Player Matchup

Cthulhu
Cthulhu
Jjvane77
Cthulhu
Level 8
God Stats
6W - 2L
1,709 SR
Queue Stats
10W - 17L
1,154 Elo+
Solo
Anubis
Anubis
JosukePog
Anubis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 95L
1,403 Elo+
Solo
Nemesis
Nemesis
PietroGhost
Nemesis
Level 16
God Stats
2W - 2L
1,729 SR
Queue Stats
50W - 48L
1,277 Elo+
Solo
Sylvanus
Sylvanus
TenderNugget31
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,348 Elo+
Solo
Heimdallr
Heimdallr
toyletide
Heimdallr
Level 23
God Stats
11W - 14L
1,406 SR
Queue Stats
90W - 74L
1,439 Elo+
Solo
Team Averages
Level 18
1,569 SR
1,324 Elo+

VS

Team Averages
Level 22
1,465 SR
1,391 Elo+
Rama
Rama
Gold-Fish-Ninja-
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,396 Elo+
Party 1
Fenrir
Fenrir
Griffin177
Fenrir
Level 28
God Stats
5W - 2L
1,469 SR
Queue Stats
52W - 58L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
Muffinmanjb
Danzaburou
Level 20
God Stats
2W - 2L
1,466 SR
Queue Stats
30W - 29L
1,381 Elo+
Party 1
Gilgamesh
Gilgamesh
TheScarred16977
Gilgamesh
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,455 Elo+
Solo
Freya
Freya
rupinghosh
Freya
Level 13
God Stats
13W - 13L
1,390 SR
Queue Stats
17W - 20L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jjvane77
Cthulhu
19
1 / 8 / 7
12,311
879
5,878
24,146
17,751
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
JosukePog
Anubis
20
3 / 13 / 9
13,488
963
23,240
26,335
14,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
PietroGhost
Nemesis
20
3 / 5 / 6
13,044
932
17,493
21,030
9,452
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
18
0 / 3 / 3
11,117
794
2,561
11,134
5,725
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
toyletide
Heimdallr
20
5 / 9 / 5
14,368
1,026
27,062
21,414
10,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

20

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 19
14,700
1,050
22,625
19,826
6,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Griffin177
Fenrir
20
13 / 0 / 19
16,367
1,169
13,283
20,696
22,982
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Muffinmanjb
Danzaburou
20
3 / 4 / 21
14,844
1,060
24,564
19,038
7,263
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
TheScarred16977
Gilgamesh
17
0 / 2 / 0
10,280
734
700
2,046
1,108
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
20
14 / 4 / 17
15,820
1,130
31,464
20,679
7,700
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
114
12
Kills
38
38
Deaths
12
30
Assists
76
Player
Kills
Deaths
Assists
KDA
W
8
2
19
8.75
W
Fenrir
Griffin177
Fenrir
13
0
19
22.5
L
Cthulhu
Jjvane77
Cthulhu
1
8
7
0.56
L
Anubis
JosukePog
Anubis
3
13
9
0.58
W
Danzaburou
Muffinmanjb
Danzaburou
3
4
21
3.38
L
Nemesis
PietroGhost
Nemesis
3
5
6
1.2
L
Sylvanus
0
3
3
0.5
W
Gilgamesh
TheScarred16977
Gilgamesh
0
2
0
0
W
Freya
14
4
17
5.63
L
Heimdallr
toyletide
Heimdallr
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,234
Damage
92,636
104,059
Taken
82,285
57,373
Mitigated
45,875
9,185
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,625
20,425
0
2,962
19,826
6,822
0
9,335
10,491
0
43,418
W
Fenrir
Griffin177
Fenrir
13,283
4,811
278
2,100
20,696
22,982
0
5,527
15,169
0
29,394
L
Cthulhu
Jjvane77
Cthulhu
5,878
369
0
0
24,146
17,751
0
3,635
20,511
25,386
0
L
Anubis
JosukePog
Anubis
23,240
1,167
156
2,801
26,335
14,060
0
8,466
17,869
37,906
0
W
Danzaburou
Muffinmanjb
Danzaburou
24,564
12,546
0
2,491
19,038
7,263
0
7,902
11,136
0
69,417
L
Nemesis
PietroGhost
Nemesis
17,493
7,627
0
1,692
21,030
9,452
0
8,792
12,238
0
38,532
L
Sylvanus
2,561
464
2,384
2,152
11,134
5,725
0
3,713
7,421
10,558
0
W
Gilgamesh
TheScarred16977
Gilgamesh
700
159
0
0
2,046
1,108
0
1,520
461
0
700
W
Freya
31,464
12,552
0
4,853
20,679
7,700
0
7,273
13,349
43,615
0
L
Heimdallr
toyletide
Heimdallr
27,062
14,558
0
0
21,414
10,385
0
6,858
14,130
0
73,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,328
Gold Earned
72,011
243
Minions Killed
232
3
Camps Cleared
4
1,180,866
Distance Traveled
1,188,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,700
1,050
42
3
1
248,973
0
W
Fenrir
16,367
1,169
39
3
1
364,549
0
L
Cthulhu
12,311
879
45
3
0
229,245
0
L
Anubis
13,488
963
38
3
1
237,219
0
W
Danzaburou
14,844
1,060
123
9
2
269,848
0
L
Nemesis
13,044
932
57
4
2
295,965
0
L
Sylvanus
11,117
794
17
1
0
177,715
0
W
Gilgamesh
10,280
734
0
0
0
23,060
0
W
Freya
15,820
1,130
28
2
0
282,284
0
L
Heimdallr
14,368
1,026
86
6
0
240,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role