Player Matchup

Terra
Terra
DeCataclysm
Terra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,487 Elo+
Solo
Jing Wei
Jing Wei
DerryCroc
Jing Wei
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Koburaa
Morgan Le Fay
Level 132
God Stats
2W - 7L
1,223 SR
Queue Stats
572W - 309L
1,687 Elo+
Solo
Ao Kuang
Ao Kuang
LynX FuZion
Ao Kuang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
359W - 403L
1,480 Elo+
Party 1
Susano
Susano
LynX Velocity
Susano
Level 133
God Stats
21W - 35L
1,390 SR
Queue Stats
564W - 608L
1,563 Elo+
Party 1
Team Averages
Level 111
1,422 SR
1,527 Elo+

VS

Team Averages
Level 134
1,666 SR
1,582 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
DunkMeDaddy
Vamana
Level 159
God Stats
19W - 5L
1,880 SR
Queue Stats
702W - 390L
1,715 Elo+
Party 2
Athena
Athena
HoneyKisses
Athena
Level 128
God Stats
11W - 10L
1,481 SR
Queue Stats
84W - 90L
1,451 Elo+
Solo
Anubis
Anubis
Londrigan
Anubis
Level 121
God Stats
8W - 13L
1,450 SR
Queue Stats
386W - 493L
1,502 Elo+
Solo
Izanami
Izanami
SMASHTON1703
Izanami
Level 128
God Stats
10W - 4L
2,020 SR
Queue Stats
505W - 313L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
6,458
497
2,462
12,124
6,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
DerryCroc
Jing Wei
9
0 / 6 / 1
5,645
434
3,288
10,430
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Koburaa
Morgan Le Fay
13
1 / 3 / 0
7,798
600
7,230
9,424
6,004
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
LynX FuZion
Ao Kuang
11
3 / 5 / 0
6,955
535
3,283
12,824
3,377
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 5 / 1
6,408
493
1,634
10,639
2,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 1 / 6
8,105
623
9,323
6,413
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
15
4 / 0 / 3
9,102
700
7,754
11,821
9,011
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
12
0 / 2 / 13
7,919
609
4,318
10,501
7,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Londrigan
Anubis
15
7 / 1 / 0
9,061
697
8,609
5,526
3,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
SMASHTON1703
Izanami
14
9 / 1 / 1
9,262
712
9,970
8,231
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
23
23
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
6
6
L
1
4
3
0.63
L
Jing Wei
DerryCroc
Jing Wei
0
6
1
0.08
W
Vamana
4
0
3
5.5
W
Athena
0
2
13
3.25
L
Morgan Le Fay
Koburaa
Morgan Le Fay
1
3
0
0.33
W
Anubis
Londrigan
Anubis
7
1
0
7
L
Ao Kuang
LynX FuZion
Ao Kuang
3
5
0
0.6
L
0
5
1
0.1
W
Izanami
SMASHTON1703
Izanami
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,897
Damage
39,974
55,441
Taken
42,492
20,313
Mitigated
25,206
16,661
Healing
17,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,323
2,317
0
1,817
6,413
2,248
164
1,926
4,487
41,671
10,033
L
2,462
907
286
2,614
12,124
6,088
0
5,014
7,110
13,222
0
L
Jing Wei
DerryCroc
Jing Wei
3,288
2,347
0
1,310
10,430
2,301
0
2,508
7,922
0
26,989
W
Vamana
7,754
4,654
0
5,063
11,821
9,011
232
6,017
5,804
0
53,112
W
Athena
4,318
1,639
0
2,329
10,501
7,758
29
1,742
8,759
18,623
0
L
Morgan Le Fay
Koburaa
Morgan Le Fay
7,230
892
0
4,339
9,424
6,004
161
2,110
7,314
47,785
0
W
Anubis
Londrigan
Anubis
8,609
1,188
0
3,832
5,526
3,379
43
1,864
3,662
61,549
0
L
Ao Kuang
LynX FuZion
Ao Kuang
3,283
935
0
4,459
12,824
3,377
0
5,848
6,976
34,442
0
L
1,634
473
0
3,653
10,639
2,543
0
6,448
4,191
0
37,394
W
Izanami
SMASHTON1703
Izanami
9,970
6,878
0
4,027
8,231
2,810
1,068
1,493
6,738
0
81,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,264
Gold Earned
43,449
300
Minions Killed
462
0
Camps Cleared
0
1,257,193
Distance Traveled
1,267,033
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,105
623
73
6
0
244,171
2
L
Terra
6,458
497
15
1
0
250,353
2
L
Jing Wei
5,645
434
44
3
0
247,248
0
W
Vamana
9,102
700
114
9
0
285,512
3
W
Athena
7,919
609
25
2
0
263,813
3
L
Morgan Le Fay
7,798
600
95
7
0
249,870
4
W
Anubis
9,061
697
113
9
0
228,800
3
L
Ao Kuang
6,955
535
73
6
0
254,925
1
L
Susano
6,408
493
73
6
0
254,797
1
W
Izanami
9,262
712
137
11
0
244,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role