Player Matchup

Chang'e
Chang'e
Neiteiu
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,713 Elo+
Party 3
Nemesis
Nemesis
PikachuRatinhoXD
Nemesis
Level 26
God Stats
3W - 1L
1,666 SR
Queue Stats
55W - 45L
1,521 Elo+
Party 1
Cerberus
Cerberus
arthur0225
Cerberus
Level 22
God Stats
1W - 1L
1,719 SR
Queue Stats
23W - 18L
1,614 Elo+
Party 1
Neith
Neith
casal_geekS2
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 3
Thor
Thor
theotheotheo123
Thor
Level 27
God Stats
2W - 1L
1,799 SR
Queue Stats
78W - 59L
1,533 Elo+
Party 1
Team Averages
Level 16
1,637 SR
1,611 Elo+

VS

Team Averages
Level 27
1,594 SR
1,527 Elo+
Set
Set
 
Set
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Maxxeyy
Cu Chulainn
Level 33
God Stats
13W - 13L
1,553 SR
Queue Stats
157W - 121L
1,584 Elo+
Party 2
Olorun
Olorun
Pepila
Olorun
Level 33
God Stats
9W - 4L
1,854 SR
Queue Stats
175W - 127L
1,557 Elo+
Party 2
Sylvanus
Sylvanus
SÁGTÓNY
Sylvanus
Level 29
God Stats
4W - 4L
1,459 SR
Queue Stats
104W - 101L
1,455 Elo+
Solo
Cupid
Cupid
lucho723
Cupid
Level 11
God Stats
10W - 10L
1,601 SR
Queue Stats
14W - 15L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Neiteiu
Chang'e
12
1 / 12 / 2
7,892
376
8,459
16,704
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 5 / 2
10,457
498
13,502
17,349
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
arthur0225
Cerberus
13
2 / 6 / 5
9,191
438
8,302
21,608
11,013
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 13 / 4
7,938
378
8,174
14,477
3,232
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 9 / 5
9,952
474
10,004
20,164
12,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
12 / 4 / 10
12,777
608
12,942
20,560
8,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Maxxeyy
Cu Chulainn
19
6 / 3 / 13
13,083
623
19,277
24,136
22,532
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Pepila
Olorun
19
13 / 2 / 14
13,219
629
25,580
21,995
12,168
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
SÁGTÓNY
Sylvanus
17
5 / 0 / 15
11,573
551
9,799
13,117
16,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
lucho723
Cupid
17
9 / 5 / 9
11,891
566
9,551
16,335
6,924
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
106
13
Kills
45
45
Deaths
14
18
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
12
4
10
4.25
W
Cu Chulainn
Maxxeyy
Cu Chulainn
6
3
13
4.17
L
Chang'e
Neiteiu
Chang'e
1
12
2
0.17
W
Olorun
Pepila
Olorun
13
2
14
10
L
6
5
2
1.4
W
Sylvanus
SÁGTÓNY
Sylvanus
5
0
15
12.5
L
Cerberus
arthur0225
Cerberus
2
6
5
0.75
L
1
13
4
0.23
W
Cupid
lucho723
Cupid
9
5
9
2.7
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,441
Damage
77,149
90,302
Taken
96,143
38,110
Mitigated
66,507
15,805
Healing
40,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
12,942
6,203
0
3,094
20,560
8,228
1,927
5,031
15,391
0
74,301
W
Cu Chulainn
Maxxeyy
Cu Chulainn
19,277
3,279
0
9,176
24,136
22,532
307
2,839
21,129
14,103
77,894
L
Chang'e
Neiteiu
Chang'e
8,459
39
660
3,244
16,704
4,797
0
8,802
7,902
34,499
0
W
Olorun
Pepila
Olorun
25,580
11,842
1,462
11,697
21,995
12,168
2,161
4,063
17,560
117,768
0
L
13,502
5,667
0
3,484
17,349
7,062
0
7,646
9,703
0
52,805
W
Sylvanus
SÁGTÓNY
Sylvanus
9,799
2,896
3,817
5,200
13,117
16,655
1,299
3,330
9,687
43,373
15,035
L
Cerberus
arthur0225
Cerberus
8,302
1,004
0
4,762
21,608
11,013
0
8,687
12,921
30,447
0
L
8,174
3,830
0
716
14,477
3,232
0
5,770
8,707
0
25,656
W
Cupid
lucho723
Cupid
9,551
4,798
0
5,631
16,335
6,924
4,279
3,783
12,458
0
66,781
L
10,004
3,417
0
2,939
20,164
12,006
0
6,358
13,806
0
45,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,430
Gold Earned
62,543
314
Minions Killed
582
0
Camps Cleared
0
1,821,697
Distance Traveled
1,918,122
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,777
608
108
5
0
409,209
1
W
Cu Chulainn
13,083
623
168
8
0
379,060
4
L
Chang'e
7,892
376
59
3
0
345,387
2
W
Olorun
13,219
629
134
6
0
386,232
5
L
Nemesis
10,457
498
87
4
0
460,712
6
W
Sylvanus
11,573
551
74
4
0
367,331
2
L
Cerberus
9,191
438
53
3
0
343,832
2
L
Neith
7,938
378
42
2
0
342,464
0
W
Cupid
11,891
566
98
5
0
376,290
0
L
Thor
9,952
474
73
3
0
329,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role