Player Matchup

Bacchus
Bacchus
SenorSnoo
Bacchus
Level 84
God Stats
5W - 3L
1,466 SR
Queue Stats
46W - 29L
1,534 Elo+
Party 1
Medusa
Medusa
WangTheRockJnsn
Medusa
Level 98
God Stats
3W - 2L
1,395 SR
Queue Stats
57W - 40L
1,594 Elo+
Party 1
Ah Puch
Ah Puch
bucketOjustice
Ah Puch
Level 98
God Stats
14W - 4L
1,612 SR
Queue Stats
54W - 38L
1,553 Elo+
Party 1
Team Averages
Level 93
1,491 SR
1,560 Elo+

VS

Team Averages
Level 87
1,745 SR
1,775 Elo+
Mulan
Mulan
MeatyOkra
Mulan
Level 29
God Stats
19W - 4L
1,909 SR
Queue Stats
141W - 61L
1,775 Elo+
Party 2
Danzaburou
Danzaburou
Papi_Queso_
Danzaburou
Level 89
God Stats
29W - 10L
1,808 SR
Queue Stats
137W - 53L
1,773 Elo+
Party 2
Nox
Nox
ProjectBeatdown
Nox
Level 143
God Stats
10W - 4L
1,517 SR
Queue Stats
140W - 59L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SenorSnoo
Bacchus
13
3 / 0 / 11
9,750
813
6,145
10,986
14,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
9 / 2 / 6
10,260
855
17,413
13,770
5,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 1 / 10
9,117
760
11,630
5,051
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MeatyOkra
Mulan
11
0 / 5 / 3
8,116
676
7,800
15,705
12,691
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Papi_Queso_
Danzaburou
10
1 / 8 / 1
7,450
621
4,161
12,199
3,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 3 / 0
8,404
700
7,629
12,440
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
3
3
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
MeatyOkra
Mulan
0
5
3
0.3
L
Danzaburou
Papi_Queso_
Danzaburou
1
8
1
0.19
L
2
3
0
0.67
W
Bacchus
SenorSnoo
Bacchus
3
0
11
8.5
W
9
2
6
6
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,188
Damage
19,590
29,807
Taken
40,344
22,165
Mitigated
19,382
11,849
Healing
5,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
MeatyOkra
Mulan
7,800
892
154
2,327
15,705
12,691
0
6,930
8,416
0
18,335
L
Danzaburou
Papi_Queso_
Danzaburou
4,161
1,032
301
1,223
12,199
3,136
364
4,834
7,038
0
21,517
L
7,629
314
148
1,045
12,440
3,555
0
5,019
7,115
33,834
0
W
Bacchus
SenorSnoo
Bacchus
6,145
535
590
4,437
10,986
14,508
411
1,966
9,020
21,591
0
W
17,413
8,430
0
5,335
13,770
5,674
1,574
4,425
9,345
0
56,758
W
11,630
308
0
1,487
5,051
1,983
480
1,238
3,813
32,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,127
Gold Earned
23,970
164
Minions Killed
134
0
Camps Cleared
0
749,083
Distance Traveled
648,559
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,116
676
26
2
0
231,608
4
L
Danzaburou
7,450
621
53
4
0
189,479
2
L
Nox
8,404
700
55
5
0
227,472
4
W
Bacchus
9,750
813
34
3
0
272,241
1
W
Medusa
10,260
855
78
7
0
235,655
3
W
Ah Puch
9,117
760
52
4
0
241,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role