Player Matchup

Nu Wa
Nu Wa
Danikillpro1957
Nu Wa
Level 99
God Stats
12W - 12L
1,441 SR
Queue Stats
651W - 662L
1,383 Elo+
Solo
Arachne
Arachne
ElChapseye
Arachne
Level 124
God Stats
22W - 14L
1,667 SR
Queue Stats
101W - 99L
1,504 Elo+
Solo
Artemis
Artemis
MrLonely0908
Artemis
Level 60
God Stats
0W - 6L
1,277 SR
Queue Stats
21W - 28L
1,430 Elo+
Solo
Athena
Athena
Zorgg354
Athena
Level 151
God Stats
0W - 4L
1,396 SR
Queue Stats
252W - 271L
1,486 Elo+
Solo
Tyr
Tyr
grubenvsb67
Tyr
Level 53
God Stats
2W - 12L
1,204 SR
Queue Stats
242W - 373L
1,310 Elo+
Solo
Team Averages
Level 97
1,397 SR
1,423 Elo+

VS

Team Averages
Level 101
1,365 SR
1,424 Elo+
Sylvanus
Sylvanus
Elite King 1997
Sylvanus
Level 155
God Stats
19W - 29L
1,421 SR
Queue Stats
290W - 298L
1,444 Elo+
Solo
Ullr
Ullr
Point 4 on lay
Ullr
Level 148
God Stats
172W - 215L
1,487 SR
Queue Stats
727W - 825L
1,468 Elo+
Solo
Freya
Freya
Poni234
Freya
Level 67
God Stats
5W - 8L
1,136 SR
Queue Stats
253W - 280L
1,400 Elo+
Solo
Janus
Janus
StiickyShadow
Janus
Level 77
God Stats
3W - 3L
1,283 SR
Queue Stats
162W - 175L
1,371 Elo+
Solo
Vamana
Vamana
math_93400
Vamana
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
244W - 234L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,091
509
5,203
4,651
1,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
ElChapseye
Arachne
9
2 / 2 / 1
5,518
552
1,620
4,106
1,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
MrLonely0908
Artemis
9
2 / 1 / 0
5,306
531
4,444
4,280
1,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Zorgg354
Athena
8
0 / 3 / 3
5,168
517
1,789
7,742
4,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 1
4,825
483
2,809
6,843
3,066

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
2 / 0 / 4
5,542
554
2,692
5,898
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
2 / 1 / 0
5,524
552
2,006
5,281
1,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Freya
Poni234
Freya
9
0 / 0 / 6
5,489
549
3,185
5,152
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 2 / 3
6,120
612
3,642
4,254
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
math_93400
Vamana
10
3 / 1 / 3
6,032
603
4,330
5,563
4,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
10
10
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Arachne
ElChapseye
Arachne
2
2
1
1.25
W
Sylvanus
2
0
4
4
L
Artemis
MrLonely0908
Artemis
2
1
0
2
W
2
1
0
2
W
Freya
Poni234
Freya
0
0
6
3
W
3
2
3
2.25
L
Athena
Zorgg354
Athena
0
3
3
0.5
L
0
2
1
0.25
W
Vamana
math_93400
Vamana
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,865
Damage
15,855
27,622
Taken
26,148
11,757
Mitigated
13,045
7,008
Healing
13,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,203
465
0
1,279
4,651
1,728
0
1,719
2,750
29,897
0
L
Arachne
ElChapseye
Arachne
1,620
1,062
0
1,067
4,106
1,597
0
1,007
3,085
0
24,709
W
Sylvanus
2,692
792
2,049
3,847
5,898
3,713
0
2,010
3,888
15,282
5,189
L
Artemis
MrLonely0908
Artemis
4,444
1,569
0
919
4,280
1,285
0
1,870
2,410
0
24,377
W
2,006
687
0
1,357
5,281
1,518
0
2,163
3,118
0
26,744
W
Freya
Poni234
Freya
3,185
1,082
0
2,953
5,152
1,837
462
822
4,275
21,198
5,061
W
3,642
85
0
750
4,254
1,128
0
1,484
2,747
28,691
0
L
Athena
Zorgg354
Athena
1,789
283
0
800
7,742
4,081
0
3,624
3,910
12,629
0
L
2,809
748
0
2,943
6,843
3,066
0
269
6,574
0
16,114
W
Vamana
math_93400
Vamana
4,330
2,137
0
2,260
5,563
4,849
460
719
4,844
0
23,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,908
Gold Earned
28,707
221
Minions Killed
254
0
Camps Cleared
0
911,766
Distance Traveled
938,967
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,091
509
53
5
0
182,869
4
L
Arachne
5,518
552
57
6
0
146,297
1
W
Sylvanus
5,542
554
36
4
0
175,191
1
L
Artemis
5,306
531
55
6
0
167,764
6
W
Ullr
5,524
552
49
5
0
189,732
1
W
Freya
5,489
549
61
6
0
195,321
2
W
Janus
6,120
612
52
5
0
194,520
1
L
Athena
5,168
517
25
3
0
199,972
1
L
Tyr
4,825
483
31
3
0
214,864
2
W
Vamana
6,032
603
56
6
0
184,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role