Player Matchup

Cu Chulainn
Cu Chulainn
POLOmorenE
Cu Chulainn
Level 89
God Stats
3W - 2L
1,574 SR
Queue Stats
266W - 318L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
dagobahsystem88
Baron Samedi
Level 115
God Stats
81W - 96L
1,396 SR
Queue Stats
730W - 1,078L
1,380 Elo+
Solo
Sol
Sol
yhsyhonatan
Sol
Level 42
God Stats
10W - 13L
1,402 SR
Queue Stats
100W - 195L
1,247 Elo+
Solo
Team Averages
Level 82
1,457 SR
1,336 Elo+

VS

Team Averages
Level 49
1,538 SR
1,391 Elo+
Cthulhu
Cthulhu
OG_MoNeY_SoLo
Cthulhu
Level 69
God Stats
18W - 30L
1,418 SR
Queue Stats
172W - 230L
1,308 Elo+
Solo
Ra
Ra
Quinnkin
Ra
Level 16
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 3L
1,488 Elo+
Solo
Neith
Neith
TimmyTurner2908
Neith
Level 61
God Stats
5W - 7L
1,491 SR
Queue Stats
138W - 183L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
POLOmorenE
Cu Chulainn
16
7 / 6 / 9
12,378
728
16,046
20,595
12,752
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
dagobahsystem88
Baron Samedi
17
7 / 3 / 6
12,284
723
11,813
10,344
5,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 1 / 12
11,926
702
18,765
15,433
5,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 6 / 5
11,209
659
12,600
26,203
29,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 8 / 4
10,807
636
7,971
15,248
6,249
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 4 / 3
10,980
646
13,689
12,441
5,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
18
Kills
8
10
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
6
5
0.75
W
Cu Chulainn
POLOmorenE
Cu Chulainn
7
6
9
1.92
L
2
8
4
0.5
L
4
4
3
1.38
W
Baron Samedi
dagobahsystem88
Baron Samedi
7
3
6
3.33
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,624
Damage
34,260
46,372
Taken
53,892
23,230
Mitigated
41,172
16,997
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
12,600
685
550
4,595
26,203
29,613
24
15,558
10,645
30,357
0
W
Cu Chulainn
POLOmorenE
Cu Chulainn
16,046
3,693
91
2,366
20,595
12,752
1,044
7,210
13,385
1,170
41,118
L
7,971
697
1,863
2,171
15,248
6,249
594
8,643
6,605
33,023
0
L
13,689
3,247
0
3,046
12,441
5,310
681
6,792
5,649
0
51,876
W
Baron Samedi
dagobahsystem88
Baron Samedi
11,813
600
3,182
3,313
10,344
5,105
1,101
4,626
5,718
44,146
0
W
18,765
5,017
0
8,045
15,433
5,373
914
8,735
6,698
62,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,588
Gold Earned
32,996
196
Minions Killed
179
0
Camps Cleared
0
896,646
Distance Traveled
860,701
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,209
659
33
2
0
309,256
2
W
Cu Chulainn
12,378
728
47
3
0
286,945
3
L
Ra
10,807
636
53
3
0
270,990
0
L
Neith
10,980
646
93
5
0
280,455
3
W
Baron Samedi
12,284
723
78
5
0
320,426
1
W
Sol
11,926
702
71
4
0
289,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role