Player Matchup

Neith
Neith
BolbyrollFresh
Neith
Level 45
God Stats
29W - 31L
1,374 SR
Queue Stats
199W - 170L
1,415 Elo+
Party 2
Yemoja
Yemoja
TeeCeeGrizzley
Yemoja
Level 68
God Stats
1W - 2L
1,421 SR
Queue Stats
163W - 122L
1,516 Elo+
Party 2
Artio
Artio
vHxpnotic_bulge
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,625 Elo+
Party 2
Team Averages
Level 43
1,432 SR
1,519 Elo+

VS

Team Averages
Level 83
1,558 SR
1,571 Elo+
Zhong Kui
Zhong Kui
CozyKurama
Zhong Kui
Level 102
God Stats
19W - 16L
1,626 SR
Queue Stats
158W - 176L
1,420 Elo+
Solo
Jing Wei
Jing Wei
DaddyTorre
Jing Wei
Level 124
God Stats
27W - 26L
1,548 SR
Queue Stats
609W - 544L
1,579 Elo+
Party 1
Hun Batz
Hun Batz
Estidur
Hun Batz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 18L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
8,219
587
5,845
10,735
3,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 2
9,545
682
6,452
13,143
14,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 6 / 2
9,002
643
10,135
21,250
13,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CozyKurama
Zhong Kui
15
4 / 0 / 7
9,755
697
12,862
9,556
8,773
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
DaddyTorre
Jing Wei
13
2 / 3 / 9
9,549
682
10,770
10,650
3,817
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Estidur
Hun Batz
16
8 / 2 / 6
10,605
758
16,507
10,814
4,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
14
14
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Zhong Kui
CozyKurama
Zhong Kui
4
0
7
7.5
W
Jing Wei
DaddyTorre
Jing Wei
2
3
9
2.17
W
Hun Batz
Estidur
Hun Batz
8
2
6
5.5
L
2
3
2
1
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,432
Damage
40,139
45,128
Taken
31,020
31,614
Mitigated
16,592
14,742
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,845
1,341
0
1,685
10,735
3,566
1,142
3,231
7,504
0
34,972
W
Zhong Kui
CozyKurama
Zhong Kui
12,862
2,125
0
4,598
9,556
8,773
300
3,929
5,627
38,784
0
W
Jing Wei
DaddyTorre
Jing Wei
10,770
5,660
0
730
10,650
3,817
729
7,457
3,193
0
38,236
W
Hun Batz
Estidur
Hun Batz
16,507
2,972
0
125
10,814
4,002
460
5,201
5,613
0
46,857
L
6,452
1,163
3,090
2,307
13,143
14,793
9
4,392
8,751
21,895
0
L
10,135
1,326
947
6,713
21,250
13,255
204
5,239
16,011
25,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,766
Gold Earned
29,909
139
Minions Killed
176
0
Camps Cleared
0
683,925
Distance Traveled
757,540
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,219
587
69
5
0
202,985
0
W
Zhong Kui
9,755
697
50
4
0
251,483
4
W
Jing Wei
9,549
682
52
4
0
236,865
1
W
Hun Batz
10,605
758
74
5
0
269,192
2
L
Yemoja
9,545
682
32
2
0
220,433
0
L
Artio
9,002
643
38
3
0
260,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role