Player Matchup

Susano
Susano
 
Susano
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
LeanShasta
Discordia
Level 16
God Stats
14W - 4L
1,732 SR
Queue Stats
18W - 5L
1,662 Elo+
Party 1
Guan Yu
Guan Yu
Luxor1985
Guan Yu
Level 18
God Stats
2W - 1L
1,663 SR
Queue Stats
36W - 9L
1,758 Elo+
Party 1
Neith
Neith
WarZz0N
Neith
Level 26
God Stats
11W - 4L
1,719 SR
Queue Stats
20W - 8L
1,636 Elo+
Party 1
Ymir
Ymir
bodk4
Ymir
Level 26
God Stats
39W - 12L
1,629 SR
Queue Stats
39W - 12L
1,687 Elo+
Party 1
Team Averages
Level 26
1,649 SR
1,649 Elo+

VS

Team Averages
Level 25
1,592 SR
1,493 Elo+
He Bo
He Bo
 
He Bo
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BrenoFabBr
Anubis
Level 29
God Stats
24W - 33L
1,483 SR
Queue Stats
401W - 449L
1,365 Elo+
Solo
Yemoja
Yemoja
LaCalesitajunior
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 76L
1,572 Elo+
Solo
Guan Yu
Guan Yu
xuxuxaxa
Guan Yu
Level 28
God Stats
2W - 2L
1,549 SR
Queue Stats
101W - 91L
1,502 Elo+
Solo
Rama
Rama
zanaql
Rama
Level 24
God Stats
7W - 1L
1,929 SR
Queue Stats
118W - 89L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
11 / 7 / 3
14,352
574
15,808
22,686
13,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
LeanShasta
Discordia
17
3 / 3 / 12
11,872
475
11,206
9,183
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Luxor1985
Guan Yu
20
12 / 4 / 12
14,612
584
23,385
27,579
38,787
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
WarZz0N
Neith
17
1 / 10 / 8
11,214
449
9,413
18,960
5,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
bodk4
Ymir
17
2 / 0 / 14
13,143
526
9,646
17,780
18,894
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
4 / 10 / 2
12,344
494
8,939
17,826
6,919
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
BrenoFabBr
Anubis
18
5 / 4 / 4
11,963
479
9,274
11,566
6,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 5 / 11
9,809
392
5,452
27,020
30,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
xuxuxaxa
Guan Yu
15
8 / 4 / 3
11,061
442
10,627
13,942
6,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
zanaql
Rama
17
6 / 6 / 5
11,617
465
23,865
19,177
7,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
49
29
Kills
24
24
Deaths
29
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
11
7
3
1.79
L
He Bo
 
He Bo
4
10
2
0.5
L
Anubis
BrenoFabBr
Anubis
5
4
4
1.75
L
1
5
11
1.3
W
Discordia
LeanShasta
Discordia
3
3
12
3
W
Guan Yu
Luxor1985
Guan Yu
12
4
12
4.5
W
Neith
WarZz0N
Neith
1
10
8
0.5
W
Ymir
bodk4
Ymir
2
0
14
9
L
Guan Yu
xuxuxaxa
Guan Yu
8
4
3
2.38
L
Rama
zanaql
Rama
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,458
Damage
58,157
96,188
Taken
89,531
79,429
Mitigated
57,668
30,849
Healing
23,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
15,808
4,268
0
4,951
22,686
13,464
1,186
6,836
15,850
0
106,635
L
He Bo
 
He Bo
8,939
208
262
4,092
17,826
6,919
950
2,448
15,224
76,081
0
L
Anubis
BrenoFabBr
Anubis
9,274
185
0
3,509
11,566
6,622
450
2,472
8,854
67,168
0
L
5,452
1,558
3,564
6,500
27,020
30,351
234
8,191
18,459
15,237
0
W
Discordia
LeanShasta
Discordia
11,206
563
0
766
9,183
2,860
1,483
1,128
8,055
50,697
0
W
Guan Yu
Luxor1985
Guan Yu
23,385
2,993
6,454
9,977
27,579
38,787
2,301
5,970
21,609
0
93,016
W
Neith
WarZz0N
Neith
9,413
4,463
0
4,244
18,960
5,424
2,862
4,973
13,987
0
78,044
W
Ymir
bodk4
Ymir
9,646
1,704
0
4,457
17,780
18,894
832
4,758
13,022
36,680
0
L
Guan Yu
xuxuxaxa
Guan Yu
10,627
1,899
283
2,530
13,942
6,712
0
2,385
11,447
0
56,214
L
Rama
zanaql
Rama
23,865
16,290
0
2,664
19,177
7,064
2,682
4,506
14,533
0
102,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,193
Gold Earned
56,794
549
Minions Killed
488
0
Camps Cleared
0
2,342,052
Distance Traveled
2,044,341
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,352
574
127
5
0
511,860
0
L
He Bo
12,344
494
130
5
0
403,004
1
L
Anubis
11,963
479
120
5
0
438,427
9
L
Yemoja
9,809
392
8
0
0
445,312
5
W
Discordia
11,872
475
99
4
0
510,222
2
W
Guan Yu
14,612
584
160
6
0
452,059
7
W
Neith
11,214
449
105
4
0
392,447
0
W
Ymir
13,143
526
58
2
0
475,464
5
L
Guan Yu
11,061
442
97
4
0
346,723
3
L
Rama
11,617
465
133
5
0
410,875
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role