Player Matchup

Raijin
Raijin
DJAxiom
Raijin
Level 149
God Stats
1W - 5L
1,100 SR
Queue Stats
535W - 604L
1,341 Elo+
Solo
Heimdallr
Heimdallr
GODofSweetrolls
Heimdallr
Level 24
God Stats
7W - 15L
1,359 SR
Queue Stats
70W - 143L
1,271 Elo+
Party 2
Scylla
Scylla
Squidsoldier6
Scylla
Level 29
God Stats
4W - 7L
1,546 SR
Queue Stats
98W - 208L
1,170 Elo+
Party 2
Mercury
Mercury
VexingNuisance
Mercury
Level 29
God Stats
20W - 20L
1,445 SR
Queue Stats
73W - 106L
1,271 Elo+
Party 2
Guan Yu
Guan Yu
omega gaming91
Guan Yu
Level 61
God Stats
2W - 8L
1,136 SR
Queue Stats
131W - 251L
1,187 Elo+
Party 2
Team Averages
Level 58
1,317 SR
1,248 Elo+

VS

Team Averages
Level 66
1,520 SR
1,339 Elo+
Sobek
Sobek
DarkNinja_343
Sobek
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 251L
1,326 Elo+
Party 1
Set
Set
JOSH3655
Set
Level 32
God Stats
4W - 0L
1,714 SR
Queue Stats
16W - 15L
1,282 Elo+
Solo
Apollo
Apollo
MysticalBean31
Apollo
Level 46
God Stats
14W - 23L
1,319 SR
Queue Stats
311W - 341L
1,333 Elo+
Solo
Nu Wa
Nu Wa
Raptors-City
Nu Wa
Level 117
God Stats
17W - 16L
1,611 SR
Queue Stats
144W - 153L
1,390 Elo+
Party 1
Bastet
Bastet
dookie785
Bastet
Level 86
God Stats
6W - 3L
1,457 SR
Queue Stats
104W - 93L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DJAxiom
Raijin
16
7 / 8 / 3
10,450
550
11,554
16,145
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
GODofSweetrolls
Heimdallr
14
3 / 7 / 6
8,896
468
8,451
13,442
4,194
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 10 / 0
8,189
431
2,915
13,951
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 9 / 4
8,244
434
6,630
15,079
4,439
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 5 / 2
8,759
461
5,428
15,850
17,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 7
10,163
535
5,873
17,354
12,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 4 / 9
9,712
511
8,342
13,404
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 1 / 2
9,528
501
7,816
9,756
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
20 / 3 / 2
12,437
655
19,278
12,248
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
dookie785
Bastet
18
9 / 2 / 4
11,599
610
15,219
10,224
3,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
14
Kills
39
39
Deaths
16
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Raijin
DJAxiom
Raijin
7
8
3
1.06
W
1
6
7
0.75
L
Heimdallr
GODofSweetrolls
Heimdallr
3
7
6
0.86
W
3
4
9
1.88
W
6
1
2
7
W
20
3
2
7
L
1
10
0
0.1
L
2
9
4
0.44
W
Bastet
dookie785
Bastet
9
2
4
5.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,978
Damage
56,528
74,467
Taken
62,986
33,232
Mitigated
27,398
17,991
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
DJAxiom
Raijin
11,554
1,256
49
5,791
16,145
4,420
1,012
4,605
11,306
59,224
0
W
5,873
640
446
2,905
17,354
12,726
355
1,612
15,581
36,645
0
L
Heimdallr
GODofSweetrolls
Heimdallr
8,451
5,465
0
2,185
13,442
4,194
544
6,457
6,857
0
39,810
W
8,342
5,622
0
4,109
13,404
4,434
0
1,242
11,931
0
42,391
W
7,816
3,903
0
2,533
9,756
2,844
760
5,106
4,650
0
51,505
W
19,278
5,745
0
3,779
12,248
3,878
4,509
5,241
6,825
72,224
0
L
2,915
306
0
1,275
13,951
2,649
546
7,171
6,396
38,337
0
L
6,630
3,347
0
2,114
15,079
4,439
268
4,904
9,813
0
45,589
W
Bastet
dookie785
Bastet
15,219
3,863
0
2,449
10,224
3,516
1,994
1,276
8,490
0
63,954
L
5,428
550
381
6,196
15,850
17,530
210
786
14,944
0
40,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,538
Gold Earned
53,439
402
Minions Killed
420
0
Camps Cleared
0
1,635,240
Distance Traveled
1,849,714
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,450
550
97
5
0
297,872
2
W
Sobek
10,163
535
46
2
0
362,378
1
L
Heimdallr
8,896
468
68
4
0
323,547
0
W
Set
9,712
511
65
3
0
379,833
2
W
Apollo
9,528
501
77
4
0
375,202
1
W
Nu Wa
12,437
655
108
6
0
322,110
3
L
Scylla
8,189
431
87
5
0
266,820
0
L
Mercury
8,244
434
68
4
0
395,555
0
W
Bastet
11,599
610
124
7
0
410,191
4
L
Guan Yu
8,759
461
82
4
0
351,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role