Player Matchup

Nike
Nike
EfraDarK-
Nike
Level 142
God Stats
5W - 2L
1,882 SR
Queue Stats
244W - 227L
1,613 Elo+
Party 2
Sylvanus
Sylvanus
algebro
Sylvanus
Level 106
God Stats
13W - 8L
1,628 SR
Queue Stats
138W - 138L
1,624 Elo+
Party 3
Merlin
Merlin
menny98
Merlin
Level 128
God Stats
6W - 5L
1,580 SR
Queue Stats
163W - 129L
1,621 Elo+
Party 2
Nemesis
Nemesis
sunnny36
Nemesis
Level 149
God Stats
16W - 14L
1,453 SR
Queue Stats
822W - 749L
1,497 Elo+
Solo
Chiron
Chiron
urkmaninfinity
Chiron
Level 120
God Stats
6W - 3L
1,466 SR
Queue Stats
119W - 105L
1,584 Elo+
Party 3
Team Averages
Level 129
1,601 SR
1,588 Elo+

VS

Team Averages
Level 127
1,621 SR
1,590 Elo+
Medusa
Medusa
BIGDADDYSHAME
Medusa
Level 155
God Stats
0W - 8L
1,140 SR
Queue Stats
695W - 623L
1,640 Elo+
Solo
Cerberus
Cerberus
Charly Mss
Cerberus
Level 154
God Stats
17W - 10L
1,642 SR
Queue Stats
520W - 500L
1,578 Elo+
Solo
Janus
Janus
DrShrubs
Janus
Level 58
God Stats
7W - 3L
1,693 SR
Queue Stats
196W - 147L
1,572 Elo+
Party 1
Thanatos
Thanatos
MrKleinclacker
Thanatos
Level 124
God Stats
1W - 3L
1,905 SR
Queue Stats
82W - 54L
1,620 Elo+
Party 1
Guan Yu
Guan Yu
losxtratereste22
Guan Yu
Level 144
God Stats
3W - 3L
1,722 SR
Queue Stats
195W - 196L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 2 / 5
6,876
491
6,758
8,545
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
algebro
Sylvanus
11
1 / 0 / 5
7,313
522
4,107
8,669
6,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
menny98
Merlin
14
3 / 3 / 1
7,887
563
9,651
5,863
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
sunnny36
Nemesis
14
4 / 2 / 1
8,121
580
9,104
10,942
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 1 / 0
8,899
636
6,164
6,144
1,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,617
473
3,175
10,156
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Charly Mss
Cerberus
10
0 / 2 / 0
6,521
466
2,923
11,872
5,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
DrShrubs
Janus
12
2 / 4 / 0
7,274
520
4,733
8,172
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
5 / 2 / 2
8,263
590
6,645
11,436
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 2
7,441
532
5,180
10,961
10,039
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
7
8
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Cerberus
Charly Mss
Cerberus
0
2
0
0
L
Janus
DrShrubs
Janus
2
4
0
0.5
W
Nike
0
2
5
1.25
L
Thanatos
5
2
2
3
W
Sylvanus
algebro
Sylvanus
1
0
5
3.5
L
0
1
2
1
W
Merlin
menny98
Merlin
3
3
1
1.17
W
Nemesis
sunnny36
Nemesis
4
2
1
2.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,784
Damage
22,656
40,163
Taken
52,597
17,454
Mitigated
25,267
15,699
Healing
21,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,175
1,433
0
4,647
10,156
2,818
0
942
9,214
0
47,765
L
Cerberus
Charly Mss
Cerberus
2,923
0
0
1,866
11,872
5,119
0
5,573
6,299
14,905
0
L
Janus
DrShrubs
Janus
4,733
214
0
1,552
8,172
2,476
0
5,322
2,850
53,792
0
W
Nike
6,758
640
0
3,008
8,545
2,857
220
1,064
7,481
0
39,157
L
Thanatos
6,645
1,255
0
8,614
11,436
4,815
0
1,987
9,449
0
47,307
W
Sylvanus
algebro
Sylvanus
4,107
1,179
1,954
2,227
8,669
6,015
58
3,454
5,215
14,088
0
L
5,180
1,074
197
4,710
10,961
10,039
241
0
10,961
0
42,415
W
Merlin
menny98
Merlin
9,651
368
0
480
5,863
2,008
299
2,931
2,932
55,774
0
W
Nemesis
sunnny36
Nemesis
9,104
4,051
0
5,288
10,942
4,705
453
0
10,942
0
49,763
W
6,164
2,957
299
2,443
6,144
1,869
276
267
5,877
0
71,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,096
Gold Earned
36,116
439
Minions Killed
414
0
Camps Cleared
0
1,416,899
Distance Traveled
1,334,949
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,617
473
82
6
0
213,958
5
L
Cerberus
6,521
466
42
3
0
272,342
8
L
Janus
7,274
520
115
8
0
254,677
2
W
Nike
6,876
491
72
5
0
298,273
4
L
Thanatos
8,263
590
83
6
0
298,807
1
W
Sylvanus
7,313
522
22
2
0
250,340
4
L
Guan Yu
7,441
532
92
7
0
295,165
3
W
Merlin
7,887
563
98
7
0
263,070
4
W
Nemesis
8,121
580
109
8
0
322,614
5
W
Chiron
8,899
636
138
10
0
282,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role