Player Matchup

Medusa
Medusa
Chaos-Scarlet
Medusa
Level 21
God Stats
1W - 0L
1,791 SR
Queue Stats
5W - 7L
1,357 Elo+
Solo
Hera
Hera
Staragian
Hera
Level 118
God Stats
16W - 15L
1,448 SR
Queue Stats
761W - 747L
1,459 Elo+
Party 2
Bacchus
Bacchus
Titansmite
Bacchus
Level 96
God Stats
4W - 5L
1,498 SR
Queue Stats
445W - 468L
1,473 Elo+
Party 2
Team Averages
Level 78
1,579 SR
1,430 Elo+

VS

Team Averages
Level 39
1,558 SR
1,568 Elo+
Ra
Ra
DarkQueenJewels
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Artemis
Artemis
Il-LUST-Il
Artemis
Level 3
God Stats
1W - 2L
1,696 SR
Queue Stats
1W - 3L
1,715 Elo+
Party 1
Bacchus
Bacchus
iiTryTerrill
Bacchus
Level 108
God Stats
1W - 1L
1,478 SR
Queue Stats
413W - 315L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 7
8,060
896
6,292
5,603
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hera
12
7 / 1 / 8
8,020
891
7,167
4,068
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Titansmite
Bacchus
10
2 / 1 / 10
7,396
822
4,176
6,109
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 9 / 1
5,123
569
1,007
6,435
1,598
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Il-LUST-Il
Artemis
8
0 / 5 / 1
5,386
598
4,096
7,393
2,237
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
iiTryTerrill
Bacchus
9
2 / 3 / 0
6,278
698
3,365
10,292
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
17
Kills
2
2
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
L
0
9
1
0.06
L
Artemis
Il-LUST-Il
Artemis
0
5
1
0.1
W
Hera
7
1
8
11
W
Bacchus
Titansmite
Bacchus
2
1
10
7
L
Bacchus
iiTryTerrill
Bacchus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,635
Damage
8,468
15,780
Taken
24,120
10,667
Mitigated
11,493
3,514
Healing
1,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,292
3,223
0
1,516
5,603
2,411
1,916
1,894
3,709
0
27,461
L
1,007
115
48
88
6,435
1,598
0
1,945
4,358
7,600
0
L
Artemis
Il-LUST-Il
Artemis
4,096
1,598
0
434
7,393
2,237
0
4,389
2,820
0
15,138
W
Hera
7,167
1,605
0
0
4,068
1,468
174
1,391
2,677
30,302
0
W
Bacchus
Titansmite
Bacchus
4,176
641
0
1,998
6,109
6,788
357
1,087
5,022
9,784
0
L
Bacchus
iiTryTerrill
Bacchus
3,365
586
0
1,232
10,292
7,658
0
4,591
5,599
10,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,476
Gold Earned
16,787
110
Minions Killed
38
0
Camps Cleared
0
531,078
Distance Traveled
349,775
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,060
896
40
4
0
177,085
0
L
Ra
5,123
569
6
1
0
80,626
0
L
Artemis
5,386
598
21
2
0
133,932
0
W
Hera
8,020
891
53
6
0
168,406
1
W
Bacchus
7,396
822
17
2
0
185,587
3
L
Bacchus
6,278
698
11
1
0
135,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role