Player Matchup

Olorun
Olorun
A Chevy Cruze
Olorun
Level 23
God Stats
5W - 5L
1,553 SR
Queue Stats
83W - 82L
1,478 Elo+
Party 1
Rama
Rama
DARKxyx1-TIKTOK
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Solo
Hades
Hades
Devastator135
Hades
Level 27
God Stats
106W - 99L
1,535 SR
Queue Stats
209W - 224L
1,505 Elo+
Party 1
Ganesha
Ganesha
DingoSupreme
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 Elo+
Solo
Fenrir
Fenrir
alienbarf2000
Fenrir
Level 24
God Stats
56W - 55L
1,547 SR
Queue Stats
167W - 178L
1,480 Elo+
Party 1
Team Averages
Level 16
1,527 SR
1,529 Elo+

VS

Team Averages
Level 19
1,482 SR
1,581 Elo+
Mercury
Mercury
Elewds
Mercury
Level 21
God Stats
11W - 24L
1,278 SR
Queue Stats
264W - 264L
1,533 Elo+
Party 2
Skadi
Skadi
JorshBush33
Skadi
Level 26
God Stats
13W - 8L
1,632 SR
Queue Stats
29W - 28L
1,500 Elo+
Solo
Merlin
Merlin
Perceptionn
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,744 Elo+
Solo
Hel
Hel
Zeiya117
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,591 Elo+
Solo
Bellona
Bellona
laffdaddy13
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 166L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,566
557
1,913
4,226
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 7 / 0
3,845
385
866
5,217
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 2 / 0
5,787
579
4,391
6,512
3,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
DingoSupreme
Ganesha
6
0 / 6 / 1
4,626
463
1,193
9,835
6,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 1 / 1
5,285
529
1,655
4,099
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Elewds
Mercury
11
5 / 2 / 3
6,662
666
3,160
5,032
1,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 0
6,588
659
2,366
4,587
1,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
11
8 / 1 / 1
6,662
666
6,990
4,686
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 0 / 4
6,177
618
5,211
2,274
938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
laffdaddy13
Bellona
8
0 / 3 / 1
4,835
484
891
4,161
2,639
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
17
17
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
0
7
0
0
L
4
2
0
2
L
Ganesha
DingoSupreme
Ganesha
0
6
1
0.08
W
Mercury
Elewds
Mercury
5
2
3
3.25
W
2
1
0
2
W
Merlin
8
1
1
8.5
W
2
0
4
4
L
1
1
1
1.5
W
Bellona
laffdaddy13
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,018
Damage
18,618
29,889
Taken
20,740
14,012
Mitigated
7,768
5,152
Healing
5,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,913
1,084
0
1,311
4,226
1,290
0
1,540
2,686
26,294
0
L
866
827
0
132
5,217
1,230
0
2,429
2,788
0
3,530
L
4,391
840
0
2,830
6,512
3,304
616
2,671
3,841
21,255
0
L
Ganesha
DingoSupreme
Ganesha
1,193
504
0
0
9,835
6,887
0
3,873
5,962
6,065
0
W
Mercury
Elewds
Mercury
3,160
1,809
0
106
5,032
1,557
644
1,153
3,879
0
32,021
W
2,366
1,749
0
1,241
4,587
1,099
4,121
670
3,917
0
43,774
W
Merlin
6,990
894
0
1,000
4,686
1,535
0
2,630
2,056
28,727
0
W
5,211
1,387
713
1,360
2,274
938
1,181
786
1,488
21,264
0
L
1,655
364
0
879
4,099
1,301
0
1,688
2,411
0
20,347
W
Bellona
laffdaddy13
Bellona
891
277
0
634
4,161
2,639
446
2,258
1,903
0
8,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,109
Gold Earned
30,924
161
Minions Killed
255
0
Camps Cleared
0
862,533
Distance Traveled
942,393
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,566
557
66
7
0
165,576
3
L
Rama
3,845
385
6
1
0
130,128
0
L
Hades
5,787
579
42
4
0
157,202
2
L
Ganesha
4,626
463
1
0
0
176,148
0
W
Mercury
6,662
666
63
6
0
221,589
0
W
Skadi
6,588
659
87
9
0
164,741
0
W
Merlin
6,662
666
52
5
0
181,654
3
W
Hel
6,177
618
39
4
0
168,061
2
L
Fenrir
5,285
529
46
5
0
233,479
4
W
Bellona
4,835
484
14
1
0
206,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role