Player Matchup

Izanami
Izanami
BabyGhoul
Izanami
Level 25
God Stats
41W - 33L
1,512 SR
Queue Stats
206W - 211L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
FreeMarMar
Kukulkan
Level 2
God Stats
3W - 7L
1,197 SR
Queue Stats
17W - 22L
1,129 Elo+
Party 2
Ares
Ares
KingKreamBot
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,129 Elo+
Party 2
Merlin
Merlin
PkGàmer
Merlin
Level 12
God Stats
9W - 10L
1,572 SR
Queue Stats
49W - 39L
1,465 Elo+
Party 1
Nemesis
Nemesis
Yuckus
Nemesis
Level 13
God Stats
29W - 17L
1,507 SR
Queue Stats
87W - 70L
1,420 Elo+
Party 2
Team Averages
Level 11
1,458 SR
1,320 Elo+

VS

Team Averages
Level 20
1,496 SR
1,440 Elo+
Merlin
Merlin
Esadowa
Merlin
Level 16
God Stats
9W - 8L
1,460 SR
Queue Stats
92W - 82L
1,447 Elo+
Party 3
Kukulkan
Kukulkan
Fujitana
Kukulkan
Level 28
God Stats
61W - 41L
1,629 SR
Queue Stats
196W - 180L
1,458 Elo+
Party 4
Nemesis
Nemesis
Noctiphany
Nemesis
Level 28
God Stats
8W - 6L
1,305 SR
Queue Stats
218W - 223L
1,434 Elo+
Party 4
Ares
Ares
Saliden65
Ares
Level 16
God Stats
20W - 11L
1,588 SR
Queue Stats
71W - 66L
1,476 Elo+
Party 3
Neith
Neith
fif226
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabyGhoul
Izanami
18
2 / 7 / 11
11,783
982
10,038
22,434
7,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
FreeMarMar
Kukulkan
18
3 / 14 / 8
11,878
990
15,151
21,134
6,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 15 / 7
11,525
960
8,552
28,854
30,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
PkGàmer
Merlin
19
8 / 7 / 8
14,402
1,200
28,951
21,510
7,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Yuckus
Nemesis
19
2 / 12 / 12
11,619
968
17,738
25,176
10,703
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Esadowa
Merlin
20
3 / 5 / 26
11,916
993
14,156
14,224
6,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Fujitana
Kukulkan
20
27 / 2 / 24
17,224
1,435
50,374
12,678
6,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Noctiphany
Nemesis
20
12 / 5 / 21
13,685
1,140
19,527
17,972
8,327
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
20
3 / 3 / 33
12,304
1,025
11,137
24,780
34,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
fif226
Neith
20
9 / 3 / 30
14,466
1,206
15,613
14,089
6,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
188
18
Kills
54
55
Deaths
18
46
Assists
134
Player
Kills
Deaths
Assists
KDA
L
Izanami
BabyGhoul
Izanami
2
7
11
1.07
W
Merlin
Esadowa
Merlin
3
5
26
3.2
L
Kukulkan
FreeMarMar
Kukulkan
3
14
8
0.5
W
Kukulkan
Fujitana
Kukulkan
27
2
24
19.5
L
3
15
7
0.43
W
Nemesis
Noctiphany
Nemesis
12
5
21
4.5
L
Merlin
PkGàmer
Merlin
8
7
8
1.71
W
Ares
3
3
33
6.5
L
Nemesis
Yuckus
Nemesis
2
12
12
0.67
W
Neith
fif226
Neith
9
3
30
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,430
Damage
110,807
119,108
Taken
83,743
62,421
Mitigated
61,921
8,483
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BabyGhoul
Izanami
10,038
5,804
0
1,325
22,434
7,660
0
13,824
8,610
0
36,283
W
Merlin
Esadowa
Merlin
14,156
592
0
116
14,224
6,589
0
8,685
5,539
22,224
0
L
Kukulkan
FreeMarMar
Kukulkan
15,151
2,645
0
164
21,134
6,802
0
16,071
5,063
40,112
0
W
Kukulkan
Fujitana
Kukulkan
50,374
4,694
0
1,520
12,678
6,018
0
8,757
3,921
80,154
0
L
8,552
1,079
0
0
28,854
30,210
0
20,723
8,131
24,415
0
W
Nemesis
Noctiphany
Nemesis
19,527
7,939
0
1,543
17,972
8,327
0
11,452
6,520
0
24,158
L
Merlin
PkGàmer
Merlin
28,951
1,191
512
3,148
21,510
7,046
0
10,653
10,857
69,081
0
W
Ares
11,137
1,498
0
0
24,780
34,493
0
15,804
8,976
22,199
0
L
Nemesis
Yuckus
Nemesis
17,738
9,284
0
3,334
25,176
10,703
0
14,396
10,780
0
24,155
W
Neith
fif226
Neith
15,613
5,779
0
3,582
14,089
6,494
0
7,956
6,133
0
53,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,207
Gold Earned
69,595
219
Minions Killed
221
3
Camps Cleared
7
1,114,502
Distance Traveled
1,163,753
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,783
982
42
4
0
233,984
0
W
Merlin
11,916
993
21
2
0
193,109
0
L
Kukulkan
11,878
990
61
5
0
191,236
0
W
Kukulkan
17,224
1,435
84
7
2
246,285
0
L
Ares
11,525
960
7
1
0
207,752
0
W
Nemesis
13,685
1,140
10
1
0
276,639
0
L
Merlin
14,402
1,200
98
8
1
233,443
0
W
Ares
12,304
1,025
19
2
1
248,992
0
L
Nemesis
11,619
968
11
1
2
248,087
0
W
Neith
14,466
1,206
87
7
4
198,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role