Player Matchup

Hel
Hel
Sarukay_Ken
Hel
Level 157
God Stats
1W - 0L
1,330 SR
Queue Stats
8W - 5L
1,687 Elo+
Party 2
Fenrir
Fenrir
SifajeAllen
Fenrir
Level 16
God Stats
2W - 7L
1,296 SR
Queue Stats
17W - 22L
1,369 Elo+
Solo
Bellona
Bellona
llWraithII
Bellona
Level 14
God Stats
10W - 13L
1,453 SR
Queue Stats
18W - 23L
1,295 Elo+
Party 2
Team Averages
Level 62
1,359 SR
1,451 Elo+

VS

Team Averages
Level 47
1,428 SR
1,429 Elo+
Khepri
Khepri
GMaster2801
Khepri
Level 106
God Stats
3W - 10L
1,249 SR
Queue Stats
150W - 203L
1,392 Elo+
Party 1
Thanatos
Thanatos
Grimreaper3400
Thanatos
Level 27
God Stats
3W - 11L
1,535 SR
Queue Stats
233W - 378L
1,341 Elo+
Party 1
Jing Wei
Jing Wei
Lunaxluna
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
9,669
744
16,714
12,349
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
4 / 4 / 5
9,812
755
8,021
10,549
4,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
llWraithII
Bellona
13
1 / 0 / 6
8,771
675
4,274
11,443
9,960
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 3 / 4
7,999
615
6,436
13,232
17,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
13
5 / 4 / 1
9,038
695
7,456
14,865
5,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Lunaxluna
Jing Wei
10
0 / 3 / 4
7,689
591
6,011
8,394
2,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
10
Kills
6
6
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
3
4
1
L
Thanatos
5
4
1
1.38
L
Jing Wei
Lunaxluna
Jing Wei
0
3
4
0.67
W
5
2
3
3.25
W
Fenrir
4
4
5
1.63
W
Bellona
llWraithII
Bellona
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,009
Damage
19,903
34,341
Taken
36,491
18,502
Mitigated
26,465
18,000
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
6,436
383
0
788
13,232
17,905
0
4,726
8,506
17,849
0
L
Thanatos
7,456
1,716
0
6,045
14,865
5,570
0
6,590
8,275
0
25,685
L
Jing Wei
Lunaxluna
Jing Wei
6,011
4,518
0
1,400
8,394
2,990
0
5,398
2,996
0
23,937
W
16,714
1,291
6,313
8,363
12,349
4,234
1,240
2,004
10,345
56,782
0
W
Fenrir
8,021
2,019
186
1,165
10,549
4,308
0
1,749
8,800
0
23,118
W
Bellona
llWraithII
Bellona
4,274
1,486
0
1,973
11,443
9,960
1,482
2,683
8,760
0
25,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,252
Gold Earned
24,726
139
Minions Killed
117
0
Camps Cleared
0
737,903
Distance Traveled
612,847
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,999
615
16
1
0
228,780
0
L
Thanatos
9,038
695
49
4
0
230,442
0
L
Jing Wei
7,689
591
52
4
0
153,625
0
W
Hel
9,669
744
82
6
0
233,990
3
W
Fenrir
9,812
755
23
2
0
250,617
4
W
Bellona
8,771
675
34
3
0
253,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role