Player Matchup

Freya
Freya
AlucardPrimal
Freya
Level 29
God Stats
24W - 23L
1,438 SR
Queue Stats
291W - 323L
1,365 Elo+
Solo
Izanami
Izanami
BriskSundew6704
Izanami
Level 26
God Stats
14W - 11L
1,648 SR
Queue Stats
32W - 32L
1,402 Elo+
Solo
Set
Set
Chi-Bully773
Set
Level 28
God Stats
2W - 4L
1,591 SR
Queue Stats
91W - 140L
1,281 Elo+
Solo
Cthulhu
Cthulhu
EternalEmperor_
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,091 Elo+
Solo
Ganesha
Ganesha
佛光初现
Ganesha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,274 Elo+
Solo
Team Averages
Level 24
1,535 SR
1,282 Elo+

VS

Team Averages
Level 20
1,471 SR
1,319 Elo+
Bakasura
Bakasura
BF6 Dark
Bakasura
Level 8
God Stats
67W - 48L
1,492 SR
Queue Stats
239W - 273L
1,302 Elo+
Party 2
Nemesis
Nemesis
ClassifiedYouth
Nemesis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 34L
1,314 Elo+
Party 1
Cerberus
Cerberus
FledMicrobe155
Cerberus
Level 17
God Stats
41W - 38L
1,489 SR
Queue Stats
135W - 144L
1,337 Elo+
Party 2
Kukulkan
Kukulkan
LittleEinsteinXD
Kukulkan
Level 28
God Stats
2W - 1L
1,376 SR
Queue Stats
23W - 34L
1,288 Elo+
Party 1
Medusa
Medusa
sunflower444466
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
9,005
474
10,600
17,357
7,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

5
0 / 4 / 0
5,799
305
1,745
3,521
994
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 8 / 1
8,167
430
4,679
14,911
7,527
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 7 / 1
9,550
503
11,743
18,075
7,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
佛光初现
Ganesha
14
3 / 5 / 10
10,070
530
6,937
15,658
15,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BF6 Dark
Bakasura
15
5 / 2 / 2
9,615
506
8,820
15,759
6,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 1 / 2
9,845
518
9,571
11,666
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
13
5 / 3 / 7
8,645
455
6,961
10,906
6,683
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
7 / 2 / 8
9,329
491
12,415
7,826
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 8 / 9
9,081
478
13,369
13,161
3,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
15
Kills
29
29
Deaths
16
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
Bakasura
BF6 Dark
Bakasura
5
2
2
3
L
0
4
0
0
L
2
8
1
0.31
W
7
1
2
8
L
6
7
1
0.93
W
Cerberus
5
3
7
2.83
W
7
2
8
5.5
W
5
8
9
1.19
L
Ganesha
佛光初现
Ganesha
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,704
Damage
51,136
69,522
Taken
59,318
39,151
Mitigated
25,048
12,475
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,600
3,790
195
6,264
17,357
7,030
1,812
1,227
15,669
41,320
0
W
Bakasura
BF6 Dark
Bakasura
8,820
7,218
0
6,897
15,759
6,292
953
7,717
7,457
0
37,527
L
1,745
1,520
0
0
3,521
994
168
1,275
2,246
0
17,099
L
4,679
2,715
0
1,942
14,911
7,527
0
5,299
9,612
0
30,675
W
9,571
4,644
0
2,557
11,666
5,350
0
3,125
8,425
0
66,355
L
11,743
1,162
317
1,149
18,075
7,782
108
5,149
12,592
37,856
0
W
Cerberus
6,961
343
252
3,183
10,906
6,683
1,821
5,623
5,251
29,289
0
W
12,415
2,330
0
1,309
7,826
2,956
624
3,967
3,807
58,951
0
W
13,369
7,736
0
878
13,161
3,767
2,293
7,961
5,098
0
43,762
L
Ganesha
佛光初现
Ganesha
6,937
945
0
2,608
15,658
15,818
0
6,426
9,232
30,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,591
Gold Earned
46,515
277
Minions Killed
388
0
Camps Cleared
0
1,320,797
Distance Traveled
1,713,009
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,005
474
80
4
0
289,571
2
W
Bakasura
9,615
506
98
5
0
415,393
3
L
Izanami
5,799
305
41
2
0
116,830
0
L
Set
8,167
430
61
3
0
310,701
0
W
Nemesis
9,845
518
93
5
0
336,649
5
L
Cthulhu
9,550
503
64
3
0
282,951
0
W
Cerberus
8,645
455
46
2
0
351,687
0
W
Kukulkan
9,329
491
92
5
0
334,256
2
W
Medusa
9,081
478
59
3
0
275,024
1
L
Ganesha
10,070
530
31
2
0
320,744
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role