
11,281
451
8,981
13,333
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
imlu
Izanami
20
17 / 5 / 9
14,689
588
33,468
17,709
7,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
17
5 / 2 / 12
11,831
473
3,254
9,635
3,246
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
toiditoidi
Gilgamesh
20
20 / 0 / 10
14,513
581
26,040
12,638
9,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
19
Kills
55
55
Deaths
20
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
10
7
0.55
W
8
6
11
2.25
L
Bakasura
MichaelMiers
Bakasura
0
12
0
0
L
Anubis
Yurtseyy
Anubis
7
13
2
0.62
L
7
10
2
0.8
W
Janus
dengm3210
Janus
5
7
10
1.43
L
3
10
3
0.45
W
Izanami
imlu
Izanami
17
5
9
4.3
W
Fenrir
5
2
12
5.5
W
Gilgamesh
toiditoidi
Gilgamesh
20
0
10
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,991
Damage
81,069
103,506
Taken
73,272
72,466
Mitigated
45,184
14,320
Healing
11,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,998
1,847
0
2,457
18,954
18,143
185
6,885
12,069
0
23,936
W
9,326
1,659
0
36
19,957
21,714
520
3,097
16,860
45,687
0
L
Bakasura
MichaelMiers
Bakasura
3,340
2,620
0
5,217
20,744
12,037
2,502
2,085
18,659
0
44,817
L
Anubis
Yurtseyy
Anubis
9,450
981
0
594
15,427
7,045
228
2,534
12,893
38,663
0
L
10,521
894
0
694
27,733
26,962
119
3,997
23,736
36,653
0
W
Janus
dengm3210
Janus
8,981
1,004
0
707
13,333
3,594
1,425
5,866
7,427
46,776
0
L
7,682
3,090
0
5,358
20,648
8,279
0
2,806
17,842
0
52,676
W
Izanami
imlu
Izanami
33,468
28,093
470
6,131
17,709
7,431
10,481
4,041
13,668
0
126,884
W
Fenrir
3,254
1,455
0
3,995
9,635
3,246
959
2,819
6,714
0
28,828
W
Gilgamesh
toiditoidi
Gilgamesh
26,040
7,235
0
578
12,638
9,199
2,545
4,148
8,490
0
80,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,965
Gold Earned
66,284
323
Minions Killed
499
0
Camps Cleared
0
1,918,422
Distance Traveled
2,092,303
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,211
368
22
1
0
355,603
1
W
Ymir
13,970
559
48
2
0
419,123
3
L
Bakasura
10,202
408
114
5
0
436,212
0
L
Anubis
9,785
391
71
3
0
304,630
0
L
Ares
12,850
514
40
2
0
434,108
2
W
Janus
11,281
451
70
3
0
330,093
4
L
Anhur
9,917
397
76
3
0
387,869
4
W
Izanami
14,689
588
175
7
0
398,117
0
W
Fenrir
11,831
473
68
3
0
452,188
9
W
Gilgamesh
14,513
581
138
6
0
492,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role