Player Matchup

Nike
Nike
AncientBinister
Nike
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
HardoreKO59
Sun Wukong
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Neith
Neith
JD_Driscy
Neith
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Mercury
Mercury
RHQ_CHOP89
Mercury
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,486 Elo+
Solo
Artemis
Artemis
catwoman8924
Artemis
Level 17
God Stats
58W - 71L
1,311 SR
Queue Stats
86W - 111L
1,255 Elo+
Solo
Team Averages
Level 10
1,462 SR
1,448 Elo+

VS

Team Averages
Level 4
1,544 SR
1,055 Elo+
Cerberus
Cerberus
HB MOOSE
Cerberus
Level 5
God Stats
5W - 1L
1,720 SR
Queue Stats
12W - 21L
1,260 Elo+
Party 1
Guan Yu
Guan Yu
Mexinsinboy09
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
971 Elo+
Party 3
King Arthur
King Arthur
Pakman2
King Arthur
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 26L
1,223 Elo+
Party 1
Ares
Ares
matteoybruno02
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
930 Elo+
Party 3
Scylla
Scylla
mikewasauski09
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
890 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 27
14,995
1,250
20,303
11,947
13,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
HardoreKO59
Sun Wukong
20
3 / 7 / 35
12,737
1,061
15,119
15,802
13,862
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
JD_Driscy
Neith
20
12 / 5 / 20
13,308
1,109
29,382
11,960
3,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
RHQ_CHOP89
Mercury
19
12 / 4 / 13
13,428
1,119
17,609
11,719
4,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
catwoman8924
Artemis
20
13 / 2 / 22
14,579
1,215
25,047
8,921
3,281
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HB MOOSE
Cerberus
18
8 / 7 / 7
13,303
1,109
21,487
29,581
15,199
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
18
1 / 8 / 8
10,946
912
5,008
20,751
26,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Pakman2
King Arthur
19
3 / 12 / 10
12,541
1,045
13,220
27,599
44,820
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
5 / 11 / 10
12,950
1,079
11,416
24,020
33,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 14 / 7
11,272
939
3,633
19,104
6,971

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
60
52
Kills
18
18
Deaths
52
117
Assists
42
Player
Kills
Deaths
Assists
KDA
W
12
0
27
25.5
L
Cerberus
HB MOOSE
Cerberus
8
7
7
1.64
W
Sun Wukong
HardoreKO59
Sun Wukong
3
7
35
2.93
W
Neith
JD_Driscy
Neith
12
5
20
4.4
L
Guan Yu
1
8
8
0.63
L
King Arthur
Pakman2
King Arthur
3
12
10
0.67
W
Mercury
RHQ_CHOP89
Mercury
12
4
13
4.63
W
Artemis
catwoman8924
Artemis
13
2
22
12
L
5
11
10
0.91
L
1
14
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,460
Damage
54,764
60,349
Taken
121,055
39,166
Mitigated
126,802
4,326
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,303
5,231
0
0
11,947
13,938
0
8,801
3,146
0
36,172
L
Cerberus
HB MOOSE
Cerberus
21,487
2,080
69
5,133
29,581
15,199
0
0
29,581
42,803
0
W
Sun Wukong
HardoreKO59
Sun Wukong
15,119
7,097
0
578
15,802
13,862
0
8,604
7,043
0
23,407
W
Neith
JD_Driscy
Neith
29,382
15,642
0
2,664
11,960
3,565
0
8,130
3,830
0
37,635
L
Guan Yu
5,008
2,752
1,562
2,631
20,751
26,576
0
0
20,751
0
20,243
L
King Arthur
Pakman2
King Arthur
13,220
4,468
0
0
27,599
44,820
0
0
27,599
107
25,164
W
Mercury
RHQ_CHOP89
Mercury
17,609
11,242
0
0
11,719
4,520
0
5,869
5,850
0
21,777
W
Artemis
catwoman8924
Artemis
25,047
14,011
0
1,084
8,921
3,281
0
5,239
3,682
0
43,039
L
11,416
2,899
0
0
24,020
33,236
0
0
24,020
30,496
0
L
3,633
1,212
0
40
19,104
6,971
0
0
19,104
16,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,047
Gold Earned
61,012
136
Minions Killed
145
0
Camps Cleared
6
1,061,757
Distance Traveled
1,020,049
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,995
1,250
50
4
0
237,350
1
L
Cerberus
13,303
1,109
54
5
0
207,480
0
W
Sun Wukong
12,737
1,061
13
1
0
201,994
1
W
Neith
13,308
1,109
19
2
0
213,557
1
L
Guan Yu
10,946
912
19
2
2
208,720
0
L
King Arthur
12,541
1,045
19
2
0
215,105
0
W
Mercury
13,428
1,119
17
1
0
198,871
0
W
Artemis
14,579
1,215
37
3
0
209,985
0
L
Ares
12,950
1,079
27
2
4
216,998
0
L
Scylla
11,272
939
26
2
0
171,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role