Player Matchup

He Bo
He Bo
 
He Bo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Chrysto2315
Thor
Level 8
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 3L
1,296 Elo+
Party 2
Hun Batz
Hun Batz
PietroGhost
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,266 Elo+
Solo
Kukulkan
Kukulkan
RafaKruller
Kukulkan
Level 28
God Stats
4W - 3L
1,748 SR
Queue Stats
48W - 42L
1,327 Elo+
Solo
Cernunnos
Cernunnos
deadwooddanimal
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,301 Elo+
Solo
Team Averages
Level 40
1,506 SR
1,338 Elo+

VS

Team Averages
Level 20
1,472 SR
1,340 Elo+
Thanatos
Thanatos
Gold-Fish-Ninja-
Thanatos
Level 29
God Stats
14W - 15L
1,407 SR
Queue Stats
58W - 59L
1,405 Elo+
Party 1
Bacchus
Bacchus
Griffin177
Bacchus
Level 28
God Stats
12W - 7L
1,628 SR
Queue Stats
52W - 58L
1,398 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Muffinmanjb
Tsukuyomi
Level 20
God Stats
12W - 11L
1,400 SR
Queue Stats
30W - 29L
1,393 Elo+
Party 1
Ah Puch
Ah Puch
Royzamj
Ah Puch
Level 12
God Stats
22W - 4L
1,500 SR
Queue Stats
50W - 37L
1,151 Elo+
Solo
Freya
Freya
rupinghosh
Freya
Level 13
God Stats
13W - 13L
1,428 SR
Queue Stats
17W - 20L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
11 / 7 / 11
14,753
1,229
31,051
16,388
5,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 17 / 8
10,517
876
2,694
26,336
10,275
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hun Batz
PietroGhost
Hun Batz
19
4 / 13 / 13
12,779
1,065
16,566
21,267
7,309
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
RafaKruller
Kukulkan
19
6 / 2 / 9
12,961
1,080
18,910
6,156
2,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
deadwooddanimal
Cernunnos
19
2 / 7 / 14
12,225
1,019
15,038
18,073
6,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 15
14,353
1,196
15,202
18,379
7,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Griffin177
Bacchus
20
9 / 0 / 23
13,156
1,096
11,520
20,113
26,015
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Muffinmanjb
Tsukuyomi
20
10 / 6 / 23
14,320
1,193
26,808
19,165
8,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Royzamj
Ah Puch
20
6 / 6 / 22
13,028
1,086
13,462
16,814
8,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
20
6 / 4 / 16
12,122
1,010
13,032
18,247
6,350
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
145
23
Kills
46
46
Deaths
23
55
Assists
99
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
11
7
11
2.36
L
0
17
8
0.24
W
15
7
15
3.21
W
Bacchus
Griffin177
Bacchus
9
0
23
20.5
W
Tsukuyomi
Muffinmanjb
Tsukuyomi
10
6
23
3.58
L
Hun Batz
PietroGhost
Hun Batz
4
13
13
0.81
L
Kukulkan
RafaKruller
Kukulkan
6
2
9
5.25
W
Ah Puch
Royzamj
Ah Puch
6
6
22
2.83
L
Cernunnos
deadwooddanimal
Cernunnos
2
7
14
1.29
W
Freya
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,259
Damage
80,024
88,220
Taken
92,718
31,361
Mitigated
56,732
6,701
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
31,051
1,765
182
2,808
16,388
5,024
0
8,564
7,824
52,551
0
L
2,694
1,200
0
174
26,336
10,275
0
12,141
14,195
0
11,671
W
15,202
3,022
0
6,504
18,379
7,860
0
10,762
7,617
0
24,720
W
Bacchus
Griffin177
Bacchus
11,520
1,583
608
1,025
20,113
26,015
0
11,301
8,717
26,690
0
W
Tsukuyomi
Muffinmanjb
Tsukuyomi
26,808
7,159
0
109
19,165
8,075
0
9,476
9,638
0
47,957
L
Hun Batz
PietroGhost
Hun Batz
16,566
2,607
0
200
21,267
7,309
0
8,141
13,126
0
37,070
L
Kukulkan
RafaKruller
Kukulkan
18,910
213
0
468
6,156
2,171
0
2,334
3,822
42,458
0
W
Ah Puch
Royzamj
Ah Puch
13,462
1,719
0
880
16,814
8,432
0
6,572
10,242
36,786
0
L
Cernunnos
deadwooddanimal
Cernunnos
15,038
6,078
0
2,869
18,073
6,582
0
6,834
11,239
0
43,377
W
Freya
13,032
5,729
0
2,703
18,247
6,350
0
11,850
6,345
38,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,235
Gold Earned
66,979
252
Minions Killed
207
4
Camps Cleared
3
1,051,570
Distance Traveled
1,163,538
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
14,753
1,229
49
4
0
236,207
0
L
Thor
10,517
876
12
1
2
190,813
0
W
Thanatos
14,353
1,196
23
2
1
225,924
1
W
Bacchus
13,156
1,096
33
3
1
280,956
0
W
Tsukuyomi
14,320
1,193
47
4
0
234,470
0
L
Hun Batz
12,779
1,065
57
5
0
206,196
0
L
Kukulkan
12,961
1,080
55
5
0
221,463
0
W
Ah Puch
13,028
1,086
53
4
0
202,698
0
L
Cernunnos
12,225
1,019
79
7
2
196,891
0
W
Freya
12,122
1,010
51
4
1
219,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role